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strength reduce MMI::MappedLabel to MMI::isLabelDeleted,
and add a FIXME about how we are eventually going to zap this lookup table once mc world domination is complete. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98031 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -222,13 +222,14 @@ public:
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LabelIDList[LabelID - 1] = 0;
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}
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/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
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/// ID != Mapped ID indicates that the label was folded into another label.
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unsigned MappedLabel(unsigned LabelID) const {
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/// isLabelDeleted - Return true if the label was deleted.
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/// FIXME: This should eventually be eliminated and use the 'is emitted' bit
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/// on MCSymbol.
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bool isLabelDeleted(unsigned LabelID) const {
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assert(LabelID <= LabelIDList.size() && "Debug label ID out of range.");
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return LabelID ? LabelIDList[LabelID - 1] : 0;
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return LabelID == 0 || LabelIDList[LabelID - 1] == 0;
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}
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/// getFrameMoves - Returns a reference to a list of moves done in the current
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/// function's prologue. Used to construct frame maps for debug and exception
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/// handling comsumers.
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