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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 04:30:23 +00:00
Beef up the interface to inline asm constraint parsing, making it more general, useful, and easier to use.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25866 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -243,15 +243,22 @@ bool TargetLowering::isMaskedValueZeroForTargetNode(const SDOperand &Op,
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std::vector<unsigned> TargetLowering::
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getRegForInlineAsmConstraint(const std::string &Constraint) const {
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// Not a physreg, must not be a register reference or something.
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if (Constraint[0] != '{') return std::vector<unsigned>();
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assert(*(Constraint.end()-1) == '}' && "Not a brace enclosed constraint?");
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// Remove the braces from around the name.
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std::string RegName(Constraint.begin()+1, Constraint.end()-1);
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// Scan to see if this constraint is a register name.
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const MRegisterInfo *RI = TM.getRegisterInfo();
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for (unsigned i = 1, e = RI->getNumRegs(); i != e; ++i) {
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if (const char *Name = RI->get(i).Name)
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if (StringsEqualNoCase(Constraint, Name))
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if (StringsEqualNoCase(RegName, Name))
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return std::vector<unsigned>(1, i);
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}
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// Not a physreg, must not be a register reference or something.
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// Unknown physreg.
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return std::vector<unsigned>();
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}
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@ -38,50 +38,101 @@ const FunctionType *InlineAsm::getFunctionType() const {
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return cast<FunctionType>(getType()->getElementType());
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}
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std::vector<std::pair<InlineAsm::ConstraintPrefix, std::string> >
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/// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the
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/// fields in this structure. If the constraint string is not understood,
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/// return true, otherwise return false.
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bool InlineAsm::ConstraintInfo::Parse(const std::string &Str) {
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std::string::const_iterator I = Str.begin(), E = Str.end();
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// Initialize
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Type = isInput;
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isEarlyClobber = false;
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isIndirectOutput =false;
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// Parse the prefix.
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if (*I == '~') {
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Type = isClobber;
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++I;
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} else if (*I == '=') {
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++I;
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Type = isOutput;
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if (I != E && *I == '=') {
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isIndirectOutput = true;
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++I;
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}
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}
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if (I == E) return true; // Just a prefix, like "==" or "~".
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// Parse the modifiers.
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bool DoneWithModifiers = false;
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while (!DoneWithModifiers) {
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switch (*I) {
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default:
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DoneWithModifiers = true;
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break;
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case '&':
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if (Type != isOutput || // Cannot early clobber anything but output.
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isEarlyClobber) // Reject &&&&&&
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return true;
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isEarlyClobber = true;
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break;
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}
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if (!DoneWithModifiers) {
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++I;
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if (I == E) return true; // Just prefixes and modifiers!
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}
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}
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// Parse the various constraints.
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while (I != E) {
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if (*I == '{') { // Physical register reference.
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// Find the end of the register name.
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std::string::const_iterator ConstraintEnd = std::find(I+1, E, '}');
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if (ConstraintEnd == E) return true; // "{foo"
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Codes.push_back(std::string(I, ConstraintEnd+1));
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I = ConstraintEnd+1;
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} else if (isdigit(*I)) {
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// Maximal munch numbers.
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std::string::const_iterator NumStart = I;
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while (I != E && isdigit(*I))
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++I;
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Codes.push_back(std::string(NumStart, I));
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} else {
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// Single letter constraint.
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Codes.push_back(std::string(I, I+1));
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++I;
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}
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}
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return false;
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}
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std::vector<InlineAsm::ConstraintInfo>
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InlineAsm::ParseConstraints(const std::string &Constraints) {
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std::vector<std::pair<InlineAsm::ConstraintPrefix, std::string> > Result;
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std::vector<ConstraintInfo> Result;
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// Scan the constraints string.
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for (std::string::const_iterator I = Constraints.begin(),
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E = Constraints.end(); I != E; ) {
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if (*I == ',') { Result.clear(); break; } // Empty constraint like ",,"
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ConstraintInfo Info;
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// Parse the prefix.
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ConstraintPrefix ConstraintType = isInput;
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// Find the end of this constraint.
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std::string::const_iterator ConstraintEnd = std::find(I, E, ',');
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if (*I == '~') {
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ConstraintType = isClobber;
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++I;
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} else if (*I == '=') {
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++I;
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if (I != E && *I == '=') {
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ConstraintType = isIndirectOutput;
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++I;
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} else {
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ConstraintType = isOutput;
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}
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}
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if (I == E) { Result.clear(); break; } // Just a prefix, like "==" or "~".
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std::string::const_iterator IdStart = I;
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// Parse the id. We accept [a-zA-Z0-9] currently.
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while (I != E && isalnum(*I)) ++I;
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if (IdStart == I) { // Requires more than just a prefix
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if (ConstraintEnd == I || // Empty constraint like ",,"
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Info.Parse(std::string(I, ConstraintEnd))) { // Erroneous constraint?
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Result.clear();
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break;
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}
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// Remember this constraint.
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Result.push_back(std::make_pair(ConstraintType, std::string(IdStart, I)));
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Result.push_back(Info);
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// If we reached the end of the ID, we must have the end of the string or a
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// comma, which we skip now.
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// ConstraintEnd may be either the next comma or the end of the string. In
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// the former case, we skip the comma.
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I = ConstraintEnd;
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if (I != E) {
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if (*I != ',') { Result.clear(); break; }
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++I;
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if (I == E) { Result.clear(); break; } // don't allow "xyz,"
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}
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@ -96,8 +147,7 @@ InlineAsm::ParseConstraints(const std::string &Constraints) {
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bool InlineAsm::Verify(const FunctionType *Ty, const std::string &ConstStr) {
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if (Ty->isVarArg()) return false;
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std::vector<std::pair<ConstraintPrefix, std::string> >
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Constraints = ParseConstraints(ConstStr);
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std::vector<ConstraintInfo> Constraints = ParseConstraints(ConstStr);
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// Error parsing constraints.
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if (Constraints.empty() && !ConstStr.empty()) return false;
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@ -105,17 +155,19 @@ bool InlineAsm::Verify(const FunctionType *Ty, const std::string &ConstStr) {
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unsigned NumOutputs = 0, NumInputs = 0, NumClobbers = 0;
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for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
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switch (Constraints[i].first) {
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case isOutput:
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switch (Constraints[i].Type) {
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case InlineAsm::isOutput:
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if (!Constraints[i].isIndirectOutput) {
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if (NumInputs || NumClobbers) return false; // outputs come first.
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++NumOutputs;
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break;
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case isInput:
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case isIndirectOutput:
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}
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// FALLTHROUGH for IndirectOutputs.
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case InlineAsm::isInput:
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if (NumClobbers) return false; // inputs before clobbers.
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++NumInputs;
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break;
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case isClobber:
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case InlineAsm::isClobber:
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++NumClobbers;
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break;
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}
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