In asm's, output operands with matching input constraints

have to be registers, per gcc documentation.  This affects
the logic for determining what "g" should lower to.  PR 7393.
A couple of existing testcases are affected.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107079 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dale Johannesen
2010-06-28 22:09:45 +00:00
parent f187ac5a23
commit a5989f8e22
4 changed files with 21 additions and 5 deletions

View File

@@ -2547,12 +2547,12 @@ static void ChooseConstraint(TargetLowering::AsmOperandInfo &OpInfo,
unsigned BestIdx = 0;
TargetLowering::ConstraintType BestType = TargetLowering::C_Unknown;
int BestGenerality = -1;
// Loop over the options, keeping track of the most general one.
for (unsigned i = 0, e = OpInfo.Codes.size(); i != e; ++i) {
TargetLowering::ConstraintType CType =
TLI.getConstraintType(OpInfo.Codes[i]);
// If this is an 'other' constraint, see if the operand is valid for it.
// For example, on X86 we might have an 'rI' constraint. If the operand
// is an integer in the range [0..31] we want to use I (saving a load
@@ -2570,6 +2570,11 @@ static void ChooseConstraint(TargetLowering::AsmOperandInfo &OpInfo,
}
}
// Things with matching constraints can only be registers, per gcc
// documentation. This mainly affects "g" constraints.
if (CType == TargetLowering::C_Memory && OpInfo.hasMatchingInput())
continue;
// This constraint letter is more general than the previous one, use it.
int Generality = getConstraintGenerality(CType);
if (Generality > BestGenerality) {