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There is no need to clone over nodes that are going to be dead anyway
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11157 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1112,9 +1112,11 @@ void DSGraph::cloneInto(const DSGraph &G, DSScalarMap &OldValMap,
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BitsToClear |= DSNode::DEAD; // Clear dead flag...
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for (unsigned i = 0, e = G.Nodes.size(); i != e; ++i) {
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DSNode *Old = G.Nodes[i];
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DSNode *New = new DSNode(*Old, this);
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New->maskNodeTypes(~BitsToClear);
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OldNodeMap[Old] = New;
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if (!Old->isForwarding()) {
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DSNode *New = new DSNode(*Old, this);
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New->maskNodeTypes(~BitsToClear);
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OldNodeMap[Old] = New;
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}
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}
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#ifndef NDEBUG
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Timer::addPeakMemoryMeasurement();
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