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https://github.com/c64scene-ar/llvm-6502.git
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Start using retnodes_* for iteration.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20618 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -127,8 +127,8 @@ DSGraph &CompleteBUDataStructures::getOrCreateGraph(Function &F) {
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// Make sure to update the DSInfo map for all of the functions currently in
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// this graph!
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for (DSGraph::ReturnNodesTy::iterator I = Graph->getReturnNodes().begin();
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I != Graph->getReturnNodes().end(); ++I)
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for (DSGraph::retnodes_iterator I = Graph->retnodes_begin();
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I != Graph->retnodes_end(); ++I)
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DSInfo[I->first] = Graph;
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return *Graph;
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@ -180,8 +180,8 @@ unsigned CompleteBUDataStructures::calculateSCCGraphs(DSGraph &FG,
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FG.cloneInto(*NG, FG.getScalarMap(), FG.getReturnNodes(), NodeMap);
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// Update the DSInfo map and delete the old graph...
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for (DSGraph::ReturnNodesTy::iterator I = NG->getReturnNodes().begin();
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I != NG->getReturnNodes().end(); ++I)
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for (DSGraph::retnodes_iterator I = NG->retnodes_begin();
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I != NG->retnodes_end(); ++I)
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DSInfo[I->first] = &FG;
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// Remove NG from the ValMap since the pointer may get recycled.
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