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* Prune many #includes
* Remove MachineCodeForVMInstr -> MachineCodeForInstruction.h * Remove MachineCodeForMethod -> MachineCodeForMethod.h git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1636 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1,40 +1,20 @@
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// $Id$ -*-c++-*-
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//***************************************************************************
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// File:
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// MachineInstr.h
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//
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// Purpose:
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//
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//
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// Strategy:
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//
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// History:
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// 7/2/01 - Vikram Adve - Created
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//**************************************************************************/
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//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class ---------*- C++ -*--=//
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//
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// This file contains the declaration of the MachineInstr class, which is the
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// basic representation for all target dependant machine instructions used by
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// the back end.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEINSTR_H
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#define LLVM_CODEGEN_MACHINEINSTR_H
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#include "Support/DataTypes.h"
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#include "Support/NonCopyable.h"
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#include "llvm/CodeGen/InstrForest.h"
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#include "llvm/Target/MachineInstrInfo.h"
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#include "llvm/Annotation.h"
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#include "llvm/Method.h"
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#include <iterator>
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#include <values.h>
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class Instruction;
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template<class _MI, class _V> class ValOpIterator;
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//************************** External Constants ****************************/
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const int INVALID_FRAME_OFFSET = MAXINT;
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//*************************** External Classes *****************************/
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//---------------------------------------------------------------------------
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// class MachineOperand
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//
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@ -427,67 +407,6 @@ public:
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};
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//---------------------------------------------------------------------------
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// class MachineCodeForVMInstr
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//
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// Purpose:
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// Representation of the sequence of machine instructions created
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// for a single VM instruction. Additionally records information
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// about hidden and implicit values used by the machine instructions:
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// about hidden values used by the machine instructions:
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//
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// "Temporary values" are intermediate values used in the machine
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// instruction sequence, but not in the VM instruction
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// Note that such values should be treated as pure SSA values with
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// no interpretation of their operands (i.e., as a TmpInstruction
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// object which actually represents such a value).
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//
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// (2) "Implicit uses" are values used in the VM instruction but not in
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// the machine instruction sequence
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//
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//---------------------------------------------------------------------------
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class MachineCodeForVMInstr: public std::vector<MachineInstr*>
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{
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private:
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std::vector<Value*> tempVec; // used by m/c instr but not VM instr
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public:
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/*ctor*/ MachineCodeForVMInstr () {}
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/*ctor*/ ~MachineCodeForVMInstr ();
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const std::vector<Value*>& getTempValues () const { return tempVec; }
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std::vector<Value*>& getTempValues () { return tempVec; }
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void addTempValue (Value* val) { tempVec.push_back(val); }
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// dropAllReferences() - This function drops all references within
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// temporary (hidden) instructions created in implementing the original
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// VM intruction. This ensures there are no remaining "uses" within
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// these hidden instructions, before the values of a method are freed.
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//
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// Make this inline because it has to be called from class Instruction
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// and inlining it avoids a serious circurality in link order.
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inline void dropAllReferences() {
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for (unsigned i=0, N=tempVec.size(); i < N; i++)
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if (Instruction *I = dyn_cast<Instruction>(tempVec[i]))
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I->dropAllReferences();
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}
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};
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inline
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MachineCodeForVMInstr::~MachineCodeForVMInstr()
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{
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// Free the Value objects created to hold intermediate values
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for (unsigned i=0, N=tempVec.size(); i < N; i++)
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delete tempVec[i];
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// Free the MachineInstr objects allocated, if any.
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for (unsigned i=0, N=this->size(); i < N; i++)
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delete (*this)[i];
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}
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//---------------------------------------------------------------------------
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// class MachineCodeForBasicBlock
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//
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@ -504,123 +423,6 @@ public:
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};
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//---------------------------------------------------------------------------
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// class MachineCodeForMethod
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//
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// Purpose:
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// Collect native machine code information for a method.
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// This allows target-specific information about the generated code
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// to be stored with each method.
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//---------------------------------------------------------------------------
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class MachineCodeForMethod: public NonCopyable, private Annotation {
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private:
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static AnnotationID AID;
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private:
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const Method* method;
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bool compiledAsLeaf;
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unsigned staticStackSize;
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unsigned automaticVarsSize;
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unsigned regSpillsSize;
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unsigned currentOptionalArgsSize;
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unsigned maxOptionalArgsSize;
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unsigned currentTmpValuesSize;
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std::hash_set<const Constant*> constantsForConstPool;
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std::hash_map<const Value*, int> offsets;
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// hash_map<const Value*, int> offsetsFromSP;
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public:
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/*ctor*/ MachineCodeForMethod(const Method* method,
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const TargetMachine& target);
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// The next two methods are used to construct and to retrieve
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// the MachineCodeForMethod object for the given method.
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// construct() -- Allocates and initializes for a given method and target
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// get() -- Returns a handle to the object.
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// This should not be called before "construct()"
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// for a given Method.
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//
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inline static MachineCodeForMethod& construct(const Method* method,
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const TargetMachine& target)
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{
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assert(method->getAnnotation(MachineCodeForMethod::AID) == NULL &&
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"Object already exists for this method!");
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MachineCodeForMethod* mcInfo = new MachineCodeForMethod(method, target);
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method->addAnnotation(mcInfo);
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return *mcInfo;
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}
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inline static MachineCodeForMethod& get(const Method* method)
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{
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MachineCodeForMethod* mc = (MachineCodeForMethod*)
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method->getAnnotation(MachineCodeForMethod::AID);
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assert(mc && "Call construct() method first to allocate the object");
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return *mc;
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}
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//
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// Accessors for global information about generated code for a method.
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//
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inline bool isCompiledAsLeafMethod() const { return compiledAsLeaf; }
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inline unsigned getStaticStackSize() const { return staticStackSize; }
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inline unsigned getAutomaticVarsSize() const { return automaticVarsSize; }
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inline unsigned getRegSpillsSize() const { return regSpillsSize; }
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inline unsigned getMaxOptionalArgsSize() const { return maxOptionalArgsSize;}
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inline unsigned getCurrentOptionalArgsSize() const
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{ return currentOptionalArgsSize;}
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inline const std::hash_set<const Constant*>&
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getConstantPoolValues() const {return constantsForConstPool;}
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//
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// Modifiers used during code generation
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//
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void initializeFrameLayout (const TargetMachine& target);
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void addToConstantPool (const Constant* constVal)
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{ constantsForConstPool.insert(constVal); }
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inline void markAsLeafMethod() { compiledAsLeaf = true; }
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int allocateLocalVar (const TargetMachine& target,
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const Value* local,
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unsigned int size = 0);
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int allocateSpilledValue (const TargetMachine& target,
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const Type* type);
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int allocateOptionalArg (const TargetMachine& target,
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const Type* type);
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void resetOptionalArgs (const TargetMachine& target);
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int pushTempValue (const TargetMachine& target,
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unsigned int size);
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void popAllTempValues (const TargetMachine& target);
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int getOffset (const Value* val) const;
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// int getOffsetFromFP (const Value* val) const;
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void dump () const;
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private:
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inline void incrementAutomaticVarsSize(int incr) {
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automaticVarsSize+= incr;
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staticStackSize += incr;
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}
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inline void incrementRegSpillsSize(int incr) {
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regSpillsSize+= incr;
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staticStackSize += incr;
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}
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inline void incrementCurrentOptionalArgsSize(int incr) {
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currentOptionalArgsSize+= incr; // stack size already includes this!
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}
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};
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//---------------------------------------------------------------------------
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// Debugging Support
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//---------------------------------------------------------------------------
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