mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
* Prune many #includes
* Remove MachineCodeForVMInstr -> MachineCodeForInstruction.h * Remove MachineCodeForMethod -> MachineCodeForMethod.h git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1636 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
d101f22513
commit
a730c86422
@ -1,40 +1,20 @@
|
||||
// $Id$ -*-c++-*-
|
||||
//***************************************************************************
|
||||
// File:
|
||||
// MachineInstr.h
|
||||
//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class ---------*- C++ -*--=//
|
||||
//
|
||||
// Purpose:
|
||||
// This file contains the declaration of the MachineInstr class, which is the
|
||||
// basic representation for all target dependant machine instructions used by
|
||||
// the back end.
|
||||
//
|
||||
//
|
||||
// Strategy:
|
||||
//
|
||||
// History:
|
||||
// 7/2/01 - Vikram Adve - Created
|
||||
//**************************************************************************/
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_CODEGEN_MACHINEINSTR_H
|
||||
#define LLVM_CODEGEN_MACHINEINSTR_H
|
||||
|
||||
#include "Support/DataTypes.h"
|
||||
#include "Support/NonCopyable.h"
|
||||
#include "llvm/CodeGen/InstrForest.h"
|
||||
#include "llvm/Target/MachineInstrInfo.h"
|
||||
#include "llvm/Annotation.h"
|
||||
#include "llvm/Method.h"
|
||||
#include <iterator>
|
||||
#include <values.h>
|
||||
|
||||
class Instruction;
|
||||
template<class _MI, class _V> class ValOpIterator;
|
||||
|
||||
|
||||
//************************** External Constants ****************************/
|
||||
|
||||
const int INVALID_FRAME_OFFSET = MAXINT;
|
||||
|
||||
|
||||
//*************************** External Classes *****************************/
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// class MachineOperand
|
||||
//
|
||||
@ -427,67 +407,6 @@ public:
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// class MachineCodeForVMInstr
|
||||
//
|
||||
// Purpose:
|
||||
// Representation of the sequence of machine instructions created
|
||||
// for a single VM instruction. Additionally records information
|
||||
// about hidden and implicit values used by the machine instructions:
|
||||
// about hidden values used by the machine instructions:
|
||||
//
|
||||
// "Temporary values" are intermediate values used in the machine
|
||||
// instruction sequence, but not in the VM instruction
|
||||
// Note that such values should be treated as pure SSA values with
|
||||
// no interpretation of their operands (i.e., as a TmpInstruction
|
||||
// object which actually represents such a value).
|
||||
//
|
||||
// (2) "Implicit uses" are values used in the VM instruction but not in
|
||||
// the machine instruction sequence
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
class MachineCodeForVMInstr: public std::vector<MachineInstr*>
|
||||
{
|
||||
private:
|
||||
std::vector<Value*> tempVec; // used by m/c instr but not VM instr
|
||||
|
||||
public:
|
||||
/*ctor*/ MachineCodeForVMInstr () {}
|
||||
/*ctor*/ ~MachineCodeForVMInstr ();
|
||||
|
||||
const std::vector<Value*>& getTempValues () const { return tempVec; }
|
||||
std::vector<Value*>& getTempValues () { return tempVec; }
|
||||
|
||||
void addTempValue (Value* val) { tempVec.push_back(val); }
|
||||
|
||||
// dropAllReferences() - This function drops all references within
|
||||
// temporary (hidden) instructions created in implementing the original
|
||||
// VM intruction. This ensures there are no remaining "uses" within
|
||||
// these hidden instructions, before the values of a method are freed.
|
||||
//
|
||||
// Make this inline because it has to be called from class Instruction
|
||||
// and inlining it avoids a serious circurality in link order.
|
||||
inline void dropAllReferences() {
|
||||
for (unsigned i=0, N=tempVec.size(); i < N; i++)
|
||||
if (Instruction *I = dyn_cast<Instruction>(tempVec[i]))
|
||||
I->dropAllReferences();
|
||||
}
|
||||
};
|
||||
|
||||
inline
|
||||
MachineCodeForVMInstr::~MachineCodeForVMInstr()
|
||||
{
|
||||
// Free the Value objects created to hold intermediate values
|
||||
for (unsigned i=0, N=tempVec.size(); i < N; i++)
|
||||
delete tempVec[i];
|
||||
|
||||
// Free the MachineInstr objects allocated, if any.
|
||||
for (unsigned i=0, N=this->size(); i < N; i++)
|
||||
delete (*this)[i];
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// class MachineCodeForBasicBlock
|
||||
//
|
||||
@ -504,123 +423,6 @@ public:
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// class MachineCodeForMethod
|
||||
//
|
||||
// Purpose:
|
||||
// Collect native machine code information for a method.
|
||||
// This allows target-specific information about the generated code
|
||||
// to be stored with each method.
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
class MachineCodeForMethod: public NonCopyable, private Annotation {
|
||||
private:
|
||||
static AnnotationID AID;
|
||||
private:
|
||||
const Method* method;
|
||||
bool compiledAsLeaf;
|
||||
unsigned staticStackSize;
|
||||
unsigned automaticVarsSize;
|
||||
unsigned regSpillsSize;
|
||||
unsigned currentOptionalArgsSize;
|
||||
unsigned maxOptionalArgsSize;
|
||||
unsigned currentTmpValuesSize;
|
||||
std::hash_set<const Constant*> constantsForConstPool;
|
||||
std::hash_map<const Value*, int> offsets;
|
||||
// hash_map<const Value*, int> offsetsFromSP;
|
||||
|
||||
public:
|
||||
/*ctor*/ MachineCodeForMethod(const Method* method,
|
||||
const TargetMachine& target);
|
||||
|
||||
// The next two methods are used to construct and to retrieve
|
||||
// the MachineCodeForMethod object for the given method.
|
||||
// construct() -- Allocates and initializes for a given method and target
|
||||
// get() -- Returns a handle to the object.
|
||||
// This should not be called before "construct()"
|
||||
// for a given Method.
|
||||
//
|
||||
inline static MachineCodeForMethod& construct(const Method* method,
|
||||
const TargetMachine& target)
|
||||
{
|
||||
assert(method->getAnnotation(MachineCodeForMethod::AID) == NULL &&
|
||||
"Object already exists for this method!");
|
||||
MachineCodeForMethod* mcInfo = new MachineCodeForMethod(method, target);
|
||||
method->addAnnotation(mcInfo);
|
||||
return *mcInfo;
|
||||
}
|
||||
|
||||
inline static MachineCodeForMethod& get(const Method* method)
|
||||
{
|
||||
MachineCodeForMethod* mc = (MachineCodeForMethod*)
|
||||
method->getAnnotation(MachineCodeForMethod::AID);
|
||||
assert(mc && "Call construct() method first to allocate the object");
|
||||
return *mc;
|
||||
}
|
||||
|
||||
//
|
||||
// Accessors for global information about generated code for a method.
|
||||
//
|
||||
inline bool isCompiledAsLeafMethod() const { return compiledAsLeaf; }
|
||||
inline unsigned getStaticStackSize() const { return staticStackSize; }
|
||||
inline unsigned getAutomaticVarsSize() const { return automaticVarsSize; }
|
||||
inline unsigned getRegSpillsSize() const { return regSpillsSize; }
|
||||
inline unsigned getMaxOptionalArgsSize() const { return maxOptionalArgsSize;}
|
||||
inline unsigned getCurrentOptionalArgsSize() const
|
||||
{ return currentOptionalArgsSize;}
|
||||
inline const std::hash_set<const Constant*>&
|
||||
getConstantPoolValues() const {return constantsForConstPool;}
|
||||
|
||||
//
|
||||
// Modifiers used during code generation
|
||||
//
|
||||
void initializeFrameLayout (const TargetMachine& target);
|
||||
|
||||
void addToConstantPool (const Constant* constVal)
|
||||
{ constantsForConstPool.insert(constVal); }
|
||||
|
||||
inline void markAsLeafMethod() { compiledAsLeaf = true; }
|
||||
|
||||
int allocateLocalVar (const TargetMachine& target,
|
||||
const Value* local,
|
||||
unsigned int size = 0);
|
||||
|
||||
int allocateSpilledValue (const TargetMachine& target,
|
||||
const Type* type);
|
||||
|
||||
int allocateOptionalArg (const TargetMachine& target,
|
||||
const Type* type);
|
||||
|
||||
void resetOptionalArgs (const TargetMachine& target);
|
||||
|
||||
int pushTempValue (const TargetMachine& target,
|
||||
unsigned int size);
|
||||
|
||||
void popAllTempValues (const TargetMachine& target);
|
||||
|
||||
int getOffset (const Value* val) const;
|
||||
|
||||
// int getOffsetFromFP (const Value* val) const;
|
||||
|
||||
void dump () const;
|
||||
|
||||
private:
|
||||
inline void incrementAutomaticVarsSize(int incr) {
|
||||
automaticVarsSize+= incr;
|
||||
staticStackSize += incr;
|
||||
}
|
||||
inline void incrementRegSpillsSize(int incr) {
|
||||
regSpillsSize+= incr;
|
||||
staticStackSize += incr;
|
||||
}
|
||||
inline void incrementCurrentOptionalArgsSize(int incr) {
|
||||
currentOptionalArgsSize+= incr; // stack size already includes this!
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Debugging Support
|
||||
//---------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user