mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-19 04:29:21 +00:00
Added support for function pointers
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6420 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -33,9 +33,73 @@ namespace {
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void PoolAllocate::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<BUDataStructures>();
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AU.addRequired<TDDataStructures>();
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AU.addRequired<TargetData>();
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}
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// Prints out the functions mapped to the leader of the equivalence class they
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// belong to.
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void PoolAllocate::printFuncECs() {
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map<Function*, Function*> leaderMap = FuncECs.getLeaderMap();
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std::cerr << "Indirect Function Map \n";
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for (map<Function*, Function*>::iterator LI = leaderMap.begin(),
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LE = leaderMap.end(); LI != LE; ++LI) {
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std::cerr << LI->first->getName() << ": leader is "
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<< LI->second->getName() << "\n";
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}
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}
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void PoolAllocate::buildIndirectFunctionSets(Module &M) {
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// Iterate over the module looking for indirect calls to functions
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// Get top down DSGraph for the functions
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TDDS = &getAnalysis<TDDataStructures>();
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for (Module::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI) {
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DEBUG(std::cerr << "Processing indirect calls function:" << MI->getName() << "\n");
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if (MI->isExternal())
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continue;
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DSGraph &TDG = TDDS->getDSGraph(*MI);
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std::vector<DSCallSite> callSites = TDG.getFunctionCalls();
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// For each call site in the function
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// All the functions that can be called at the call site are put in the
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// same equivalence class.
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for (vector<DSCallSite>::iterator CSI = callSites.begin(),
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CSE = callSites.end(); CSI != CSE ; ++CSI) {
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if (CSI->isIndirectCall()) {
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DSNode *DSN = CSI->getCalleeNode();
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// assert(DSN->NodeType == DSNode::GlobalNode);
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std::vector<GlobalValue*> Callees = DSN->getGlobals();
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if (Callees.size() > 0) {
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Function *firstCalledF = dyn_cast<Function>(*Callees.begin());
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FuncECs.addElement(firstCalledF);
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CallInstTargets[&CSI->getCallInst()].push_back(firstCalledF);
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if (Callees.size() > 1) {
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for (std::vector<GlobalValue*>::iterator CalleesI =
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++Callees.begin(), CalleesE = Callees.end();
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CalleesI != CalleesE; ++CalleesI) {
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Function *calledF = dyn_cast<Function>(*CalleesI);
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FuncECs.unionElements(firstCalledF, calledF);
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CallInstTargets[&CSI->getCallInst()].push_back(calledF);
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}
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}
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} else {
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std::cerr << "Callee has no targets\n";
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}
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}
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}
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}
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// Print the equivalence classes
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DEBUG(printFuncECs());
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}
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bool PoolAllocate::run(Module &M) {
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if (M.begin() == M.end()) return false;
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CurModule = &M;
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@ -43,18 +107,32 @@ bool PoolAllocate::run(Module &M) {
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AddPoolPrototypes();
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BU = &getAnalysis<BUDataStructures>();
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buildIndirectFunctionSets(M);
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std::map<Function*, Function*> FuncMap;
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// Loop over the functions in the original program finding the pool desc.
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// arguments necessary for each function that is indirectly callable.
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// For each equivalence class, make a list of pool arguments and update
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// the PoolArgFirst and PoolArgLast values for each function.
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Module::iterator LastOrigFunction = --M.end();
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for (Module::iterator I = M.begin(); ; ++I) {
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if (!I->isExternal())
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FindFunctionPoolArgs(*I);
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if (I == LastOrigFunction) break;
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}
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// Now clone a function using the pool arg list obtained in the previous
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// pass over the modules.
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// Loop over only the function initially in the program, don't traverse newly
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// added ones. If the function uses memory, make its clone.
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Module::iterator LastOrigFunction = --M.end();
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for (Module::iterator I = M.begin(); ; ++I) {
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if (!I->isExternal())
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if (Function *R = MakeFunctionClone(*I))
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FuncMap[I] = R;
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if (I == LastOrigFunction) break;
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}
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++LastOrigFunction;
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// Now that all call targets are available, rewrite the function bodies of the
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@ -65,7 +143,6 @@ bool PoolAllocate::run(Module &M) {
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ProcessFunctionBody(*I, FI != FuncMap.end() ? *FI->second : *I);
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}
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FunctionInfo.clear();
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return true;
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}
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@ -75,7 +152,7 @@ bool PoolAllocate::run(Module &M) {
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//
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void PoolAllocate::AddPoolPrototypes() {
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CurModule->addTypeName("PoolDescriptor", PoolDescType);
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// Get poolinit function...
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FunctionType *PoolInitTy =
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FunctionType::get(Type::VoidTy,
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@ -88,42 +165,54 @@ void PoolAllocate::AddPoolPrototypes() {
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FunctionType *PoolDestroyTy =
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FunctionType::get(Type::VoidTy, PDArgs, false);
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PoolDestroy = CurModule->getOrInsertFunction("pooldestroy", PoolDestroyTy);
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// Get the poolalloc function...
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FunctionType *PoolAllocTy = FunctionType::get(VoidPtrTy, PDArgs, false);
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PoolAlloc = CurModule->getOrInsertFunction("poolalloc", PoolAllocTy);
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// Get the poolfree function...
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PDArgs.push_back(VoidPtrTy); // Pointer to free
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FunctionType *PoolFreeTy = FunctionType::get(Type::VoidTy, PDArgs, false);
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PoolFree = CurModule->getOrInsertFunction("poolfree", PoolFreeTy);
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#if 0
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Args[0] = Type::UIntTy; // Number of slots to allocate
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FunctionType *PoolAllocArrayTy = FunctionType::get(VoidPtrTy, Args, true);
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PoolAllocArray = CurModule->getOrInsertFunction("poolallocarray",
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PoolAllocArrayTy);
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#endif
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// The poolallocarray function
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FunctionType *PoolAllocArrayTy =
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FunctionType::get(VoidPtrTy,
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make_vector<const Type*>(PoolDescPtr, Type::UIntTy, 0),
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false);
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PoolAllocArray = CurModule->getOrInsertFunction("poolallocarray",
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PoolAllocArrayTy);
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}
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// MakeFunctionClone - If the specified function needs to be modified for pool
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// allocation support, make a clone of it, adding additional arguments as
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// neccesary, and return it. If not, just return null.
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//
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Function *PoolAllocate::MakeFunctionClone(Function &F) {
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void PoolAllocate::FindFunctionPoolArgs(Function &F) {
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DSGraph &G = BU->getDSGraph(F);
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std::vector<DSNode*> &Nodes = G.getNodes();
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if (Nodes.empty()) return 0; // No memory activity, nothing is required
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if (Nodes.empty()) return ; // No memory activity, nothing is required
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FuncInfo &FI = FunctionInfo[&F]; // Create a new entry for F
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FI.Clone = 0;
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// Initialize the PoolArgFirst and PoolArgLast for the function depending
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// on whether there have been other functions in the equivalence class
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// that have pool arguments so far in the analysis.
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if (!FuncECs.findClass(&F)) {
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FI.PoolArgFirst = FI.PoolArgLast = 0;
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} else {
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if (EqClass2LastPoolArg.find(FuncECs.findClass(&F)) !=
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EqClass2LastPoolArg.end())
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FI.PoolArgFirst = FI.PoolArgLast =
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EqClass2LastPoolArg[FuncECs.findClass(&F)] + 1;
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else
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FI.PoolArgFirst = FI.PoolArgLast = 0;
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}
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// Find DataStructure nodes which are allocated in pools non-local to the
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// current function. This set will contain all of the DSNodes which require
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// pools to be passed in from outside of the function.
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hash_set<DSNode*> &MarkedNodes = FI.MarkedNodes;
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// Mark globals and incomplete nodes as live... (this handles arguments)
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if (F.getName() != "main")
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for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
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@ -137,22 +226,86 @@ Function *PoolAllocate::MakeFunctionClone(Function &F) {
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RetNode->markReachableNodes(MarkedNodes);
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if (MarkedNodes.empty()) // We don't need to clone the function if there
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return 0; // are no incoming arguments to be added.
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return; // are no incoming arguments to be added.
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for (hash_set<DSNode*>::iterator I = MarkedNodes.begin(),
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E = MarkedNodes.end(); I != E; ++I)
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FI.PoolArgLast++;
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if (FuncECs.findClass(&F)) {
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// Update the equivalence class last pool argument information
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// only if there actually were pool arguments to the function.
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// Also, there is no entry for the Eq. class in EqClass2LastPoolArg
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// if there are no functions in the equivalence class with pool arguments.
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if (FI.PoolArgLast != FI.PoolArgFirst)
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EqClass2LastPoolArg[FuncECs.findClass(&F)] = FI.PoolArgLast - 1;
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}
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}
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// MakeFunctionClone - If the specified function needs to be modified for pool
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// allocation support, make a clone of it, adding additional arguments as
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// neccesary, and return it. If not, just return null.
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//
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Function *PoolAllocate::MakeFunctionClone(Function &F) {
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DSGraph &G = BU->getDSGraph(F);
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std::vector<DSNode*> &Nodes = G.getNodes();
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if (Nodes.empty())
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return 0;
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FuncInfo &FI = FunctionInfo[&F];
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hash_set<DSNode*> &MarkedNodes = FI.MarkedNodes;
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if (!FuncECs.findClass(&F)) {
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// Not in any equivalence class
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if (MarkedNodes.empty())
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return 0;
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} else {
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// No need to clone if there are no pool arguments in any function in the
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// equivalence class
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if (!EqClass2LastPoolArg.count(FuncECs.findClass(&F)))
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return 0;
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}
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// Figure out what the arguments are to be for the new version of the function
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const FunctionType *OldFuncTy = F.getFunctionType();
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std::vector<const Type*> ArgTys;
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ArgTys.reserve(OldFuncTy->getParamTypes().size() + MarkedNodes.size());
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FI.ArgNodes.reserve(MarkedNodes.size());
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for (hash_set<DSNode*>::iterator I = MarkedNodes.begin(),
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E = MarkedNodes.end(); I != E; ++I)
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if ((*I)->NodeType & DSNode::Incomplete) {
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if (!FuncECs.findClass(&F)) {
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ArgTys.reserve(OldFuncTy->getParamTypes().size() + MarkedNodes.size());
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FI.ArgNodes.reserve(MarkedNodes.size());
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for (hash_set<DSNode*>::iterator I = MarkedNodes.begin(),
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E = MarkedNodes.end(); I != E; ++I) {
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ArgTys.push_back(PoolDescPtr); // Add the appropriate # of pool descs
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FI.ArgNodes.push_back(*I);
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}
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if (FI.ArgNodes.empty()) return 0; // No nodes to be pool allocated!
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if (FI.ArgNodes.empty()) return 0; // No nodes to be pool allocated!
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}
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else {
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// This function is a member of an equivalence class and needs to be cloned
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ArgTys.reserve(OldFuncTy->getParamTypes().size() +
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EqClass2LastPoolArg[FuncECs.findClass(&F)] + 1);
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FI.ArgNodes.reserve(EqClass2LastPoolArg[FuncECs.findClass(&F)] + 1);
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for (int i = 0; i <= EqClass2LastPoolArg[FuncECs.findClass(&F)]; ++i) {
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ArgTys.push_back(PoolDescPtr); // Add the appropriate # of pool
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// descs
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}
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for (hash_set<DSNode*>::iterator I = MarkedNodes.begin(),
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E = MarkedNodes.end(); I != E; ++I) {
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FI.ArgNodes.push_back(*I);
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}
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assert ((FI.ArgNodes.size() == (unsigned) (FI.PoolArgLast -
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FI.PoolArgFirst)) &&
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"Number of ArgNodes equal to the number of pool arguments used by this function");
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}
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ArgTys.insert(ArgTys.end(), OldFuncTy->getParamTypes().begin(),
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OldFuncTy->getParamTypes().end());
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@ -168,18 +321,45 @@ Function *PoolAllocate::MakeFunctionClone(Function &F) {
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// pool descriptors map
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std::map<DSNode*, Value*> &PoolDescriptors = FI.PoolDescriptors;
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Function::aiterator NI = New->abegin();
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for (unsigned i = 0, e = FI.ArgNodes.size(); i != e; ++i, ++NI) {
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NI->setName("PDa"); // Add pd entry
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PoolDescriptors.insert(std::make_pair(FI.ArgNodes[i], NI));
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if (FuncECs.findClass(&F)) {
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for (int i = 0; i <= EqClass2LastPoolArg[FuncECs.findClass(&F)]; ++i,
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++NI)
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NI->setName("PDa");
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NI = New->abegin();
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if (FI.PoolArgFirst > 0)
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for (int i = 0; i < FI.PoolArgFirst; ++NI, ++i)
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;
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if (FI.ArgNodes.size() > 0)
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for (unsigned i = 0, e = FI.ArgNodes.size(); i != e; ++i, ++NI)
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PoolDescriptors.insert(std::make_pair(FI.ArgNodes[i], NI));
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NI = New->abegin();
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if (EqClass2LastPoolArg.count(FuncECs.findClass(&F)))
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for (int i = 0; i <= EqClass2LastPoolArg[FuncECs.findClass(&F)]; ++i, ++NI)
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;
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} else {
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if (FI.ArgNodes.size())
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for (unsigned i = 0, e = FI.ArgNodes.size(); i != e; ++i, ++NI) {
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NI->setName("PDa"); // Add pd entry
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PoolDescriptors.insert(std::make_pair(FI.ArgNodes[i], NI));
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}
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NI = New->abegin();
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if (FI.ArgNodes.size())
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for (unsigned i = 0; i < FI.ArgNodes.size(); ++NI, ++i)
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;
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}
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// Map the existing arguments of the old function to the corresponding
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// arguments of the new function.
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std::map<const Value*, Value*> ValueMap;
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for (Function::aiterator I = F.abegin(), E = F.aend(); I != E; ++I, ++NI) {
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ValueMap[I] = NI;
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NI->setName(I->getName());
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}
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if (NI != New->aend())
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for (Function::aiterator I = F.abegin(), E = F.aend(); I != E; ++I, ++NI) {
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ValueMap[I] = NI;
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NI->setName(I->getName());
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}
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// Populate the value map with all of the globals in the program.
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// FIXME: This should be unneccesary!
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@ -208,28 +388,27 @@ void PoolAllocate::ProcessFunctionBody(Function &F, Function &NewF) {
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DSGraph &G = BU->getDSGraph(F);
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std::vector<DSNode*> &Nodes = G.getNodes();
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if (Nodes.empty()) return; // Quick exit if nothing to do...
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FuncInfo &FI = FunctionInfo[&F]; // Get FuncInfo for F
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hash_set<DSNode*> &MarkedNodes = FI.MarkedNodes;
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DEBUG(std::cerr << "[" << F.getName() << "] Pool Allocate: ");
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// Loop over all of the nodes which are non-escaping, adding pool-allocatable
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// ones to the NodesToPA vector.
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std::vector<DSNode*> NodesToPA;
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for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
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if (Nodes[i]->NodeType & DSNode::HeapNode && // Pick nodes with heap elems
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!(Nodes[i]->NodeType & DSNode::Array) && // Doesn't handle arrays yet.
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!MarkedNodes.count(Nodes[i])) // Can't be marked
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NodesToPA.push_back(Nodes[i]);
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DEBUG(std::cerr << NodesToPA.size() << " nodes to pool allocate\n");
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if (!NodesToPA.empty()) {
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// Create pool construction/destruction code
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std::map<DSNode*, Value*> &PoolDescriptors = FI.PoolDescriptors;
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CreatePools(NewF, NodesToPA, PoolDescriptors);
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}
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// Transform the body of the function now...
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TransformFunctionBody(NewF, G, FI);
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}
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@ -257,23 +436,28 @@ void PoolAllocate::CreatePools(Function &F,
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Instruction *InsertPoint = F.front().begin();
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for (unsigned i = 0, e = NodesToPA.size(); i != e; ++i) {
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DSNode *Node = NodesToPA[i];
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// Create a new alloca instruction for the pool...
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Value *AI = new AllocaInst(PoolDescType, 0, "PD", InsertPoint);
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Value *ElSize =
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ConstantUInt::get(Type::UIntTy, TD.getTypeSize(Node->getType()));
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Value *ElSize;
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// Void types in DS graph are never used
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if (Node->getType() != Type::VoidTy)
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ElSize = ConstantUInt::get(Type::UIntTy, TD.getTypeSize(Node->getType()));
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else
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ElSize = ConstantUInt::get(Type::UIntTy, 0);
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// Insert the call to initialize the pool...
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new CallInst(PoolInit, make_vector(AI, ElSize, 0), "", InsertPoint);
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// Update the PoolDescriptors map
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PoolDescriptors.insert(std::make_pair(Node, AI));
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// Insert a call to pool destroy before each return inst in the function
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for (unsigned r = 0, e = ReturnNodes.size(); r != e; ++r)
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new CallInst(PoolDestroy, make_vector(AI, 0), "",
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ReturnNodes[r]->getTerminator());
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ReturnNodes[r]->getTerminator());
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}
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}
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@ -284,17 +468,41 @@ namespace {
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struct FuncTransform : public InstVisitor<FuncTransform> {
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PoolAllocate &PAInfo;
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DSGraph &G;
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DSGraph &TDG;
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FuncInfo &FI;
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FuncTransform(PoolAllocate &P, DSGraph &g, FuncInfo &fi)
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: PAInfo(P), G(g), FI(fi) {}
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FuncTransform(PoolAllocate &P, DSGraph &g, DSGraph &tdg, FuncInfo &fi)
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: PAInfo(P), G(g), TDG(tdg), FI(fi) {
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}
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void visitMallocInst(MallocInst &MI);
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void visitFreeInst(FreeInst &FI);
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void visitCallInst(CallInst &CI);
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// The following instructions are never modified by pool allocation
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void visitBranchInst(BranchInst &I) { }
|
||||
void visitBinaryOperator(Instruction &I) { }
|
||||
void visitShiftInst (ShiftInst &I) { }
|
||||
void visitSwitchInst (SwitchInst &I) { }
|
||||
void visitCastInst (CastInst &I) { }
|
||||
void visitAllocaInst(AllocaInst &I) { }
|
||||
void visitLoadInst(LoadInst &I) { }
|
||||
void visitGetElementPtrInst (GetElementPtrInst &I) { }
|
||||
|
||||
void visitReturnInst(ReturnInst &I);
|
||||
void visitStoreInst (StoreInst &I);
|
||||
void visitPHINode(PHINode &I);
|
||||
|
||||
void visitInstruction(Instruction &I) {
|
||||
std::cerr << "PoolAllocate does not recognize this instruction\n";
|
||||
abort();
|
||||
}
|
||||
|
||||
private:
|
||||
DSNode *getDSNodeFor(Value *V) {
|
||||
if (isa<Constant>(V))
|
||||
return 0;
|
||||
|
||||
if (!FI.NewToOldValueMap.empty()) {
|
||||
// If the NewToOldValueMap is in effect, use it.
|
||||
std::map<Value*,const Value*>::iterator I = FI.NewToOldValueMap.find(V);
|
||||
@ -310,13 +518,130 @@ namespace {
|
||||
std::map<DSNode*, Value*>::iterator I = FI.PoolDescriptors.find(Node);
|
||||
return I != FI.PoolDescriptors.end() ? I->second : 0;
|
||||
}
|
||||
|
||||
bool isFuncPtr(Value *V);
|
||||
|
||||
Function* getFuncClass(Value *V);
|
||||
|
||||
Value* retCloneIfNotFP(Value *V);
|
||||
};
|
||||
}
|
||||
|
||||
void PoolAllocate::TransformFunctionBody(Function &F, DSGraph &G, FuncInfo &FI){
|
||||
FuncTransform(*this, G, FI).visit(F);
|
||||
DSGraph &TDG = TDDS->getDSGraph(G.getFunction());
|
||||
FuncTransform(*this, G, TDG, FI).visit(F);
|
||||
}
|
||||
|
||||
// Returns true if V is a function pointer
|
||||
bool FuncTransform::isFuncPtr(Value *V) {
|
||||
if (V->getType()->getPrimitiveID() == Type::PointerTyID) {
|
||||
const PointerType *PTy = dyn_cast<PointerType>(V->getType());
|
||||
|
||||
if (PTy->getElementType()->getPrimitiveID() == Type::FunctionTyID)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Given a function pointer, return the function eq. class if one exists
|
||||
Function* FuncTransform::getFuncClass(Value *V) {
|
||||
// Look at DSGraph and see if the set of of functions it could point to
|
||||
// are pool allocated.
|
||||
|
||||
if (!isFuncPtr(V))
|
||||
return 0;
|
||||
|
||||
// Two cases:
|
||||
// if V is a constant
|
||||
if (Function *theFunc = dyn_cast<Function>(V)) {
|
||||
if (!PAInfo.FuncECs.findClass(theFunc))
|
||||
// If this function does not belong to any equivalence class
|
||||
return 0;
|
||||
if (PAInfo.EqClass2LastPoolArg.count(PAInfo.FuncECs.findClass(theFunc)))
|
||||
return PAInfo.FuncECs.findClass(theFunc);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
// if V is not a constant
|
||||
DSNode *DSN = TDG.getNodeForValue(V).getNode();
|
||||
if (!DSN) {
|
||||
return 0;
|
||||
}
|
||||
std::vector<GlobalValue*> Callees = DSN->getGlobals();
|
||||
if (Callees.size() > 0) {
|
||||
Function *calledF = dyn_cast<Function>(*Callees.begin());
|
||||
assert(PAInfo.FuncECs.findClass(calledF) && "should exist in some eq. class");
|
||||
if (PAInfo.EqClass2LastPoolArg.count(PAInfo.FuncECs.findClass(calledF)))
|
||||
return PAInfo.FuncECs.findClass(calledF);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Returns the clone if V is not a function pointer
|
||||
Value* FuncTransform::retCloneIfNotFP(Value *V) {
|
||||
if (isFuncPtr(V))
|
||||
if (isa<Function>(V))
|
||||
if (getFuncClass(V)) {
|
||||
Function *fixedFunc = dyn_cast<Function>(V);
|
||||
return PAInfo.getFuncInfo(*fixedFunc)->Clone;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void FuncTransform::visitReturnInst (ReturnInst &I) {
|
||||
if (I.getNumOperands())
|
||||
if (Value *clonedFunc = retCloneIfNotFP(I.getOperand(0))) {
|
||||
// Cast the clone of I.getOperand(0) to the non-pool-allocated type
|
||||
CastInst *CastI = new CastInst(clonedFunc, I.getOperand(0)->getType(),
|
||||
"", &I);
|
||||
// Insert return instruction that returns the casted value
|
||||
new ReturnInst(CastI, &I);
|
||||
|
||||
// Remove original return instruction
|
||||
I.setName("");
|
||||
I.getParent()->getInstList().erase(&I);
|
||||
}
|
||||
}
|
||||
|
||||
void FuncTransform::visitStoreInst (StoreInst &I) {
|
||||
// Check if a constant function is being stored
|
||||
if (Value *clonedFunc = retCloneIfNotFP(I.getOperand(0))) {
|
||||
CastInst *CastI = new CastInst(clonedFunc, I.getOperand(0)->getType(), "",
|
||||
&I);
|
||||
new StoreInst(CastI, I.getOperand(1), &I);
|
||||
I.setName("");
|
||||
I.getParent()->getInstList().erase(&I);
|
||||
}
|
||||
}
|
||||
|
||||
void FuncTransform::visitPHINode(PHINode &I) {
|
||||
// If any of the operands of the PHI node is a constant function pointer
|
||||
// that is cloned, the cast instruction has to be inserted at the end of the
|
||||
// previous basic block
|
||||
|
||||
if (isFuncPtr(&I)) {
|
||||
PHINode *V = new PHINode(I.getType(), I.getName(), &I);
|
||||
for (unsigned i = 0 ; i < I.getNumIncomingValues(); ++i) {
|
||||
if (Value *clonedFunc = retCloneIfNotFP(I.getIncomingValue(i))) {
|
||||
// Insert CastInst at the end of I.getIncomingBlock(i)
|
||||
BasicBlock::iterator BBI = --I.getIncomingBlock(i)->end();
|
||||
// BBI now points to the terminator instruction of the basic block.
|
||||
CastInst *CastI = new CastInst(clonedFunc, I.getType(), "", BBI);
|
||||
V->addIncoming(CastI, I.getIncomingBlock(i));
|
||||
} else {
|
||||
V->addIncoming(I.getIncomingValue(i), I.getIncomingBlock(i));
|
||||
}
|
||||
|
||||
}
|
||||
I.replaceAllUsesWith(V);
|
||||
I.setName("");
|
||||
I.getParent()->getInstList().erase(&I);
|
||||
}
|
||||
}
|
||||
|
||||
void FuncTransform::visitMallocInst(MallocInst &MI) {
|
||||
// Get the pool handle for the node that this contributes to...
|
||||
@ -324,8 +649,15 @@ void FuncTransform::visitMallocInst(MallocInst &MI) {
|
||||
if (PH == 0) return;
|
||||
|
||||
// Insert a call to poolalloc
|
||||
Value *V = new CallInst(PAInfo.PoolAlloc, make_vector(PH, 0),
|
||||
MI.getName(), &MI);
|
||||
Value *V;
|
||||
if (MI.isArrayAllocation())
|
||||
V = new CallInst(PAInfo.PoolAllocArray,
|
||||
make_vector(PH, MI.getOperand(0), 0),
|
||||
MI.getName(), &MI);
|
||||
else
|
||||
V = new CallInst(PAInfo.PoolAlloc, make_vector(PH, 0),
|
||||
MI.getName(), &MI);
|
||||
|
||||
MI.setName(""); // Nuke MIs name
|
||||
|
||||
// Cast to the appropriate type...
|
||||
@ -372,7 +704,13 @@ void FuncTransform::visitFreeInst(FreeInst &FI) {
|
||||
static void CalcNodeMapping(DSNode *Caller, DSNode *Callee,
|
||||
std::map<DSNode*, DSNode*> &NodeMapping) {
|
||||
if (Callee == 0) return;
|
||||
assert(Caller && "Callee has node but caller doesn't??");
|
||||
// assert(Caller && "Callee has node but caller doesn't??");
|
||||
|
||||
// If callee has a node and caller doesn't, then a constant argument was
|
||||
// passed by the caller
|
||||
if (Caller == 0) {
|
||||
NodeMapping.insert(NodeMapping.end(), std::make_pair(Callee, (DSNode*) 0));
|
||||
}
|
||||
|
||||
std::map<DSNode*, DSNode*>::iterator I = NodeMapping.find(Callee);
|
||||
if (I != NodeMapping.end()) { // Node already in map...
|
||||
@ -381,66 +719,207 @@ static void CalcNodeMapping(DSNode *Caller, DSNode *Callee,
|
||||
NodeMapping.insert(I, std::make_pair(Callee, Caller));
|
||||
|
||||
// Recursively add pointed to nodes...
|
||||
for (unsigned i = 0, e = Callee->getNumLinks(); i != e; ++i)
|
||||
CalcNodeMapping(Caller->getLink(i << DS::PointerShift).getNode(),
|
||||
Callee->getLink(i << DS::PointerShift).getNode(),
|
||||
NodeMapping);
|
||||
unsigned numCallerLinks = Caller->getNumLinks();
|
||||
unsigned numCalleeLinks = Callee->getNumLinks();
|
||||
|
||||
assert (numCallerLinks <= numCalleeLinks || numCalleeLinks == 0);
|
||||
|
||||
for (unsigned i = 0, e = numCalleeLinks; i != e; ++i)
|
||||
CalcNodeMapping(Caller->getLink((i%numCallerLinks) << DS::PointerShift).getNode(), Callee->getLink(i << DS::PointerShift).getNode(), NodeMapping);
|
||||
}
|
||||
}
|
||||
|
||||
void FuncTransform::visitCallInst(CallInst &CI) {
|
||||
Function *CF = CI.getCalledFunction();
|
||||
assert(CF && "FIXME: Pool allocation doesn't handle indirect calls!");
|
||||
|
||||
FuncInfo *CFI = PAInfo.getFuncInfo(*CF);
|
||||
if (CFI == 0 || CFI->Clone == 0) return; // Nothing to transform...
|
||||
|
||||
DEBUG(std::cerr << " Handling call: " << CI);
|
||||
|
||||
DSGraph &CG = PAInfo.getBUDataStructures().getDSGraph(*CF); // Callee graph
|
||||
|
||||
// We need to figure out which local pool descriptors correspond to the pool
|
||||
// descriptor arguments passed into the function call. Calculate a mapping
|
||||
// from callee DSNodes to caller DSNodes. We construct a partial isomophism
|
||||
// between the graphs to figure out which pool descriptors need to be passed
|
||||
// in. The roots of this mapping is found from arguments and return values.
|
||||
//
|
||||
std::map<DSNode*, DSNode*> NodeMapping;
|
||||
|
||||
Function::aiterator AI = CF->abegin(), AE = CF->aend();
|
||||
unsigned OpNum = 1;
|
||||
for (; AI != AE; ++AI, ++OpNum)
|
||||
CalcNodeMapping(getDSNodeFor(CI.getOperand(OpNum)),
|
||||
CG.getScalarMap()[AI].getNode(), NodeMapping);
|
||||
assert(OpNum == CI.getNumOperands() && "Varargs calls not handled yet!");
|
||||
|
||||
// Map the return value as well...
|
||||
CalcNodeMapping(getDSNodeFor(&CI), CG.getRetNode().getNode(), NodeMapping);
|
||||
// optimization for function pointers that are basically gotten from a cast
|
||||
// with only one use and constant expressions with casts in them
|
||||
if (!CF) {
|
||||
if (CastInst* CastI = dyn_cast<CastInst>(CI.getCalledValue())) {
|
||||
if (isa<Function>(CastI->getOperand(0)) &&
|
||||
CastI->getOperand(0)->getType() == CastI->getType())
|
||||
CF = dyn_cast<Function>(CastI->getOperand(0));
|
||||
} else if (isa<ConstantExpr>(CI.getOperand(0))) {
|
||||
ConstantExpr *CE = dyn_cast<ConstantExpr>(CI.getOperand(0));
|
||||
if (CE->getOpcode() == Instruction::Cast) {
|
||||
if (isa<ConstantPointerRef>(CE->getOperand(0)))
|
||||
return;
|
||||
else
|
||||
assert(0 && "Function pointer cast not handled as called function\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Okay, now that we have established our mapping, we can figure out which
|
||||
// pool descriptors to pass in...
|
||||
std::vector<Value*> Args;
|
||||
|
||||
// Add an argument for each pool which must be passed in...
|
||||
for (unsigned i = 0, e = CFI->ArgNodes.size(); i != e; ++i) {
|
||||
if (NodeMapping.count(CFI->ArgNodes[i])) {
|
||||
assert(NodeMapping.count(CFI->ArgNodes[i]) && "Node not in mapping!");
|
||||
DSNode *LocalNode = NodeMapping.find(CFI->ArgNodes[i])->second;
|
||||
assert(FI.PoolDescriptors.count(LocalNode) && "Node not pool allocated?");
|
||||
Args.push_back(FI.PoolDescriptors.find(LocalNode)->second);
|
||||
} else {
|
||||
Args.push_back(Constant::getNullValue(PoolDescPtr));
|
||||
}
|
||||
}
|
||||
|
||||
// Add the rest of the arguments...
|
||||
Args.insert(Args.end(), CI.op_begin()+1, CI.op_end());
|
||||
std::vector<Value*> Args;
|
||||
if (!CF) {
|
||||
// Indirect call
|
||||
|
||||
DEBUG(std::cerr << " Handling call: " << CI);
|
||||
|
||||
std::map<unsigned, Value*> PoolArgs;
|
||||
Function *FuncClass;
|
||||
|
||||
for (vector<Function *>::iterator TFI = PAInfo.CallInstTargets[&CI].begin(),
|
||||
TFE = PAInfo.CallInstTargets[&CI].end(); TFI != TFE; ++TFI) {
|
||||
if (TFI == PAInfo.CallInstTargets[&CI].begin()) {
|
||||
FuncClass = PAInfo.FuncECs.findClass(*TFI);
|
||||
// Nothing to transform if there are no pool arguments in this
|
||||
// equivalence class of functions.
|
||||
if (!PAInfo.EqClass2LastPoolArg.count(FuncClass))
|
||||
return;
|
||||
}
|
||||
|
||||
FuncInfo *CFI = PAInfo.getFuncInfo(**TFI);
|
||||
|
||||
std::string Name = CI.getName(); CI.setName("");
|
||||
Value *NewCall = new CallInst(CFI->Clone, Args, Name, &CI);
|
||||
CI.replaceAllUsesWith(NewCall);
|
||||
if (!CFI->ArgNodes.size()) continue; // Nothing to transform...
|
||||
|
||||
DSGraph &CG = PAInfo.getBUDataStructures().getDSGraph(**TFI);
|
||||
std::map<DSNode*, DSNode*> NodeMapping;
|
||||
|
||||
Function::aiterator AI = (*TFI)->abegin(), AE = (*TFI)->aend();
|
||||
unsigned OpNum = 1;
|
||||
for ( ; AI != AE; ++AI, ++OpNum) {
|
||||
if (!isa<Constant>(CI.getOperand(OpNum)))
|
||||
CalcNodeMapping(getDSNodeFor(CI.getOperand(OpNum)),
|
||||
CG.getScalarMap()[AI].getNode(),
|
||||
NodeMapping);
|
||||
}
|
||||
assert(OpNum == CI.getNumOperands() && "Varargs calls not handled yet!");
|
||||
|
||||
if (CI.getType() != Type::VoidTy)
|
||||
CalcNodeMapping(getDSNodeFor(&CI), CG.getRetNode().getNode(),
|
||||
NodeMapping);
|
||||
|
||||
unsigned idx = CFI->PoolArgFirst;
|
||||
|
||||
DEBUG(std::cerr << " Result Call: " << *NewCall);
|
||||
// The following loop determines the pool pointers corresponding to
|
||||
// CFI.
|
||||
for (unsigned i = 0, e = CFI->ArgNodes.size(); i != e; ++i, ++idx) {
|
||||
if (NodeMapping.count(CFI->ArgNodes[i])) {
|
||||
assert(NodeMapping.count(CFI->ArgNodes[i]) && "Node not in mapping!");
|
||||
DSNode *LocalNode = NodeMapping.find(CFI->ArgNodes[i])->second;
|
||||
if (LocalNode) {
|
||||
assert(FI.PoolDescriptors.count(LocalNode) && "Node not pool allocated?");
|
||||
PoolArgs[idx] = FI.PoolDescriptors.find(LocalNode)->second;
|
||||
}
|
||||
else
|
||||
// LocalNode is null when a constant is passed in as a parameter
|
||||
PoolArgs[idx] = Constant::getNullValue(PoolDescPtr);
|
||||
} else {
|
||||
PoolArgs[idx] = Constant::getNullValue(PoolDescPtr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Push the pool arguments into Args.
|
||||
if (PAInfo.EqClass2LastPoolArg.count(FuncClass)) {
|
||||
for (int i = 0; i <= PAInfo.EqClass2LastPoolArg[FuncClass]; ++i) {
|
||||
if (PoolArgs.find(i) != PoolArgs.end())
|
||||
Args.push_back(PoolArgs[i]);
|
||||
else
|
||||
Args.push_back(Constant::getNullValue(PoolDescPtr));
|
||||
}
|
||||
|
||||
assert (Args.size()== (unsigned) PAInfo.EqClass2LastPoolArg[FuncClass] + 1
|
||||
&& "Call has same number of pool args as the called function");
|
||||
}
|
||||
|
||||
// Add the rest of the arguments (the original arguments of the function)...
|
||||
Args.insert(Args.end(), CI.op_begin()+1, CI.op_end());
|
||||
|
||||
std::string Name = CI.getName();
|
||||
|
||||
Value *NewCall;
|
||||
if (Args.size() > CI.getNumOperands() - 1) {
|
||||
CastInst *CastI =
|
||||
new CastInst(CI.getOperand(0),
|
||||
PAInfo.getFuncInfo(*FuncClass)->Clone->getType(), "", &CI);
|
||||
NewCall = new CallInst(CastI, Args, Name, &CI);
|
||||
} else {
|
||||
NewCall = new CallInst(CI.getOperand(0), Args, Name, &CI);
|
||||
}
|
||||
|
||||
CI.setName("");
|
||||
CI.replaceAllUsesWith(NewCall);
|
||||
DEBUG(std::cerr << " Result Call: " << *NewCall);
|
||||
}
|
||||
else {
|
||||
|
||||
FuncInfo *CFI = PAInfo.getFuncInfo(*CF);
|
||||
|
||||
if (CFI == 0 || CFI->Clone == 0) return; // Nothing to transform...
|
||||
|
||||
DEBUG(std::cerr << " Handling call: " << CI);
|
||||
|
||||
DSGraph &CG = PAInfo.getBUDataStructures().getDSGraph(*CF); // Callee graph
|
||||
|
||||
// We need to figure out which local pool descriptors correspond to the pool
|
||||
// descriptor arguments passed into the function call. Calculate a mapping
|
||||
// from callee DSNodes to caller DSNodes. We construct a partial isomophism
|
||||
// between the graphs to figure out which pool descriptors need to be passed
|
||||
// in. The roots of this mapping is found from arguments and return values.
|
||||
//
|
||||
std::map<DSNode*, DSNode*> NodeMapping;
|
||||
|
||||
Function::aiterator AI = CF->abegin(), AE = CF->aend();
|
||||
unsigned OpNum = 1;
|
||||
for (; AI != AE; ++AI, ++OpNum) {
|
||||
// Check if the operand of the call is a return of another call
|
||||
// for the operand will be transformed in which case.
|
||||
// Look up the OldToNewRetValMap to see if the operand is a new value.
|
||||
Value *callOp = CI.getOperand(OpNum);
|
||||
if (!isa<Constant>(callOp))
|
||||
CalcNodeMapping(getDSNodeFor(callOp),CG.getScalarMap()[AI].getNode(),
|
||||
NodeMapping);
|
||||
}
|
||||
assert(OpNum == CI.getNumOperands() && "Varargs calls not handled yet!");
|
||||
|
||||
// Map the return value as well...
|
||||
if (CI.getType() != Type::VoidTy)
|
||||
CalcNodeMapping(getDSNodeFor(&CI), CG.getRetNode().getNode(),
|
||||
NodeMapping);
|
||||
|
||||
// Okay, now that we have established our mapping, we can figure out which
|
||||
// pool descriptors to pass in...
|
||||
|
||||
// Add an argument for each pool which must be passed in...
|
||||
if (CFI->PoolArgFirst != 0) {
|
||||
for (int i = 0; i < CFI->PoolArgFirst; ++i)
|
||||
Args.push_back(Constant::getNullValue(PoolDescPtr));
|
||||
}
|
||||
|
||||
for (unsigned i = 0, e = CFI->ArgNodes.size(); i != e; ++i) {
|
||||
if (NodeMapping.count(CFI->ArgNodes[i])) {
|
||||
assert(NodeMapping.count(CFI->ArgNodes[i]) && "Node not in mapping!");
|
||||
DSNode *LocalNode = NodeMapping.find(CFI->ArgNodes[i])->second;
|
||||
if (LocalNode) {
|
||||
assert(FI.PoolDescriptors.count(LocalNode) && "Node not pool allocated?");
|
||||
Args.push_back(FI.PoolDescriptors.find(LocalNode)->second);
|
||||
}
|
||||
else
|
||||
Args.push_back(Constant::getNullValue(PoolDescPtr));
|
||||
} else {
|
||||
Args.push_back(Constant::getNullValue(PoolDescPtr));
|
||||
}
|
||||
}
|
||||
|
||||
Function *FuncClass = PAInfo.FuncECs.findClass(CF);
|
||||
|
||||
if (PAInfo.EqClass2LastPoolArg.count(FuncClass))
|
||||
for (unsigned i = CFI->PoolArgLast;
|
||||
i <= PAInfo.EqClass2LastPoolArg.count(FuncClass); ++i)
|
||||
Args.push_back(Constant::getNullValue(PoolDescPtr));
|
||||
|
||||
// Add the rest of the arguments...
|
||||
Args.insert(Args.end(), CI.op_begin()+1, CI.op_end());
|
||||
|
||||
std::string Name = CI.getName(); CI.setName("");
|
||||
Value *NewCall = new CallInst(CFI->Clone, Args, Name, &CI);
|
||||
CI.replaceAllUsesWith(NewCall);
|
||||
DEBUG(std::cerr << " Result Call: " << *NewCall);
|
||||
|
||||
}
|
||||
|
||||
CI.getParent()->getInstList().erase(&CI);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user