* Add support for Opaque & Abstract types.

* Remove silly enum values that are never going to be used
* What used to be a types "name" is now it's "description"
* Add a new iterator to type to allow users to iterate over subtypes


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@426 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2001-09-07 16:23:59 +00:00
parent 46b23d92e3
commit a797d28333

View File

@ -10,6 +10,17 @@
//
// Types, once allocated, are never free'd.
//
// Opaque types are simple derived types with no state. There may be many
// different Opaque type objects floating around, but two are only considered
// identical if they are pointer equals of each other. This allows us to have
// two opaque types that end up resolving to different concrete types later.
//
// Opaque types are also kinda wierd and scary and different because they have
// to keep a list of uses of the type. When, through linking, parsing, or
// bytecode reading, they become resolved, they need to find and update all
// users of the unknown type, causing them to reference a new, more concrete
// type. Opaque types are deleted when their use list dwindles to zero users.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TYPE_H
@ -20,11 +31,12 @@
namespace opt {
class ConstRules;
}
class ConstPoolVal;
class DerivedType;
class MethodType;
class ArrayType;
class StructType;
class PointerType;
class StructType;
class OpaqueType;
class Type : public Value {
public:
@ -44,16 +56,15 @@ public:
FloatTyID , DoubleTyID, // 10,11: Floating point types...
TypeTyID, // 12 : Type definitions
LabelTyID , LockTyID, // 13,14: Labels... mutexes...
// TODO: Kill FillerTyID. It just makes FirstDerivedTyID = 0x10
FillerTyID , // 15 : filler
LabelTyID , // 13 : Labels...
/*LockTyID , */ // 14 : mutex - TODO
// Derived types... see DerivedTypes.h file...
// Make sure FirstDerivedTyID stays up to date!!!
MethodTyID , ModuleTyID, // Methods... Modules...
ArrayTyID , PointerTyID, // Array... pointer...
StructTyID , PackedTyID, // Structure... SIMD 'packed' format...
StructTyID , OpaqueTyID, // Structure... Opaque type instances...
//PackedTyID , // SIMD 'packed' format... TODO
//...
NumPrimitiveIDs, // Must remain as last defined ID
@ -61,8 +72,11 @@ public:
};
private:
PrimitiveID ID; // The current base type of this type...
unsigned UID; // The unique ID number for this class
PrimitiveID ID; // The current base type of this type...
unsigned UID; // The unique ID number for this class
string Desc; // The printed name of the string...
bool Abstract; // True if type contains an OpaqueType
bool Recursive; // True if the type is recursive
// ConstRulesImpl - See Opt/ConstantHandling.h for more info
mutable const opt::ConstRules *ConstRulesImpl;
@ -70,9 +84,46 @@ private:
protected:
// ctor is protected, so only subclasses can create Type objects...
Type(const string &Name, PrimitiveID id);
public:
virtual ~Type() {}
// When types are refined, they update their description to be more concrete.
//
inline void setDescription(const string &D) { Desc = D; }
// setName - Associate the name with this type in the symbol table, but don't
// set the local name to be equal specified name.
//
virtual void setName(const string &Name, SymbolTable *ST = 0);
// Types can become nonabstract later, if they are refined.
//
inline void setAbstract(bool Val) { Abstract = Val; }
// Types can become recursive later, if they are refined.
//
inline void setRecursive(bool Val) { Recursive = Val; }
public:
//===--------------------------------------------------------------------===//
// Property accessors for dealing with types...
//
// getPrimitiveID - Return the base type of the type. This will return one
// of the PrimitiveID enum elements defined above.
//
inline PrimitiveID getPrimitiveID() const { return ID; }
// getUniqueID - Returns the UID of the type. This can be thought of as a
// small integer version of the pointer to the type class. Two types that are
// structurally different have different UIDs. This can be used for indexing
// types into an array.
//
inline unsigned getUniqueID() const { return UID; }
// getDescription - Return the string representation of the type...
inline const string &getDescription() const { return Desc; }
// isSigned - Return whether a numeric type is signed.
virtual bool isSigned() const { return 0; }
@ -87,8 +138,38 @@ public:
//
virtual bool isIntegral() const { return 0; }
inline unsigned getUniqueID() const { return UID; }
inline PrimitiveID getPrimitiveID() const { return ID; }
// isAbstract - True if the type is either an Opaque type, or is a derived
// type that includes an opaque type somewhere in it.
//
inline bool isAbstract() const { return Abstract; }
// isRecursive - True if the type graph contains a cycle.
//
inline bool isRecursive() const { return Recursive; }
//===--------------------------------------------------------------------===//
// Type Iteration support
//
class TypeIterator;
typedef TypeIterator contype_iterator;
inline contype_iterator contype_begin() const; // DEFINED BELOW
inline contype_iterator contype_end() const; // DEFINED BELOW
// getContainedType - This method is used to implement the type iterator
// (defined a the end of the file). For derived types, this returns the types
// 'contained' in the derived type, returning 0 when 'i' becomes invalid. This
// allows the user to iterate over the types in a struct, for example, really
// easily.
//
virtual const Type *getContainedType(unsigned i) const { return 0; }
// getNumContainedTypes - Return the number of types in the derived type
virtual unsigned getNumContainedTypes() const { return 0; }
//===--------------------------------------------------------------------===//
// Static members exported by the Type class itself. Useful for getting
// instances of Type.
//
// getPrimitiveType/getUniqueIDType - Return a type based on an identifier.
static const Type *getPrimitiveType(PrimitiveID IDNumber);
@ -98,9 +179,11 @@ public:
// for more info on this...
//
inline const opt::ConstRules *getConstRules() const { return ConstRulesImpl; }
inline void setConstRules(const opt::ConstRules *R) const { ConstRulesImpl = R; }
inline void setConstRules(const opt::ConstRules *R) const { ConstRulesImpl=R;}
public: // These are the builtin types that are always available...
//===--------------------------------------------------------------------===//
// These are the builtin types that are always available...
//
static const Type *VoidTy , *BoolTy;
static const Type *SByteTy, *UByteTy,
*ShortTy, *UShortTy,
@ -108,7 +191,7 @@ public: // These are the builtin types that are always available...
*LongTy , *ULongTy;
static const Type *FloatTy, *DoubleTy;
static const Type *TypeTy , *LabelTy, *LockTy;
static const Type *TypeTy , *LabelTy; //, *LockTy;
// Here are some useful little methods to query what type derived types are
// Note that all other types can just compare to see if this == Type::xxxTy;
@ -117,6 +200,15 @@ public: // These are the builtin types that are always available...
inline bool isPrimitiveType() const { return ID < FirstDerivedTyID; }
inline bool isLabelType() const { return this == LabelTy; }
inline const DerivedType *castDerivedType() const {
return isDerivedType() ? (const DerivedType*)this : 0;
}
inline const DerivedType *castDerivedTypeAsserting() const {
assert(isDerivedType());
return (const DerivedType*)this;
}
inline const MethodType *isMethodType() const {
return ID == MethodTyID ? (const MethodType*)this : 0;
}
@ -130,6 +222,45 @@ public: // These are the builtin types that are always available...
inline const StructType *isStructType() const {
return ID == StructTyID ? (const StructType*)this : 0;
}
inline const OpaqueType *isOpaqueType() const {
return ID == OpaqueTyID ? (const OpaqueType*)this : 0;
}
private:
class TypeIterator : public std::bidirectional_iterator<const Type,
ptrdiff_t> {
const Type * const Ty;
unsigned Idx;
typedef TypeIterator _Self;
public:
inline TypeIterator(const Type *ty, unsigned idx) : Ty(ty), Idx(idx) {}
inline ~TypeIterator() {}
inline bool operator==(const _Self& x) const { return Idx == x.Idx; }
inline bool operator!=(const _Self& x) const { return !operator==(x); }
inline pointer operator*() const { return Ty->getContainedType(Idx); }
inline pointer operator->() const { return operator*(); }
inline _Self& operator++() { ++Idx; return *this; } // Preincrement
inline _Self operator++(int) { // Postincrement
_Self tmp = *this; ++*this; return tmp;
}
inline _Self& operator--() { --Idx; return *this; } // Predecrement
inline _Self operator--(int) { // Postdecrement
_Self tmp = *this; --*this; return tmp;
}
};
};
inline Type::TypeIterator Type::contype_begin() const {
return TypeIterator(this, 0);
}
inline Type::TypeIterator Type::contype_end() const {
return TypeIterator(this, getNumContainedTypes());
}
#endif