Move a bunch of code to a .cpp file, don't #include Instruction.h

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2499 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-05-06 17:54:50 +00:00
parent 178414c3cf
commit a803899af5
3 changed files with 33 additions and 126 deletions

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@ -34,7 +34,6 @@
#define LLVM_CONSTANTHANDLING_H
#include "llvm/Constants.h"
#include "llvm/Instruction.h"
#include "llvm/Type.h"
class PointerType;
@ -198,47 +197,17 @@ inline ConstantBool *operator<=(const Constant &V1,
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
inline Constant *ConstantFoldCastInstruction(const Constant *V,
const Type *DestTy) {
return ConstRules::get(*V)->castTo(V, DestTy);
}
// ConstantFoldInstruction - Attempt to constant fold the specified instruction.
// If successful, the constant result is returned, if not, null is returned.
//
Constant *ConstantFoldInstruction(Instruction *I);
inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
const Constant *V) {
switch (Opcode) {
case Instruction::Not: return ~*V;
}
return 0;
}
inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
const Constant *V1,
const Constant *V2) {
switch (Opcode) {
case Instruction::Add: return *V1 + *V2;
case Instruction::Sub: return *V1 - *V2;
case Instruction::Mul: return *V1 * *V2;
case Instruction::Div: return *V1 / *V2;
case Instruction::Rem: return *V1 % *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;
case Instruction::SetLE: return *V1 <= *V2;
case Instruction::SetGE: return *V1 >= *V2;
case Instruction::SetLT: return *V1 < *V2;
case Instruction::SetGT: return *V1 > *V2;
}
return 0;
}
inline Constant *ConstantFoldShiftInstruction(unsigned Opcode,
const Constant *V1,
const Constant *V2) {
switch (Opcode) {
case Instruction::Shl: return *V1 << *V2;
case Instruction::Shr: return *V1 >> *V2;
default: return 0;
}
}
// Constant fold various types of instruction...
Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
Constant *ConstantFoldUnaryInstruction(unsigned Opcode, const Constant *V);
Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
#endif

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@ -34,7 +34,6 @@
#define LLVM_CONSTANTHANDLING_H
#include "llvm/Constants.h"
#include "llvm/Instruction.h"
#include "llvm/Type.h"
class PointerType;
@ -198,47 +197,17 @@ inline ConstantBool *operator<=(const Constant &V1,
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
inline Constant *ConstantFoldCastInstruction(const Constant *V,
const Type *DestTy) {
return ConstRules::get(*V)->castTo(V, DestTy);
}
// ConstantFoldInstruction - Attempt to constant fold the specified instruction.
// If successful, the constant result is returned, if not, null is returned.
//
Constant *ConstantFoldInstruction(Instruction *I);
inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
const Constant *V) {
switch (Opcode) {
case Instruction::Not: return ~*V;
}
return 0;
}
inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
const Constant *V1,
const Constant *V2) {
switch (Opcode) {
case Instruction::Add: return *V1 + *V2;
case Instruction::Sub: return *V1 - *V2;
case Instruction::Mul: return *V1 * *V2;
case Instruction::Div: return *V1 / *V2;
case Instruction::Rem: return *V1 % *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;
case Instruction::SetLE: return *V1 <= *V2;
case Instruction::SetGE: return *V1 >= *V2;
case Instruction::SetLT: return *V1 < *V2;
case Instruction::SetGT: return *V1 > *V2;
}
return 0;
}
inline Constant *ConstantFoldShiftInstruction(unsigned Opcode,
const Constant *V1,
const Constant *V2) {
switch (Opcode) {
case Instruction::Shl: return *V1 << *V2;
case Instruction::Shr: return *V1 >> *V2;
default: return 0;
}
}
// Constant fold various types of instruction...
Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
Constant *ConstantFoldUnaryInstruction(unsigned Opcode, const Constant *V);
Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
#endif

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@ -34,7 +34,6 @@
#define LLVM_CONSTANTHANDLING_H
#include "llvm/Constants.h"
#include "llvm/Instruction.h"
#include "llvm/Type.h"
class PointerType;
@ -198,47 +197,17 @@ inline ConstantBool *operator<=(const Constant &V1,
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
inline Constant *ConstantFoldCastInstruction(const Constant *V,
const Type *DestTy) {
return ConstRules::get(*V)->castTo(V, DestTy);
}
// ConstantFoldInstruction - Attempt to constant fold the specified instruction.
// If successful, the constant result is returned, if not, null is returned.
//
Constant *ConstantFoldInstruction(Instruction *I);
inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
const Constant *V) {
switch (Opcode) {
case Instruction::Not: return ~*V;
}
return 0;
}
inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
const Constant *V1,
const Constant *V2) {
switch (Opcode) {
case Instruction::Add: return *V1 + *V2;
case Instruction::Sub: return *V1 - *V2;
case Instruction::Mul: return *V1 * *V2;
case Instruction::Div: return *V1 / *V2;
case Instruction::Rem: return *V1 % *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;
case Instruction::SetLE: return *V1 <= *V2;
case Instruction::SetGE: return *V1 >= *V2;
case Instruction::SetLT: return *V1 < *V2;
case Instruction::SetGT: return *V1 > *V2;
}
return 0;
}
inline Constant *ConstantFoldShiftInstruction(unsigned Opcode,
const Constant *V1,
const Constant *V2) {
switch (Opcode) {
case Instruction::Shl: return *V1 << *V2;
case Instruction::Shr: return *V1 >> *V2;
default: return 0;
}
}
// Constant fold various types of instruction...
Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
Constant *ConstantFoldUnaryInstruction(unsigned Opcode, const Constant *V);
Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1,
const Constant *V2);
#endif