From a83a6d3725a9a488e2d10c1f2af46d9c6d82958d Mon Sep 17 00:00:00 2001 From: Chandler Carruth Date: Thu, 3 May 2012 23:38:34 +0000 Subject: [PATCH] Add a FoldingSetVector datastructure which is analogous to a SetVector, but using a FoldingSet underneath and with a largely compatible interface to that of FoldingSet. This can be used anywhere a FoldingSet would be natural, but iteration order is significant. The initial intended use case is in Clang's template specialization lists to preserve instantiation order iteration. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156131 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/ADT/FoldingSet.h | 105 ++++++++++++++++++++++++++++++++++ 1 file changed, 105 insertions(+) diff --git a/include/llvm/ADT/FoldingSet.h b/include/llvm/ADT/FoldingSet.h index 7d7c7777002..ba415ac2d61 100644 --- a/include/llvm/ADT/FoldingSet.h +++ b/include/llvm/ADT/FoldingSet.h @@ -517,6 +517,111 @@ public: } }; +//===----------------------------------------------------------------------===// +/// FoldingSetVectorIterator - This implements an iterator for +/// FoldingSetVector. It is only necessary because FoldingSetIterator provides +/// a value_type of T, while the vector in FoldingSetVector exposes +/// a value_type of T*. Fortunately, FoldingSetIterator doesn't expose very +/// much besides operator* and operator->, so we just wrap the inner vector +/// iterator and perform the extra dereference. +template +class FoldingSetVectorIterator { + // Provide a typedef to workaround the lack of correct injected class name + // support in older GCCs. + typedef FoldingSetVectorIterator SelfT; + + VectorIteratorT Iterator; + +public: + FoldingSetVectorIterator(VectorIteratorT I) : Iterator(I) {} + + bool operator==(const SelfT &RHS) const { + return Iterator == RHS.Iterator; + } + bool operator!=(const SelfT &RHS) const { + return Iterator != RHS.Iterator; + } + + T &operator*() const { return **Iterator; } + + T *operator->() const { return *Iterator; } + + inline SelfT &operator++() { + ++Iterator; + return *this; + } + SelfT operator++(int) { + SelfT tmp = *this; + ++*this; + return tmp; + } +}; + +//===----------------------------------------------------------------------===// +/// FoldingSetVector - This template class combines a FoldingSet and a vector +/// to provide the interface of FoldingSet but with deterministic iteration +/// order based on the insertion order. T must be a subclass of FoldingSetNode +/// and implement a Profile function. +template > +class FoldingSetVector { + FoldingSet Set; + VectorT Vector; + +public: + explicit FoldingSetVector(unsigned Log2InitSize = 6) + : Set(Log2InitSize) { + } + + typedef FoldingSetVectorIterator iterator; + iterator begin() { return Vector.begin(); } + iterator end() { return Vector.end(); } + + typedef FoldingSetVectorIterator + const_iterator; + const_iterator begin() const { return Vector.begin(); } + const_iterator end() const { return Vector.end(); } + + /// clear - Remove all nodes from the folding set. + void clear() { Set.clear(); Vector.clear(); } + + /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, + /// return it. If not, return the insertion token that will make insertion + /// faster. + T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { + return Set.FindNodeOrInsertPos(ID, InsertPos); + } + + /// GetOrInsertNode - If there is an existing simple Node exactly + /// equal to the specified node, return it. Otherwise, insert 'N' and + /// return it instead. + T *GetOrInsertNode(T *N) { + T *Result = Set.GetOrInsertNode(N); + if (Result == N) Vector.push_back(N); + return Result; + } + + /// InsertNode - Insert the specified node into the folding set, knowing that + /// it is not already in the folding set. InsertPos must be obtained from + /// FindNodeOrInsertPos. + void InsertNode(T *N, void *InsertPos) { + Set.InsertNode(N, InsertPos); + Vector.push_back(N); + } + + /// InsertNode - Insert the specified node into the folding set, knowing that + /// it is not already in the folding set. + void InsertNode(T *N) { + Set.InsertNode(N); + Vector.push_back(N); + } + + /// size - Returns the number of nodes in the folding set. + unsigned size() const { return Set.size(); } + + /// empty - Returns true if there are no nodes in the folding set. + bool empty() const { return Set.empty(); } +}; + //===----------------------------------------------------------------------===// /// FoldingSetIteratorImpl - This is the common iterator support shared by all /// folding sets, which knows how to walk the folding set hash table.