Construct the MCStreamer before constructing the MCTargetStreamer.

This has a few advantages:
* Only targets that use a MCTargetStreamer have to worry about it.
* There is never a MCTargetStreamer without a MCStreamer, so we can use a
  reference.
* A MCTargetStreamer can talk to the MCStreamer in its constructor.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200129 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2014-01-26 06:06:37 +00:00
parent 4d130cbd77
commit aa75693ea4
26 changed files with 137 additions and 118 deletions

View File

@@ -22,22 +22,17 @@
#include "llvm/Support/ErrorHandling.h"
using namespace llvm;
MCObjectStreamer::MCObjectStreamer(MCContext &Context,
MCTargetStreamer *TargetStreamer,
MCAsmBackend &TAB, raw_ostream &OS,
MCCodeEmitter *Emitter_)
: MCStreamer(Context, TargetStreamer),
MCObjectStreamer::MCObjectStreamer(MCContext &Context, MCAsmBackend &TAB,
raw_ostream &OS, MCCodeEmitter *Emitter_)
: MCStreamer(Context),
Assembler(new MCAssembler(Context, TAB, *Emitter_,
*TAB.createObjectWriter(OS), OS)),
CurSectionData(0) {}
MCObjectStreamer::MCObjectStreamer(MCContext &Context,
MCTargetStreamer *TargetStreamer,
MCAsmBackend &TAB, raw_ostream &OS,
MCCodeEmitter *Emitter_,
MCObjectStreamer::MCObjectStreamer(MCContext &Context, MCAsmBackend &TAB,
raw_ostream &OS, MCCodeEmitter *Emitter_,
MCAssembler *_Assembler)
: MCStreamer(Context, TargetStreamer), Assembler(_Assembler),
CurSectionData(0) {}
: MCStreamer(Context), Assembler(_Assembler), CurSectionData(0) {}
MCObjectStreamer::~MCObjectStreamer() {
delete &Assembler->getBackend();