Use the new PriorityQueue in ScheduleDAGList too, which also

needs arbitrary-element removal.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52654 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman 2008-06-23 23:40:09 +00:00
parent 72e04099c6
commit aabdded3b4

View File

@ -28,9 +28,9 @@
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/PriorityQueue.h"
#include "llvm/ADT/Statistic.h"
#include <climits>
#include <queue>
using namespace llvm;
STATISTIC(NumNoops , "Number of noops inserted");
@ -315,7 +315,7 @@ namespace {
/// mobility.
std::vector<unsigned> NumNodesSolelyBlocking;
std::priority_queue<SUnit*, std::vector<SUnit*>, latency_sort> Queue;
PriorityQueue<SUnit*, std::vector<SUnit*>, latency_sort> Queue;
public:
LatencyPriorityQueue() : Queue(latency_sort(this)) {
}
@ -373,25 +373,9 @@ public:
return V;
}
/// remove - This is a really inefficient way to remove a node from a
/// priority queue. We should roll our own heap to make this better or
/// something.
void remove(SUnit *SU) {
std::vector<SUnit*> Temp;
assert(!Queue.empty() && "Not in queue!");
while (Queue.top() != SU) {
Temp.push_back(Queue.top());
Queue.pop();
assert(!Queue.empty() && "Not in queue!");
}
// Remove the node from the PQ.
Queue.pop();
// Add all the other nodes back.
for (unsigned i = 0, e = Temp.size(); i != e; ++i)
Queue.push(Temp[i]);
Queue.erase_one(SU);
}
// ScheduledNode - As nodes are scheduled, we look to see if there are any