use DEBUG instead of DebugFlag directly so that this

respects -debug-only=something-else.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97307 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2010-02-27 06:51:44 +00:00
parent d323fd45e3
commit aaf5486b82

View File

@ -2318,13 +2318,13 @@ static void CombineChildVariants(TreePatternNode *Orig,
bool NotDone; bool NotDone;
do { do {
#ifndef NDEBUG #ifndef NDEBUG
if (DebugFlag && !Idxs.empty()) { DEBUG(if (!Idxs.empty()) {
errs() << Orig->getOperator()->getName() << ": Idxs = [ "; errs() << Orig->getOperator()->getName() << ": Idxs = [ ";
for (unsigned i = 0; i < Idxs.size(); ++i) { for (unsigned i = 0; i < Idxs.size(); ++i) {
errs() << Idxs[i] << " "; errs() << Idxs[i] << " ";
} }
errs() << "]\n"; errs() << "]\n";
} });
#endif #endif
// Create the variant and add it to the output list. // Create the variant and add it to the output list.
std::vector<TreePatternNode*> NewChildren; std::vector<TreePatternNode*> NewChildren;