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[SystemZ] Remove "virtual" from override methods
Also fix a couple of cases where "override" was missing. No behavioural change intended. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203110 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -32,20 +32,18 @@ public:
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}
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// Override AsmPrinter.
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virtual const char *getPassName() const override {
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const char *getPassName() const override {
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return "SystemZ Assembly Printer";
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}
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virtual void EmitInstruction(const MachineInstr *MI) override;
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virtual void
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EmitMachineConstantPoolValue(MachineConstantPoolValue *MCPV) override;
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virtual bool PrintAsmOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant, const char *ExtraCode,
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raw_ostream &OS) override;
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virtual bool PrintAsmMemoryOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant,
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const char *ExtraCode,
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raw_ostream &OS) override;
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virtual void EmitEndOfAsmFile(Module &M) override;
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void EmitInstruction(const MachineInstr *MI) override;
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void EmitMachineConstantPoolValue(MachineConstantPoolValue *MCPV) override;
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bool PrintAsmOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant, const char *ExtraCode,
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raw_ostream &OS) override;
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bool PrintAsmMemoryOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant, const char *ExtraCode,
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raw_ostream &OS) override;
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void EmitEndOfAsmFile(Module &M) override;
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};
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} // end namespace llvm
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