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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
Incorporated changes in alloca instruction
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3732 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -74,14 +74,9 @@ bool ProfilePaths::runOnFunction(Function &F){
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return false;
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}
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//std::cerr<<"Instrumenting\n-----------------\n";
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//std::cerr<<F;
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//increment counter for instrumented functions. mn is now function#
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mn++;
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//std::cerr<<"MN = "<<mn<<"\n";;
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//std::cerr<<F;
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// Transform the cfg s.t. we have just one exit node
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BasicBlock *ExitNode = getAnalysis<UnifyFunctionExitNodes>().getExitNode();
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@ -120,10 +115,10 @@ bool ProfilePaths::runOnFunction(Function &F){
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Graph g(nodes,edges, startNode, exitNode);
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//#ifdef DEBUG_PATH_PROFILES
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//std::cerr<<"Original graph\n";
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//printGraph(g);
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//#endif
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#ifdef DEBUG_PATH_PROFILES
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std::cerr<<"Original graph\n";
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printGraph(g);
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#endif
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BasicBlock *fr = &F.front();
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@ -132,19 +127,15 @@ bool ProfilePaths::runOnFunction(Function &F){
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vector<Edge> be;
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std::map<Node *, int> nodePriority; //it ranks nodes in depth first order traversal
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g.getBackEdges(be, nodePriority);
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/*
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std::cerr<<"Node priority--------------\n";
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for(std::map<Node *, int>::iterator MI = nodePriority.begin(),
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ME = nodePriority.end(); MI!=ME; ++MI)
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std::cerr<<MI->first->getElement()->getName()<<"->"<<MI->second<<"\n";
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std::cerr<<"End Node priority--------------\n";
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*/
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//std::cerr<<"BackEdges-------------\n";
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// for(vector<Edge>::iterator VI=be.begin(); VI!=be.end(); ++VI){
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//printEdge(*VI);
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//cerr<<"\n";
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//}
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//std::cerr<<"------\n";
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#ifdef DEBUG_PATH_PROFILES
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std::cerr<<"BackEdges-------------\n";
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for(vector<Edge>::iterator VI=be.begin(); VI!=be.end(); ++VI){
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printEdge(*VI);
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cerr<<"\n";
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}
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std::cerr<<"------\n";
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#endif
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#ifdef DEBUG_PATH_PROFILES
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cerr<<"Backedges:"<<be.size()<<endl;
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@ -159,8 +150,10 @@ bool ProfilePaths::runOnFunction(Function &F){
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vector<Edge> exDummy;
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addDummyEdges(stDummy, exDummy, g, be);
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//std::cerr<<"After adding dummy edges\n";
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//printGraph(g);
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#ifdef DEBUG_PATH_PROFILES
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std::cerr<<"After adding dummy edges\n";
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printGraph(g);
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#endif
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// Now, every edge in the graph is assigned a weight
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// This weight later adds on to assign path
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@ -168,11 +161,14 @@ bool ProfilePaths::runOnFunction(Function &F){
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// All paths for now are acyclic,
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// since no back edges in the graph now
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// numPaths is the number of acyclic paths in the graph
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int numPaths=valueAssignmentToEdges(g, nodePriority);
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int numPaths=valueAssignmentToEdges(g, nodePriority, be);
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if(numPaths<=1 || numPaths >5000) return false;
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//std::cerr<<"Numpaths="<<numPaths<<std::endl;
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//printGraph(g);
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#ifdef DEBUG_PATH_PROFILES
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printGraph(g);
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#endif
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//create instruction allocation r and count
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//r is the variable that'll act like an accumulator
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//all along the path, we just add edge values to r
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@ -181,11 +177,11 @@ bool ProfilePaths::runOnFunction(Function &F){
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//the number of executions of path numbered x
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Instruction *rVar=new
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AllocaInst(PointerType::get(Type::IntTy),
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AllocaInst(Type::IntTy,
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ConstantUInt::get(Type::UIntTy,1),"R");
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Instruction *countVar=new
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AllocaInst(PointerType::get(Type::IntTy),
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AllocaInst(Type::IntTy,
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ConstantUInt::get(Type::UIntTy, numPaths), "Count");
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// insert initialization code in first (entry) BB
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