mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-26 12:20:42 +00:00
pull a simple method out of LICM into a new
Loop::hasLoopInvariantOperands method. Remove a useless and confusing Loop::isLoopInvariant(Instruction) method, which didn't do what you thought it did. No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113133 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -48,15 +48,18 @@ INITIALIZE_PASS(LoopInfo, "loops", "Natural Loop Information", true, true);
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///
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bool Loop::isLoopInvariant(Value *V) const {
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if (Instruction *I = dyn_cast<Instruction>(V))
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return isLoopInvariant(I);
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return !contains(I);
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return true; // All non-instructions are loop invariant
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}
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/// isLoopInvariant - Return true if the specified instruction is
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/// loop-invariant.
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///
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bool Loop::isLoopInvariant(Instruction *I) const {
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return !contains(I);
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/// hasLoopInvariantOperands - Return true if all the operands of the
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/// specified instruction are loop invariant.
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bool Loop::hasLoopInvariantOperands(Instruction *I) const {
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
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if (!isLoopInvariant(I->getOperand(i)))
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return false;
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return true;
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}
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/// makeLoopInvariant - If the given value is an instruciton inside of the
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@@ -105,6 +108,7 @@ bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
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if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
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return false;
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// Hoist.
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I->moveBefore(InsertPt);
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Changed = true;
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