Rearrange operands of the BranchInst, to be able to

access each with a fixed negative index from op_end().

This has two important implications:
- getUser() will work faster, because there are less iterations
  for the waymarking algorithm to perform. This is important
  when running various analyses that want to determine callers
  of basic blocks.
- getSuccessor() now runs faster, because the indirection via OperandList
  is not necessary: Uses corresponding to the successors are at fixed
  offset to "this".

The price we pay is the slightly more complicated logic in the operator
User::delete, as it has to pick up the information whether it has to free
the memory of an original unconditional BranchInst or a BranchInst that
was originally conditional, but has been shortened to unconditional.
I was not able to come up with a nicer solution to this problem. (And
rest assured, I tried *a lot*).

Similar reorderings will follow for InvokeInst and CallInst. After that
some optimizations to pred_iterator and CallSite will fall out naturally.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66815 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Gabor Greif
2009-03-12 18:34:49 +00:00
parent a065200eaf
commit ae5a20a917
6 changed files with 125 additions and 51 deletions
+67
View File
@@ -163,4 +163,71 @@ Use *User::allocHungoffUses(unsigned N) const {
return Use::initTags(Begin, End);
}
//===----------------------------------------------------------------------===//
// User operator new Implementations
//===----------------------------------------------------------------------===//
void *User::operator new(size_t s, unsigned Us) {
void *Storage = ::operator new(s + sizeof(Use) * Us);
Use *Start = static_cast<Use*>(Storage);
Use *End = Start + Us;
User *Obj = reinterpret_cast<User*>(End);
Obj->OperandList = Start;
Obj->NumOperands = Us;
Use::initTags(Start, End);
return Obj;
}
/// Prefixed allocation - just before the first Use, allocate a NULL pointer.
/// The destructor can detect its presence and readjust the OperandList
/// for deletition.
///
void *User::operator new(size_t s, unsigned Us, bool Prefix) {
// currently prefixed allocation only admissible for
// unconditional branch instructions
if (!Prefix)
return operator new(s, Us);
assert(Us == 1 && "Other than one Use allocated?");
typedef PointerIntPair<void*, 2, Use::PrevPtrTag> TaggedPrefix;
void *Raw = ::operator new(s + sizeof(TaggedPrefix) + sizeof(Use) * Us);
TaggedPrefix *Pre = static_cast<TaggedPrefix*>(Raw);
Pre->setFromOpaqueValue(0);
void *Storage = Pre + 1; // skip over prefix
Use *Start = static_cast<Use*>(Storage);
Use *End = Start + Us;
User *Obj = reinterpret_cast<User*>(End);
Obj->OperandList = Start;
Obj->NumOperands = Us;
Use::initTags(Start, End);
return Obj;
}
//===----------------------------------------------------------------------===//
// User operator delete Implementation
//===----------------------------------------------------------------------===//
void User::operator delete(void *Usr) {
User *Start = static_cast<User*>(Usr);
Use *Storage = static_cast<Use*>(Usr) - Start->NumOperands;
//
// look for a variadic User
if (Storage == Start->OperandList) {
::operator delete(Storage);
return;
}
//
// check for the flag whether the destructor has detected a prefixed
// allocation, in which case we remove the flag and delete starting
// at OperandList
if (reinterpret_cast<intptr_t>(Start->OperandList) & 1) {
::operator delete(reinterpret_cast<char*>(Start->OperandList) - 1);
return;
}
//
// in all other cases just delete the nullary User (covers hung-off
// uses also
::operator delete(Usr);
}
} // End llvm namespace