Get rid of the EdgeMapping map. Instead, just check for BasicBlock

changes before doing phi lowering for switches.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102809 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman
2010-05-01 00:01:06 +00:00
parent 0456b06191
commit af1d8ca44a
32 changed files with 82 additions and 168 deletions

View File

@@ -108,10 +108,9 @@ public:
/// EmitNode - Generate machine code for a node and needed dependencies.
///
void EmitNode(SDNode *Node, bool IsClone, bool IsCloned,
DenseMap<SDValue, unsigned> &VRBaseMap,
DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
DenseMap<SDValue, unsigned> &VRBaseMap) {
if (Node->isMachineOpcode())
EmitMachineNode(Node, IsClone, IsCloned, VRBaseMap, EM);
EmitMachineNode(Node, IsClone, IsCloned, VRBaseMap);
else
EmitSpecialNode(Node, IsClone, IsCloned, VRBaseMap);
}
@@ -128,8 +127,7 @@ public:
private:
void EmitMachineNode(SDNode *Node, bool IsClone, bool IsCloned,
DenseMap<SDValue, unsigned> &VRBaseMap,
DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM);
DenseMap<SDValue, unsigned> &VRBaseMap);
void EmitSpecialNode(SDNode *Node, bool IsClone, bool IsCloned,
DenseMap<SDValue, unsigned> &VRBaseMap);
};