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Previously, RecursivelyDeleteDeadInstructions provided an option
of returning a list of pointers to Values that are deleted. This was unsafe, because the pointers in the list are, by nature of what RecursivelyDeleteDeadInstructions does, always dangling. Replace this with a simple callback mechanism. This may eventually be removed if all clients can reasonably be expected to use CallbackVH. Use this to factor out the dead-phi-cycle-elimination code from LSR utility function, and generalize it to use the RecursivelyDeleteTriviallyDeadInstructions utility function. This makes LSR more aggressive about eliminating dead PHI cycles; adjust tests to either be less trivial or to simply expect fewer instructions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70636 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -25,6 +25,7 @@ namespace llvm {
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class Instruction;
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class Pass;
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class AliasAnalysis;
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class ValueDeletionListener;
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/// DeleteDeadBlock - Delete the specified block, which must have no
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/// predecessors.
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@@ -36,8 +37,14 @@ void DeleteDeadBlock(BasicBlock *BB);
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/// when all entries to the PHI nodes in a block are guaranteed equal, such as
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/// when the block has exactly one predecessor.
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void FoldSingleEntryPHINodes(BasicBlock *BB);
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/// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it
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/// is dead. Also recursively delete any operands that become dead as
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/// a result. This includes tracing the def-use list from the PHI to see if
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/// it is ultimately unused or if it reaches an unused cycle. If a
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/// ValueDeletionListener is specified, it is notified of the deletions.
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void DeleteDeadPHIs(BasicBlock *BB, ValueDeletionListener *VDL = 0);
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/// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
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/// if possible. The return value indicates success or failure.
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bool MergeBlockIntoPredecessor(BasicBlock* BB, Pass* P = 0);
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@@ -50,16 +50,41 @@ bool ConstantFoldTerminator(BasicBlock *BB);
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///
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bool isInstructionTriviallyDead(Instruction *I);
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/// ValueDeletionListener - A simple abstract interface for delivering
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/// notifications when Values are deleted.
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///
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/// @todo Consider whether ValueDeletionListener can be made obsolete by
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/// requiring clients to use CallbackVH instead.
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class ValueDeletionListener {
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public:
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/// ValueWillBeDeleted - This method is called shortly before the specified
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/// value will be deleted.
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virtual void ValueWillBeDeleted(Value *V) = 0;
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protected:
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virtual ~ValueDeletionListener();
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};
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/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
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/// trivially dead instruction, delete it. If that makes any of its operands
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/// trivially dead, delete them too, recursively.
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///
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/// If DeadInst is specified, the vector is filled with the instructions that
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/// are actually deleted.
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/// If a ValueDeletionListener is specified, it is notified of instructions that
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/// are actually deleted (before they are actually deleted).
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void RecursivelyDeleteTriviallyDeadInstructions(Value *V,
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SmallVectorImpl<Instruction*> *DeadInst = 0);
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ValueDeletionListener *VDL = 0);
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/// RecursivelyDeleteDeadPHINode - If the specified value is an effectively
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/// dead PHI node, due to being a def-use chain of single-use nodes that
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/// either forms a cycle or is terminated by a trivially dead instruction,
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/// delete it. If that makes any of its operands trivially dead, delete them
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/// too, recursively.
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///
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/// If a ValueDeletionListener is specified, it is notified of instructions that
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/// are actually deleted (before they are actually deleted).
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void RecursivelyDeleteDeadPHINode(PHINode *PN,
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ValueDeletionListener *VDL = 0);
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//===----------------------------------------------------------------------===//
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// Control Flow Graph Restructuring.
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//
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