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Previously, RecursivelyDeleteDeadInstructions provided an option
of returning a list of pointers to Values that are deleted. This was unsafe, because the pointers in the list are, by nature of what RecursivelyDeleteDeadInstructions does, always dangling. Replace this with a simple callback mechanism. This may eventually be removed if all clients can reasonably be expected to use CallbackVH. Use this to factor out the dead-phi-cycle-elimination code from LSR utility function, and generalize it to use the RecursivelyDeleteTriviallyDeadInstructions utility function. This makes LSR more aggressive about eliminating dead PHI cycles; adjust tests to either be less trivial or to simply expect fewer instructions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70636 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -22,6 +22,8 @@
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Support/ValueHandle.h"
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#include <algorithm>
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using namespace llvm;
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@ -73,6 +75,24 @@ void llvm::FoldSingleEntryPHINodes(BasicBlock *BB) {
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}
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/// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it
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/// is dead. Also recursively delete any operands that become dead as
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/// a result. This includes tracing the def-use list from the PHI to see if
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/// it is ultimately unused or if it reaches an unused cycle. If a
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/// ValueDeletionListener is specified, it is notified of the deletions.
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void llvm::DeleteDeadPHIs(BasicBlock *BB, ValueDeletionListener *VDL) {
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// Recursively deleting a PHI may cause multiple PHIs to be deleted
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// or RAUW'd undef, so use an array of WeakVH for the PHIs to delete.
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SmallVector<WeakVH, 8> PHIs;
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for (BasicBlock::iterator I = BB->begin();
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PHINode *PN = dyn_cast<PHINode>(I); ++I)
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PHIs.push_back(PN);
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for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
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if (PHINode *PN = dyn_cast_or_null<PHINode>(PHIs[i].operator Value*()))
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RecursivelyDeleteDeadPHINode(PN, VDL);
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}
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/// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
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/// if possible. The return value indicates success or failure.
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bool llvm::MergeBlockIntoPredecessor(BasicBlock* BB, Pass* P) {
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