Split parseAssembly into parseAssembly and parseAssemblyInto.

This should restore the functionality of parsing new code into an existing
module without the confusing interface.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216031 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2014-08-19 22:05:47 +00:00
parent 97eadf21c8
commit b12ab608fe
2 changed files with 26 additions and 8 deletions

View File

@@ -21,17 +21,24 @@
#include <system_error>
using namespace llvm;
bool llvm::parseAssemblyInto(std::unique_ptr<MemoryBuffer> F, Module &M,
SMDiagnostic &Err) {
SourceMgr SM;
StringRef Buf = F->getBuffer();
SM.AddNewSourceBuffer(F.release(), SMLoc());
return LLParser(Buf, SM, Err, &M).Run();
}
std::unique_ptr<Module> llvm::parseAssembly(std::unique_ptr<MemoryBuffer> F,
SMDiagnostic &Err,
LLVMContext &Context) {
SourceMgr SM;
MemoryBuffer *Buf = F.get();
SM.AddNewSourceBuffer(F.release(), SMLoc());
std::unique_ptr<Module> M =
make_unique<Module>(Buf->getBufferIdentifier(), Context);
if (LLParser(Buf->getBuffer(), SM, Err, M.get()).Run())
make_unique<Module>(F->getBufferIdentifier(), Context);
if (parseAssemblyInto(std::move(F), *M, Err))
return nullptr;
return std::move(M);
}