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In ScheduleDAGRRList::CopyAndMoveSuccessors, create the SUnit for the load
before creating the SUnit for the operation that it was unfolded from. This allows each SUnit to have all of its predecessor SUnits available at the time it is created. I don't know yet if this will be absolutely required, but it is a little tidier to do it this way. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59083 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -666,6 +666,23 @@ SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
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DAG.ReplaceAllUsesOfValueWith(SDValue(SU->Node, OldNumVals-1),
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SDValue(LoadNode, 1));
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// LoadNode may already exist. This can happen when there is another
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// load from the same location and producing the same type of value
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// but it has different alignment or volatileness.
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bool isNewLoad = true;
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SUnit *LoadSU;
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if (LoadNode->getNodeId() != -1) {
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LoadSU = &SUnits[LoadNode->getNodeId()];
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isNewLoad = false;
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} else {
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LoadSU = CreateNewSUnit(LoadNode);
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LoadNode->setNodeId(LoadSU->NodeNum);
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LoadSU->Depth = SU->Depth;
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LoadSU->Height = SU->Height;
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ComputeLatency(LoadSU);
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}
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SUnit *NewSU = CreateNewSUnit(N);
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NewSU->NodeNum);
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@ -684,23 +701,6 @@ SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
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NewSU->Height = SU->Height;
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ComputeLatency(NewSU);
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// LoadNode may already exist. This can happen when there is another
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// load from the same location and producing the same type of value
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// but it has different alignment or volatileness.
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bool isNewLoad = true;
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SUnit *LoadSU;
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if (LoadNode->getNodeId() != -1) {
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LoadSU = &SUnits[LoadNode->getNodeId()];
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isNewLoad = false;
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} else {
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LoadSU = CreateNewSUnit(LoadNode);
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LoadNode->setNodeId(LoadSU->NodeNum);
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LoadSU->Depth = SU->Depth;
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LoadSU->Height = SU->Height;
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ComputeLatency(LoadSU);
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}
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SUnit *ChainPred = NULL;
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SmallVector<SDep, 4> ChainSuccs;
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SmallVector<SDep, 4> LoadPreds;
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