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Second installment of "BasicBlock operands to the back"
changes. For InvokeInst now all arguments begin at op_begin(). The Callee, Cont and Fail are now faster to get by access relative to op_end(). This patch introduces some temporary uglyness in CallSite. Next I'll bring CallInst up to a similar scheme and then the uglyness will magically vanish. This patch also exposes all the reliance of the libraries on InvokeInst's operand ordering. I am thinking of taking care of that too. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66920 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -221,7 +221,7 @@ bool LowerInvoke::insertCheapEHSupport(Function &F) {
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bool Changed = false;
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) {
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std::vector<Value*> CallArgs(II->op_begin()+3, II->op_end());
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std::vector<Value*> CallArgs(II->op_begin(), II->op_end() - 3);
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// Insert a normal call instruction...
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CallInst *NewCall = CallInst::Create(II->getCalledValue(),
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CallArgs.begin(), CallArgs.end(), "",II);
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@ -290,7 +290,7 @@ void LowerInvoke::rewriteExpensiveInvoke(InvokeInst *II, unsigned InvokeNo,
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CatchSwitch->addCase(InvokeNoC, II->getUnwindDest());
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// Insert a normal call instruction.
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std::vector<Value*> CallArgs(II->op_begin()+3, II->op_end());
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std::vector<Value*> CallArgs(II->op_begin(), II->op_end() - 3);
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CallInst *NewCall = CallInst::Create(II->getCalledValue(),
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CallArgs.begin(), CallArgs.end(), "",
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II);
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