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Use DSNodeHandle for persistent maps
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4623 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -43,7 +43,7 @@ public:
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// destination graph, you may optionally do this by specifying a map to record
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// this into.
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DSGraph(const DSGraph &DSG);
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DSGraph(const DSGraph &DSG, std::map<const DSNode*, DSNode*> &BUNodeMap);
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DSGraph(const DSGraph &DSG, std::map<const DSNode*, DSNodeHandle> &NodeMap);
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~DSGraph();
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bool hasFunction() const { return Func != 0; }
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@ -138,7 +138,7 @@ public:
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//
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DSNodeHandle cloneInto(const DSGraph &G,
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std::map<Value*, DSNodeHandle> &OldValMap,
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std::map<const DSNode*, DSNode*> &OldNodeMap,
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std::map<const DSNode*, DSNodeHandle> &OldNodeMap,
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AllocaBit StripAllocas = KeepAllocaBit);
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/// mergeInGraph - The method is used for merging graphs together. If the
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