mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-16 12:24:03 +00:00
Simplify compression API by decompressing into a SmallVector rather than a MemoryBuffer
This avoids an extra copy during decompression and avoids the use of MemoryBuffer which is a weirdly esoteric device that includes unrelated concepts like "file name" (its rather generic name is a bit misleading). Similar refactoring of zlib::compress coming up. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205676 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -25,14 +25,13 @@ namespace {
|
||||
|
||||
void TestZlibCompression(StringRef Input, zlib::CompressionLevel Level) {
|
||||
std::unique_ptr<MemoryBuffer> Compressed;
|
||||
std::unique_ptr<MemoryBuffer> Uncompressed;
|
||||
SmallString<32> Uncompressed;
|
||||
EXPECT_EQ(zlib::StatusOK, zlib::compress(Input, Compressed, Level));
|
||||
// Check that uncompressed buffer is the same as original.
|
||||
EXPECT_EQ(zlib::StatusOK, zlib::uncompress(Compressed->getBuffer(),
|
||||
Uncompressed, Input.size()));
|
||||
EXPECT_EQ(Input.size(), Uncompressed->getBufferSize());
|
||||
EXPECT_EQ(0,
|
||||
memcmp(Input.data(), Uncompressed->getBufferStart(), Input.size()));
|
||||
EXPECT_EQ(Input.size(), Uncompressed.size());
|
||||
EXPECT_EQ(0, memcmp(Input.data(), Uncompressed.data(), Input.size()));
|
||||
if (Input.size() > 0) {
|
||||
// Uncompression fails if expected length is too short.
|
||||
EXPECT_EQ(zlib::StatusBufferTooShort,
|
||||
|
Reference in New Issue
Block a user