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Revamp the Register class, and allow the use of the RegisterGroup class to
specify aliases directly in register definitions. Patch contributed by Jason Eckhardt! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16330 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -10,64 +10,84 @@
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//
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//
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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class PPCReg : Register {
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class PPCReg<string n> : Register<n> {
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let Namespace = "PPC";
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let Namespace = "PPC";
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}
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}
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// We identify all our registers with a 5-bit ID, for consistency's sake.
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// We identify all our registers with a 5-bit ID, for consistency's sake.
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// GPR - One of the 32 32-bit general-purpose registers
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// GPR - One of the 32 32-bit general-purpose registers
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class GPR<bits<5> num> : PPCReg {
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class GPR<bits<5> num, string n> : PPCReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// SPR - One of the 32-bit special-purpose registers
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// SPR - One of the 32-bit special-purpose registers
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class SPR<bits<5> num> : PPCReg {
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class SPR<bits<5> num, string n> : PPCReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// FPR - One of the 32 64-bit floating-point registers
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// FPR - One of the 32 64-bit floating-point registers
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class FPR<bits<5> num> : PPCReg {
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class FPR<bits<5> num, string n> : PPCReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// CR - One of the 8 4-bit condition registers
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// CR - One of the 8 4-bit condition registers
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class CR<bits<5> num> : PPCReg {
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class CR<bits<5> num, string n> : PPCReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// General-purpose registers
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// General-purpose registers
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def R0 : GPR< 0>; def R1 : GPR< 1>; def R2 : GPR< 2>; def R3 : GPR< 3>;
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def R0 : GPR< 0, "R0">; def R1 : GPR< 1, "R1">;
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def R4 : GPR< 4>; def R5 : GPR< 5>; def R6 : GPR< 6>; def R7 : GPR< 7>;
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def R2 : GPR< 2, "R2">; def R3 : GPR< 3, "R3">;
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def R8 : GPR< 8>; def R9 : GPR< 9>; def R10 : GPR<10>; def R11 : GPR<11>;
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def R4 : GPR< 4, "R4">; def R5 : GPR< 5, "R5">;
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def R12 : GPR<12>; def R13 : GPR<13>; def R14 : GPR<14>; def R15 : GPR<15>;
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def R6 : GPR< 6, "R6">; def R7 : GPR< 7, "R7">;
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def R16 : GPR<16>; def R17 : GPR<17>; def R18 : GPR<18>; def R19 : GPR<19>;
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def R8 : GPR< 8, "R8">; def R9 : GPR< 9, "R9">;
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def R20 : GPR<20>; def R21 : GPR<21>; def R22 : GPR<22>; def R23 : GPR<23>;
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def R10 : GPR<10, "R10">; def R11 : GPR<11, "R11">;
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def R24 : GPR<24>; def R25 : GPR<25>; def R26 : GPR<26>; def R27 : GPR<27>;
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def R12 : GPR<12, "R12">; def R13 : GPR<13, "R13">;
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def R28 : GPR<28>; def R29 : GPR<29>; def R30 : GPR<30>; def R31 : GPR<31>;
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def R14 : GPR<14, "R14">; def R15 : GPR<15, "R15">;
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def R16 : GPR<16, "R16">; def R17 : GPR<17, "R17">;
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def R18 : GPR<18, "R18">; def R19 : GPR<19, "R19">;
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def R20 : GPR<20, "R20">; def R21 : GPR<21, "R21">;
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def R22 : GPR<22, "R22">; def R23 : GPR<23, "R23">;
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def R24 : GPR<24, "R24">; def R25 : GPR<25, "R25">;
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def R26 : GPR<26, "R26">; def R27 : GPR<27, "R27">;
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def R28 : GPR<28, "R28">; def R29 : GPR<29, "R29">;
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def R30 : GPR<30, "R30">; def R31 : GPR<31, "R31">;
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// Floating-point registers
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// Floating-point registers
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def F0 : FPR< 0>; def F1 : FPR< 1>; def F2 : FPR< 2>; def F3 : FPR< 3>;
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def F0 : FPR< 0, "F0">; def F1 : FPR< 1, "F1">;
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def F4 : FPR< 4>; def F5 : FPR< 5>; def F6 : FPR< 6>; def F7 : FPR< 7>;
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def F2 : FPR< 2, "F2">; def F3 : FPR< 3, "F3">;
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def F8 : FPR< 8>; def F9 : FPR< 9>; def F10 : FPR<10>; def F11 : FPR<11>;
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def F4 : FPR< 4, "F4">; def F5 : FPR< 5, "F5">;
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def F12 : FPR<12>; def F13 : FPR<13>; def F14 : FPR<14>; def F15 : FPR<15>;
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def F6 : FPR< 6, "F6">; def F7 : FPR< 7, "F7">;
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def F16 : FPR<16>; def F17 : FPR<17>; def F18 : FPR<18>; def F19 : FPR<19>;
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def F8 : FPR< 8, "F8">; def F9 : FPR< 9, "F9">;
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def F20 : FPR<20>; def F21 : FPR<21>; def F22 : FPR<22>; def F23 : FPR<23>;
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def F10 : FPR<10, "F10">; def F11 : FPR<11, "F11">;
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def F24 : FPR<24>; def F25 : FPR<25>; def F26 : FPR<26>; def F27 : FPR<27>;
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def F12 : FPR<12, "F12">; def F13 : FPR<13, "F13">;
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def F28 : FPR<28>; def F29 : FPR<29>; def F30 : FPR<30>; def F31 : FPR<31>;
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def F14 : FPR<14, "F14">; def F15 : FPR<15, "F15">;
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def F16 : FPR<16, "F16">; def F17 : FPR<17, "F17">;
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def F18 : FPR<18, "F18">; def F19 : FPR<19, "F19">;
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def F20 : FPR<20, "F20">; def F21 : FPR<21, "F21">;
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def F22 : FPR<22, "F22">; def F23 : FPR<23, "F23">;
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def F24 : FPR<24, "F24">; def F25 : FPR<25, "F25">;
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def F26 : FPR<26, "F26">; def F27 : FPR<27, "F27">;
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def F28 : FPR<28, "F28">; def F29 : FPR<29, "F29">;
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def F30 : FPR<30, "F30">; def F31 : FPR<31, "F31">;
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// Condition registers
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// Condition registers
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def CR0 : CR<0>; def CR1 : CR<1>; def CR2 : CR<2>; def CR3 : CR<3>;
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def CR0 : CR<0, "CR0">; def CR1 : CR<1, "CR1">;
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def CR4 : CR<4>; def CR5 : CR<5>; def CR6 : CR<6>; def CR7 : CR<7>;
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def CR2 : CR<2, "CR2">; def CR3 : CR<3, "CR3">;
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def CR4 : CR<4, "CR4">; def CR5 : CR<5, "CR5">;
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def CR6 : CR<6, "CR6">; def CR7 : CR<7, "CR7">;
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// Floating-point status and control register
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// Floating-point status and control register
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def FPSCR : SPR<0>;
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def FPSCR : SPR<0, "FPSCR">;
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// fiXed-point Exception Register? :-)
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// fiXed-point Exception Register? :-)
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def XER : SPR<1>;
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def XER : SPR<1, "XER">;
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// Link register
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// Link register
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def LR : SPR<2>;
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def LR : SPR<2, "LR">;
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// Count register
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// Count register
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def CTR : SPR<3>;
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def CTR : SPR<3, "CTR">;
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// These are the "time base" registers which are read-only in user mode.
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// These are the "time base" registers which are read-only in user mode.
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def TBL : SPR<4>;
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def TBL : SPR<4, "TBL">;
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def TBU : SPR<5>;
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def TBU : SPR<5, "TBU">;
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@ -11,7 +11,7 @@
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//
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//
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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class SkelReg : Register {
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class SkelReg<string n> : Register<n> {
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let Namespace = "Skeleton";
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let Namespace = "Skeleton";
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}
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}
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@ -20,60 +20,79 @@ class SkelReg : Register {
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// GPR - One of the 32 32-bit general-purpose registers
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// GPR - One of the 32 32-bit general-purpose registers
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class GPR<bits<5> num> : SkelReg {
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class GPR<bits<5> num, string n> : SkelReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// SPR - One of the 32-bit special-purpose registers
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// SPR - One of the 32-bit special-purpose registers
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class SPR<bits<5> num> : SkelReg {
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class SPR<bits<5> num, string n> : SkelReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// FPR - One of the 32 64-bit floating-point registers
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// FPR - One of the 32 64-bit floating-point registers
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class FPR<bits<5> num> : SkelReg {
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class FPR<bits<5> num, string n> : SkelReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// CR - One of the 8 4-bit condition registers
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// CR - One of the 8 4-bit condition registers
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class CR<bits<5> num> : SkelReg {
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class CR<bits<5> num, string n> : SkelReg<n> {
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field bits<5> Num = num;
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field bits<5> Num = num;
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}
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}
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// General-purpose registers
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// General-purpose registers
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def R0 : GPR< 0>; def R1 : GPR< 1>; def R2 : GPR< 2>; def R3 : GPR< 3>;
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def R0 : GPR< 0, "R0">; def R1 : GPR< 1, "R1">;
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def R4 : GPR< 4>; def R5 : GPR< 5>; def R6 : GPR< 6>; def R7 : GPR< 7>;
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def R2 : GPR< 2, "R2">; def R3 : GPR< 3, "R3">;
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def R8 : GPR< 8>; def R9 : GPR< 9>; def R10 : GPR<10>; def R11 : GPR<11>;
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def R4 : GPR< 4, "R4">; def R5 : GPR< 5, "R5">;
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def R12 : GPR<12>; def R13 : GPR<13>; def R14 : GPR<14>; def R15 : GPR<15>;
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def R6 : GPR< 6, "R6">; def R7 : GPR< 7, "R7">;
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def R16 : GPR<16>; def R17 : GPR<17>; def R18 : GPR<18>; def R19 : GPR<19>;
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def R8 : GPR< 8, "R8">; def R9 : GPR< 9, "R9">;
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def R20 : GPR<20>; def R21 : GPR<21>; def R22 : GPR<22>; def R23 : GPR<23>;
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def R10 : GPR<10, "R10">; def R11 : GPR<11, "R11">;
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def R24 : GPR<24>; def R25 : GPR<25>; def R26 : GPR<26>; def R27 : GPR<27>;
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def R12 : GPR<12, "R12">; def R13 : GPR<13, "R13">;
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def R28 : GPR<28>; def R29 : GPR<29>; def R30 : GPR<30>; def R31 : GPR<31>;
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def R14 : GPR<14, "R14">; def R15 : GPR<15, "R15">;
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def R16 : GPR<16, "R16">; def R17 : GPR<17, "R17">;
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def R18 : GPR<18, "R18">; def R19 : GPR<19, "R19">;
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def R20 : GPR<20, "R20">; def R21 : GPR<21, "R21">;
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def R22 : GPR<22, "R22">; def R23 : GPR<23, "R23">;
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def R24 : GPR<24, "R24">; def R25 : GPR<25, "R25">;
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def R26 : GPR<26, "R26">; def R27 : GPR<27, "R27">;
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def R28 : GPR<28, "R28">; def R29 : GPR<29, "R29">;
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def R30 : GPR<30, "R30">; def R31 : GPR<31, "R31">;
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// Floating-point registers
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// Floating-point registers
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def F0 : FPR< 0>; def F1 : FPR< 1>; def F2 : FPR< 2>; def F3 : FPR< 3>;
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def F0 : FPR< 0, "F0">; def F1 : FPR< 1, "F1">;
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def F4 : FPR< 4>; def F5 : FPR< 5>; def F6 : FPR< 6>; def F7 : FPR< 7>;
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def F2 : FPR< 2, "F2">; def F3 : FPR< 3, "F3">;
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def F8 : FPR< 8>; def F9 : FPR< 9>; def F10 : FPR<10>; def F11 : FPR<11>;
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def F4 : FPR< 4, "F4">; def F5 : FPR< 5, "F5">;
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def F12 : FPR<12>; def F13 : FPR<13>; def F14 : FPR<14>; def F15 : FPR<15>;
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def F6 : FPR< 6, "F6">; def F7 : FPR< 7, "F7">;
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def F16 : FPR<16>; def F17 : FPR<17>; def F18 : FPR<18>; def F19 : FPR<19>;
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def F8 : FPR< 8, "F8">; def F9 : FPR< 9, "F9">;
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def F20 : FPR<20>; def F21 : FPR<21>; def F22 : FPR<22>; def F23 : FPR<23>;
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def F10 : FPR<10, "F10">; def F11 : FPR<11, "F11">;
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def F24 : FPR<24>; def F25 : FPR<25>; def F26 : FPR<26>; def F27 : FPR<27>;
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def F12 : FPR<12, "F12">; def F13 : FPR<13, "F13">;
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def F28 : FPR<28>; def F29 : FPR<29>; def F30 : FPR<30>; def F31 : FPR<31>;
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def F14 : FPR<14, "F14">; def F15 : FPR<15, "F15">;
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def F16 : FPR<16, "F16">; def F17 : FPR<17, "F17">;
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def F18 : FPR<18, "F18">; def F19 : FPR<19, "F19">;
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def F20 : FPR<20, "F20">; def F21 : FPR<21, "F21">;
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def F22 : FPR<22, "F22">; def F23 : FPR<23, "F23">;
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def F24 : FPR<24, "F24">; def F25 : FPR<25, "F25">;
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def F26 : FPR<26, "F26">; def F27 : FPR<27, "F27">;
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def F28 : FPR<28, "F28">; def F29 : FPR<29, "F29">;
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def F30 : FPR<30, "F30">; def F31 : FPR<31, "F31">;
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// Condition registers
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// Condition registers
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def CR0 : CR<0>; def CR1 : CR<1>; def CR2 : CR<2>; def CR3 : CR<3>;
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def CR0 : CR<0, "CR0">; def CR1 : CR<1, "CR1">;
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def CR4 : CR<4>; def CR5 : CR<5>; def CR6 : CR<6>; def CR7 : CR<7>;
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def CR2 : CR<2, "CR2">; def CR3 : CR<3, "CR3">;
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def CR4 : CR<4, "CR4">; def CR5 : CR<5, "CR5">;
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def CR6 : CR<6, "CR6">; def CR7 : CR<7, "CR7">;
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// Floating-point status and control register
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// Floating-point status and control register
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def FPSCR : SPR<0>;
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def FPSCR : SPR<0, "FPSCR">;
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// fiXed-point Exception Register? :-)
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// fiXed-point Exception Register? :-)
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def XER : SPR<1>;
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def XER : SPR<1, "XER">;
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// Link register
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// Link register
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def LR : SPR<2>;
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def LR : SPR<2, "LR">;
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// Count register
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// Count register
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def CTR : SPR<3>;
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def CTR : SPR<3, "CTR">;
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// These are the "time base" registers which are read-only in user mode.
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// These are the "time base" registers which are read-only in user mode.
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def TBL : SPR<4>;
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def TBL : SPR<4, "TBL">;
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def TBU : SPR<5>;
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def TBU : SPR<5, "TBU">;
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/// Register classes: one for floats and another for non-floats.
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/// Register classes: one for floats and another for non-floats.
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///
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///
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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// Ri - One of the 32 64 bit integer registers
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// Ri - One of the 32 64 bit integer registers
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class Ri<bits<5> num> : Register {
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class Ri<bits<5> num, string n> : Register<n> {
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field bits<5> Num = num; // Numbers are identified with a 5 bit ID
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field bits<5> Num = num; // Numbers are identified with a 5 bit ID
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}
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}
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let Namespace = "SparcV9" in {
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let Namespace = "SparcV9" in {
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def G0 : Ri< 0>; def G1 : Ri< 1>; def G2 : Ri< 2>; def G3 : Ri< 3>;
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def G0 : Ri< 0, "G0">; def G1 : Ri< 1, "G1">;
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def G4 : Ri< 4>; def G5 : Ri< 5>; def G6 : Ri< 6>; def G7 : Ri< 7>;
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def G2 : Ri< 2, "G2">; def G3 : Ri< 3, "G3">;
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def O0 : Ri< 8>; def O1 : Ri< 9>; def O2 : Ri<10>; def O3 : Ri<11>;
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def G4 : Ri< 4, "G4">; def G5 : Ri< 5, "G5">;
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def O4 : Ri<12>; def O5 : Ri<13>; def O6 : Ri<14>; def O7 : Ri<15>;
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def G6 : Ri< 6, "G6">; def G7 : Ri< 7, "G7">;
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def L0 : Ri<16>; def L1 : Ri<17>; def L2 : Ri<18>; def L3 : Ri<19>;
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def O0 : Ri< 8, "O0">; def O1 : Ri< 9, "O1">;
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def L4 : Ri<20>; def L5 : Ri<21>; def L6 : Ri<22>; def L7 : Ri<23>;
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def O2 : Ri<10, "O2">; def O3 : Ri<11, "O3">;
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def I0 : Ri<24>; def I1 : Ri<25>; def I2 : Ri<26>; def I3 : Ri<27>;
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def O4 : Ri<12, "O4">; def O5 : Ri<13, "O5">;
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def I4 : Ri<28>; def I5 : Ri<29>; def I6 : Ri<30>; def I7 : Ri<31>;
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def O6 : Ri<14, "O6">; def O7 : Ri<15, "O7">;
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def L0 : Ri<16, "L0">; def L1 : Ri<17, "L1">;
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def L2 : Ri<18, "L2">; def L3 : Ri<19, "L3">;
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def L4 : Ri<20, "L4">; def L5 : Ri<21, "L5">;
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def L6 : Ri<22, "L6">; def L7 : Ri<23, "L7">;
|
||||||
|
def I0 : Ri<24, "I0">; def I1 : Ri<25, "I1">;
|
||||||
|
def I2 : Ri<26, "I2">; def I3 : Ri<27, "I3">;
|
||||||
|
def I4 : Ri<28, "I4">; def I5 : Ri<29, "I5">;
|
||||||
|
def I6 : Ri<30, "I6">; def I7 : Ri<31, "I7">;
|
||||||
// Floating-point registers?
|
// Floating-point registers?
|
||||||
// ...
|
// ...
|
||||||
}
|
}
|
||||||
|
@ -43,12 +43,11 @@ def isVoid : ValueType<0 , 11>; // Produces no value
|
|||||||
// description classes in llvm/Target/MRegisterInfo.h
|
// description classes in llvm/Target/MRegisterInfo.h
|
||||||
|
|
||||||
|
|
||||||
// Register - You should define one instance of this class for each register in
|
// Register - You should define one instance of this class for each register
|
||||||
// the target machine.
|
// in the target machine. String n will become the "name" of the register.
|
||||||
//
|
class RegisterBase<string n> {
|
||||||
class Register {
|
|
||||||
string Namespace = "";
|
string Namespace = "";
|
||||||
string Name = "";
|
string Name = n;
|
||||||
|
|
||||||
// SpillSize - If this value is set to a non-zero value, it is the size in
|
// SpillSize - If this value is set to a non-zero value, it is the size in
|
||||||
// bits of the spill slot required to hold this register. If this value is
|
// bits of the spill slot required to hold this register. If this value is
|
||||||
@ -62,21 +61,17 @@ class Register {
|
|||||||
int SpillAlignment = 0;
|
int SpillAlignment = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// NamedReg - If the name for the 'def' of the register should not become the
|
class Register<string n> : RegisterBase<n> {
|
||||||
// "name" of the register, you can use this to specify a custom name instead.
|
list<RegisterBase> Aliases = [];
|
||||||
//
|
|
||||||
class NamedReg<string n> : Register {
|
|
||||||
let Name = n;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// RegisterAliases - You should define instances of this class to indicate which
|
// RegisterGroup - This can be used to define instances of Register which
|
||||||
// registers in the register file are aliased together. This allows the code
|
// need to specify aliases.
|
||||||
// generator to be careful not to put two values with overlapping live ranges
|
// List "aliases" specifies which registers are aliased to this one. This
|
||||||
// into registers which alias.
|
// allows the code generator to be careful not to put two values with
|
||||||
//
|
// overlapping live ranges into registers which alias.
|
||||||
class RegisterAliases<Register reg, list<Register> aliases> {
|
class RegisterGroup<string n, list<Register> aliases> : Register<n> {
|
||||||
Register Reg = reg;
|
let Aliases = aliases;
|
||||||
list<Register> Aliases = aliases;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// RegisterClass - Now that all of the registers are defined, and aliases
|
// RegisterClass - Now that all of the registers are defined, and aliases
|
||||||
|
@ -17,55 +17,45 @@
|
|||||||
// Register definitions...
|
// Register definitions...
|
||||||
//
|
//
|
||||||
let Namespace = "X86" in {
|
let Namespace = "X86" in {
|
||||||
|
|
||||||
|
// In the register alias definitions below, we define which registers alias
|
||||||
|
// which others. We only specify which registers the small registers alias,
|
||||||
|
// because the register file generator is smart enough to figure out that
|
||||||
|
// AL aliases AX if we tell it that AX aliased AL (for example).
|
||||||
|
|
||||||
// 32-bit registers
|
// 32-bit registers
|
||||||
def EAX : Register; def ECX : Register;
|
def EAX : Register<"EAX">; def ECX : Register<"ECX">;
|
||||||
def EDX : Register; def EBX : Register;
|
def EDX : Register<"EDX">; def EBX : Register<"EBX">;
|
||||||
def ESP : Register; def EBP : Register;
|
def ESP : Register<"ESP">; def EBP : Register<"EBP">;
|
||||||
def ESI : Register; def EDI : Register;
|
def ESI : Register<"ESI">; def EDI : Register<"EDI">;
|
||||||
|
|
||||||
// 16-bit registers
|
// 16-bit registers
|
||||||
def AX : Register; def CX : Register;
|
def AX : RegisterGroup<"AX", [EAX]>; def CX : RegisterGroup<"CX", [ECX]>;
|
||||||
def DX : Register; def BX : Register;
|
def DX : RegisterGroup<"DX", [EDX]>; def BX : RegisterGroup<"BX", [EBX]>;
|
||||||
def SP : Register; def BP : Register;
|
def SP : RegisterGroup<"SP", [ESP]>; def BP : RegisterGroup<"BP", [EBP]>;
|
||||||
def SI : Register; def DI : Register;
|
def SI : RegisterGroup<"SI", [ESI]>; def DI : RegisterGroup<"DI", [EDI]>;
|
||||||
|
|
||||||
// 8-bit registers
|
// 8-bit registers
|
||||||
def AL : Register; def CL : Register;
|
def AL : RegisterGroup<"AL", [AX, EAX]>; def CL : RegisterGroup<"CL", [CX, ECX]>;
|
||||||
def DL : Register; def BL : Register;
|
def DL : RegisterGroup<"DL", [DX, EDX]>; def BL : RegisterGroup<"BL", [BX, EBX]>;
|
||||||
def AH : Register; def CH : Register;
|
def AH : RegisterGroup<"AH", [AX, EAX]>; def CH : RegisterGroup<"CH", [CX, ECX]>;
|
||||||
def DH : Register; def BH : Register;
|
def DH : RegisterGroup<"DH", [DX, EDX]>; def BH : RegisterGroup<"BH", [BX, EBX]>;
|
||||||
|
|
||||||
// Pseudo Floating Point registers
|
// Pseudo Floating Point registers
|
||||||
def FP0 : Register; def FP1 : Register;
|
def FP0 : Register<"FP0">; def FP1 : Register<"FP1">;
|
||||||
def FP2 : Register; def FP3 : Register;
|
def FP2 : Register<"FP2">; def FP3 : Register<"FP3">;
|
||||||
def FP4 : Register; def FP5 : Register;
|
def FP4 : Register<"FP4">; def FP5 : Register<"FP5">;
|
||||||
def FP6 : Register;
|
def FP6 : Register<"FP6">;
|
||||||
|
|
||||||
// Floating point stack registers
|
// Floating point stack registers
|
||||||
def ST0 : NamedReg<"ST(0)">; def ST1 : NamedReg<"ST(1)">;
|
def ST0 : Register<"ST(0)">; def ST1 : Register<"ST(1)">;
|
||||||
def ST2 : NamedReg<"ST(2)">; def ST3 : NamedReg<"ST(3)">;
|
def ST2 : Register<"ST(2)">; def ST3 : Register<"ST(3)">;
|
||||||
def ST4 : NamedReg<"ST(4)">; def ST5 : NamedReg<"ST(5)">;
|
def ST4 : Register<"ST(4)">; def ST5 : Register<"ST(5)">;
|
||||||
def ST6 : NamedReg<"ST(6)">; def ST7 : NamedReg<"ST(7)">;
|
def ST6 : Register<"ST(6)">; def ST7 : Register<"ST(7)">;
|
||||||
|
|
||||||
// Flags, Segment registers, etc...
|
// Flags, Segment registers, etc...
|
||||||
}
|
}
|
||||||
|
|
||||||
//===----------------------------------------------------------------------===//
|
|
||||||
// Register alias definitions... define which registers alias which others. We
|
|
||||||
// only specify which registers the small registers alias, because the register
|
|
||||||
// file generator is smart enough to figure out that AL aliases AX if we tell it
|
|
||||||
// that AX aliases AL (for example).
|
|
||||||
//
|
|
||||||
def : RegisterAliases<AL, [AX, EAX]>; def : RegisterAliases<BL, [BX, EBX]>;
|
|
||||||
def : RegisterAliases<CL, [CX, ECX]>; def : RegisterAliases<DL, [DX, EDX]>;
|
|
||||||
def : RegisterAliases<AH, [AX, EAX]>; def : RegisterAliases<BH, [BX, EBX]>;
|
|
||||||
def : RegisterAliases<CH, [CX, ECX]>; def : RegisterAliases<DH, [DX, EDX]>;
|
|
||||||
|
|
||||||
def : RegisterAliases<AX, [EAX]>; def : RegisterAliases<BX, [EBX]>;
|
|
||||||
def : RegisterAliases<CX, [ECX]>; def : RegisterAliases<DX, [EDX]>;
|
|
||||||
def : RegisterAliases<SI, [ESI]>; def : RegisterAliases<DI, [EDI]>;
|
|
||||||
def : RegisterAliases<SP, [ESP]>; def : RegisterAliases<BP, [EBP]>;
|
|
||||||
|
|
||||||
//===----------------------------------------------------------------------===//
|
//===----------------------------------------------------------------------===//
|
||||||
// Register Class Definitions... now that we have all of the pieces, define the
|
// Register Class Definitions... now that we have all of the pieces, define the
|
||||||
// top-level register classes. The order specified in the register list is
|
// top-level register classes. The order specified in the register list is
|
||||||
|
@ -139,15 +139,12 @@ void RegisterInfoEmitter::run(std::ostream &OS) {
|
|||||||
OS << " };\n";
|
OS << " };\n";
|
||||||
|
|
||||||
// Emit register class aliases...
|
// Emit register class aliases...
|
||||||
std::vector<Record*> RegisterAliasesRecs =
|
|
||||||
Records.getAllDerivedDefinitions("RegisterAliases");
|
|
||||||
std::map<Record*, std::set<Record*> > RegisterAliases;
|
std::map<Record*, std::set<Record*> > RegisterAliases;
|
||||||
|
const std::vector<CodeGenRegister> &Regs = Target.getRegisters();
|
||||||
|
|
||||||
for (unsigned i = 0, e = RegisterAliasesRecs.size(); i != e; ++i) {
|
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
|
||||||
Record *AS = RegisterAliasesRecs[i];
|
Record *R = Regs[i].TheDef;
|
||||||
Record *R = AS->getValueAsDef("Reg");
|
ListInit *LI = Regs[i].TheDef->getValueAsListInit("Aliases");
|
||||||
ListInit *LI = AS->getValueAsListInit("Aliases");
|
|
||||||
|
|
||||||
// Add information that R aliases all of the elements in the list... and
|
// Add information that R aliases all of the elements in the list... and
|
||||||
// that everything in the list aliases R.
|
// that everything in the list aliases R.
|
||||||
for (unsigned j = 0, e = LI->getSize(); j != e; ++j) {
|
for (unsigned j = 0, e = LI->getSize(); j != e; ++j) {
|
||||||
|
Loading…
Reference in New Issue
Block a user