Revamp the Register class, and allow the use of the RegisterGroup class to

specify aliases directly in register definitions.

Patch contributed by Jason Eckhardt!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16330 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-09-14 04:17:02 +00:00
parent 5148b63329
commit b228657acc
6 changed files with 158 additions and 129 deletions

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@ -10,64 +10,84 @@
// //
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
class PPCReg : Register { class PPCReg<string n> : Register<n> {
let Namespace = "PPC"; let Namespace = "PPC";
} }
// We identify all our registers with a 5-bit ID, for consistency's sake. // We identify all our registers with a 5-bit ID, for consistency's sake.
// GPR - One of the 32 32-bit general-purpose registers // GPR - One of the 32 32-bit general-purpose registers
class GPR<bits<5> num> : PPCReg { class GPR<bits<5> num, string n> : PPCReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// SPR - One of the 32-bit special-purpose registers // SPR - One of the 32-bit special-purpose registers
class SPR<bits<5> num> : PPCReg { class SPR<bits<5> num, string n> : PPCReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// FPR - One of the 32 64-bit floating-point registers // FPR - One of the 32 64-bit floating-point registers
class FPR<bits<5> num> : PPCReg { class FPR<bits<5> num, string n> : PPCReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// CR - One of the 8 4-bit condition registers // CR - One of the 8 4-bit condition registers
class CR<bits<5> num> : PPCReg { class CR<bits<5> num, string n> : PPCReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// General-purpose registers // General-purpose registers
def R0 : GPR< 0>; def R1 : GPR< 1>; def R2 : GPR< 2>; def R3 : GPR< 3>; def R0 : GPR< 0, "R0">; def R1 : GPR< 1, "R1">;
def R4 : GPR< 4>; def R5 : GPR< 5>; def R6 : GPR< 6>; def R7 : GPR< 7>; def R2 : GPR< 2, "R2">; def R3 : GPR< 3, "R3">;
def R8 : GPR< 8>; def R9 : GPR< 9>; def R10 : GPR<10>; def R11 : GPR<11>; def R4 : GPR< 4, "R4">; def R5 : GPR< 5, "R5">;
def R12 : GPR<12>; def R13 : GPR<13>; def R14 : GPR<14>; def R15 : GPR<15>; def R6 : GPR< 6, "R6">; def R7 : GPR< 7, "R7">;
def R16 : GPR<16>; def R17 : GPR<17>; def R18 : GPR<18>; def R19 : GPR<19>; def R8 : GPR< 8, "R8">; def R9 : GPR< 9, "R9">;
def R20 : GPR<20>; def R21 : GPR<21>; def R22 : GPR<22>; def R23 : GPR<23>; def R10 : GPR<10, "R10">; def R11 : GPR<11, "R11">;
def R24 : GPR<24>; def R25 : GPR<25>; def R26 : GPR<26>; def R27 : GPR<27>; def R12 : GPR<12, "R12">; def R13 : GPR<13, "R13">;
def R28 : GPR<28>; def R29 : GPR<29>; def R30 : GPR<30>; def R31 : GPR<31>; def R14 : GPR<14, "R14">; def R15 : GPR<15, "R15">;
def R16 : GPR<16, "R16">; def R17 : GPR<17, "R17">;
def R18 : GPR<18, "R18">; def R19 : GPR<19, "R19">;
def R20 : GPR<20, "R20">; def R21 : GPR<21, "R21">;
def R22 : GPR<22, "R22">; def R23 : GPR<23, "R23">;
def R24 : GPR<24, "R24">; def R25 : GPR<25, "R25">;
def R26 : GPR<26, "R26">; def R27 : GPR<27, "R27">;
def R28 : GPR<28, "R28">; def R29 : GPR<29, "R29">;
def R30 : GPR<30, "R30">; def R31 : GPR<31, "R31">;
// Floating-point registers // Floating-point registers
def F0 : FPR< 0>; def F1 : FPR< 1>; def F2 : FPR< 2>; def F3 : FPR< 3>; def F0 : FPR< 0, "F0">; def F1 : FPR< 1, "F1">;
def F4 : FPR< 4>; def F5 : FPR< 5>; def F6 : FPR< 6>; def F7 : FPR< 7>; def F2 : FPR< 2, "F2">; def F3 : FPR< 3, "F3">;
def F8 : FPR< 8>; def F9 : FPR< 9>; def F10 : FPR<10>; def F11 : FPR<11>; def F4 : FPR< 4, "F4">; def F5 : FPR< 5, "F5">;
def F12 : FPR<12>; def F13 : FPR<13>; def F14 : FPR<14>; def F15 : FPR<15>; def F6 : FPR< 6, "F6">; def F7 : FPR< 7, "F7">;
def F16 : FPR<16>; def F17 : FPR<17>; def F18 : FPR<18>; def F19 : FPR<19>; def F8 : FPR< 8, "F8">; def F9 : FPR< 9, "F9">;
def F20 : FPR<20>; def F21 : FPR<21>; def F22 : FPR<22>; def F23 : FPR<23>; def F10 : FPR<10, "F10">; def F11 : FPR<11, "F11">;
def F24 : FPR<24>; def F25 : FPR<25>; def F26 : FPR<26>; def F27 : FPR<27>; def F12 : FPR<12, "F12">; def F13 : FPR<13, "F13">;
def F28 : FPR<28>; def F29 : FPR<29>; def F30 : FPR<30>; def F31 : FPR<31>; def F14 : FPR<14, "F14">; def F15 : FPR<15, "F15">;
def F16 : FPR<16, "F16">; def F17 : FPR<17, "F17">;
def F18 : FPR<18, "F18">; def F19 : FPR<19, "F19">;
def F20 : FPR<20, "F20">; def F21 : FPR<21, "F21">;
def F22 : FPR<22, "F22">; def F23 : FPR<23, "F23">;
def F24 : FPR<24, "F24">; def F25 : FPR<25, "F25">;
def F26 : FPR<26, "F26">; def F27 : FPR<27, "F27">;
def F28 : FPR<28, "F28">; def F29 : FPR<29, "F29">;
def F30 : FPR<30, "F30">; def F31 : FPR<31, "F31">;
// Condition registers // Condition registers
def CR0 : CR<0>; def CR1 : CR<1>; def CR2 : CR<2>; def CR3 : CR<3>; def CR0 : CR<0, "CR0">; def CR1 : CR<1, "CR1">;
def CR4 : CR<4>; def CR5 : CR<5>; def CR6 : CR<6>; def CR7 : CR<7>; def CR2 : CR<2, "CR2">; def CR3 : CR<3, "CR3">;
def CR4 : CR<4, "CR4">; def CR5 : CR<5, "CR5">;
def CR6 : CR<6, "CR6">; def CR7 : CR<7, "CR7">;
// Floating-point status and control register // Floating-point status and control register
def FPSCR : SPR<0>; def FPSCR : SPR<0, "FPSCR">;
// fiXed-point Exception Register? :-) // fiXed-point Exception Register? :-)
def XER : SPR<1>; def XER : SPR<1, "XER">;
// Link register // Link register
def LR : SPR<2>; def LR : SPR<2, "LR">;
// Count register // Count register
def CTR : SPR<3>; def CTR : SPR<3, "CTR">;
// These are the "time base" registers which are read-only in user mode. // These are the "time base" registers which are read-only in user mode.
def TBL : SPR<4>; def TBL : SPR<4, "TBL">;
def TBU : SPR<5>; def TBU : SPR<5, "TBU">;

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@ -11,7 +11,7 @@
// //
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
class SkelReg : Register { class SkelReg<string n> : Register<n> {
let Namespace = "Skeleton"; let Namespace = "Skeleton";
} }
@ -20,60 +20,79 @@ class SkelReg : Register {
// GPR - One of the 32 32-bit general-purpose registers // GPR - One of the 32 32-bit general-purpose registers
class GPR<bits<5> num> : SkelReg { class GPR<bits<5> num, string n> : SkelReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// SPR - One of the 32-bit special-purpose registers // SPR - One of the 32-bit special-purpose registers
class SPR<bits<5> num> : SkelReg { class SPR<bits<5> num, string n> : SkelReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// FPR - One of the 32 64-bit floating-point registers // FPR - One of the 32 64-bit floating-point registers
class FPR<bits<5> num> : SkelReg { class FPR<bits<5> num, string n> : SkelReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// CR - One of the 8 4-bit condition registers // CR - One of the 8 4-bit condition registers
class CR<bits<5> num> : SkelReg { class CR<bits<5> num, string n> : SkelReg<n> {
field bits<5> Num = num; field bits<5> Num = num;
} }
// General-purpose registers // General-purpose registers
def R0 : GPR< 0>; def R1 : GPR< 1>; def R2 : GPR< 2>; def R3 : GPR< 3>; def R0 : GPR< 0, "R0">; def R1 : GPR< 1, "R1">;
def R4 : GPR< 4>; def R5 : GPR< 5>; def R6 : GPR< 6>; def R7 : GPR< 7>; def R2 : GPR< 2, "R2">; def R3 : GPR< 3, "R3">;
def R8 : GPR< 8>; def R9 : GPR< 9>; def R10 : GPR<10>; def R11 : GPR<11>; def R4 : GPR< 4, "R4">; def R5 : GPR< 5, "R5">;
def R12 : GPR<12>; def R13 : GPR<13>; def R14 : GPR<14>; def R15 : GPR<15>; def R6 : GPR< 6, "R6">; def R7 : GPR< 7, "R7">;
def R16 : GPR<16>; def R17 : GPR<17>; def R18 : GPR<18>; def R19 : GPR<19>; def R8 : GPR< 8, "R8">; def R9 : GPR< 9, "R9">;
def R20 : GPR<20>; def R21 : GPR<21>; def R22 : GPR<22>; def R23 : GPR<23>; def R10 : GPR<10, "R10">; def R11 : GPR<11, "R11">;
def R24 : GPR<24>; def R25 : GPR<25>; def R26 : GPR<26>; def R27 : GPR<27>; def R12 : GPR<12, "R12">; def R13 : GPR<13, "R13">;
def R28 : GPR<28>; def R29 : GPR<29>; def R30 : GPR<30>; def R31 : GPR<31>; def R14 : GPR<14, "R14">; def R15 : GPR<15, "R15">;
def R16 : GPR<16, "R16">; def R17 : GPR<17, "R17">;
def R18 : GPR<18, "R18">; def R19 : GPR<19, "R19">;
def R20 : GPR<20, "R20">; def R21 : GPR<21, "R21">;
def R22 : GPR<22, "R22">; def R23 : GPR<23, "R23">;
def R24 : GPR<24, "R24">; def R25 : GPR<25, "R25">;
def R26 : GPR<26, "R26">; def R27 : GPR<27, "R27">;
def R28 : GPR<28, "R28">; def R29 : GPR<29, "R29">;
def R30 : GPR<30, "R30">; def R31 : GPR<31, "R31">;
// Floating-point registers // Floating-point registers
def F0 : FPR< 0>; def F1 : FPR< 1>; def F2 : FPR< 2>; def F3 : FPR< 3>; def F0 : FPR< 0, "F0">; def F1 : FPR< 1, "F1">;
def F4 : FPR< 4>; def F5 : FPR< 5>; def F6 : FPR< 6>; def F7 : FPR< 7>; def F2 : FPR< 2, "F2">; def F3 : FPR< 3, "F3">;
def F8 : FPR< 8>; def F9 : FPR< 9>; def F10 : FPR<10>; def F11 : FPR<11>; def F4 : FPR< 4, "F4">; def F5 : FPR< 5, "F5">;
def F12 : FPR<12>; def F13 : FPR<13>; def F14 : FPR<14>; def F15 : FPR<15>; def F6 : FPR< 6, "F6">; def F7 : FPR< 7, "F7">;
def F16 : FPR<16>; def F17 : FPR<17>; def F18 : FPR<18>; def F19 : FPR<19>; def F8 : FPR< 8, "F8">; def F9 : FPR< 9, "F9">;
def F20 : FPR<20>; def F21 : FPR<21>; def F22 : FPR<22>; def F23 : FPR<23>; def F10 : FPR<10, "F10">; def F11 : FPR<11, "F11">;
def F24 : FPR<24>; def F25 : FPR<25>; def F26 : FPR<26>; def F27 : FPR<27>; def F12 : FPR<12, "F12">; def F13 : FPR<13, "F13">;
def F28 : FPR<28>; def F29 : FPR<29>; def F30 : FPR<30>; def F31 : FPR<31>; def F14 : FPR<14, "F14">; def F15 : FPR<15, "F15">;
def F16 : FPR<16, "F16">; def F17 : FPR<17, "F17">;
def F18 : FPR<18, "F18">; def F19 : FPR<19, "F19">;
def F20 : FPR<20, "F20">; def F21 : FPR<21, "F21">;
def F22 : FPR<22, "F22">; def F23 : FPR<23, "F23">;
def F24 : FPR<24, "F24">; def F25 : FPR<25, "F25">;
def F26 : FPR<26, "F26">; def F27 : FPR<27, "F27">;
def F28 : FPR<28, "F28">; def F29 : FPR<29, "F29">;
def F30 : FPR<30, "F30">; def F31 : FPR<31, "F31">;
// Condition registers // Condition registers
def CR0 : CR<0>; def CR1 : CR<1>; def CR2 : CR<2>; def CR3 : CR<3>; def CR0 : CR<0, "CR0">; def CR1 : CR<1, "CR1">;
def CR4 : CR<4>; def CR5 : CR<5>; def CR6 : CR<6>; def CR7 : CR<7>; def CR2 : CR<2, "CR2">; def CR3 : CR<3, "CR3">;
def CR4 : CR<4, "CR4">; def CR5 : CR<5, "CR5">;
def CR6 : CR<6, "CR6">; def CR7 : CR<7, "CR7">;
// Floating-point status and control register // Floating-point status and control register
def FPSCR : SPR<0>; def FPSCR : SPR<0, "FPSCR">;
// fiXed-point Exception Register? :-) // fiXed-point Exception Register? :-)
def XER : SPR<1>; def XER : SPR<1, "XER">;
// Link register // Link register
def LR : SPR<2>; def LR : SPR<2, "LR">;
// Count register // Count register
def CTR : SPR<3>; def CTR : SPR<3, "CTR">;
// These are the "time base" registers which are read-only in user mode. // These are the "time base" registers which are read-only in user mode.
def TBL : SPR<4>; def TBL : SPR<4, "TBL">;
def TBU : SPR<5>; def TBU : SPR<5, "TBU">;
/// Register classes: one for floats and another for non-floats. /// Register classes: one for floats and another for non-floats.
/// ///

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@ -12,19 +12,27 @@
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
// Ri - One of the 32 64 bit integer registers // Ri - One of the 32 64 bit integer registers
class Ri<bits<5> num> : Register { class Ri<bits<5> num, string n> : Register<n> {
field bits<5> Num = num; // Numbers are identified with a 5 bit ID field bits<5> Num = num; // Numbers are identified with a 5 bit ID
} }
let Namespace = "SparcV9" in { let Namespace = "SparcV9" in {
def G0 : Ri< 0>; def G1 : Ri< 1>; def G2 : Ri< 2>; def G3 : Ri< 3>; def G0 : Ri< 0, "G0">; def G1 : Ri< 1, "G1">;
def G4 : Ri< 4>; def G5 : Ri< 5>; def G6 : Ri< 6>; def G7 : Ri< 7>; def G2 : Ri< 2, "G2">; def G3 : Ri< 3, "G3">;
def O0 : Ri< 8>; def O1 : Ri< 9>; def O2 : Ri<10>; def O3 : Ri<11>; def G4 : Ri< 4, "G4">; def G5 : Ri< 5, "G5">;
def O4 : Ri<12>; def O5 : Ri<13>; def O6 : Ri<14>; def O7 : Ri<15>; def G6 : Ri< 6, "G6">; def G7 : Ri< 7, "G7">;
def L0 : Ri<16>; def L1 : Ri<17>; def L2 : Ri<18>; def L3 : Ri<19>; def O0 : Ri< 8, "O0">; def O1 : Ri< 9, "O1">;
def L4 : Ri<20>; def L5 : Ri<21>; def L6 : Ri<22>; def L7 : Ri<23>; def O2 : Ri<10, "O2">; def O3 : Ri<11, "O3">;
def I0 : Ri<24>; def I1 : Ri<25>; def I2 : Ri<26>; def I3 : Ri<27>; def O4 : Ri<12, "O4">; def O5 : Ri<13, "O5">;
def I4 : Ri<28>; def I5 : Ri<29>; def I6 : Ri<30>; def I7 : Ri<31>; def O6 : Ri<14, "O6">; def O7 : Ri<15, "O7">;
def L0 : Ri<16, "L0">; def L1 : Ri<17, "L1">;
def L2 : Ri<18, "L2">; def L3 : Ri<19, "L3">;
def L4 : Ri<20, "L4">; def L5 : Ri<21, "L5">;
def L6 : Ri<22, "L6">; def L7 : Ri<23, "L7">;
def I0 : Ri<24, "I0">; def I1 : Ri<25, "I1">;
def I2 : Ri<26, "I2">; def I3 : Ri<27, "I3">;
def I4 : Ri<28, "I4">; def I5 : Ri<29, "I5">;
def I6 : Ri<30, "I6">; def I7 : Ri<31, "I7">;
// Floating-point registers? // Floating-point registers?
// ... // ...
} }

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@ -43,12 +43,11 @@ def isVoid : ValueType<0 , 11>; // Produces no value
// description classes in llvm/Target/MRegisterInfo.h // description classes in llvm/Target/MRegisterInfo.h
// Register - You should define one instance of this class for each register in // Register - You should define one instance of this class for each register
// the target machine. // in the target machine. String n will become the "name" of the register.
// class RegisterBase<string n> {
class Register {
string Namespace = ""; string Namespace = "";
string Name = ""; string Name = n;
// SpillSize - If this value is set to a non-zero value, it is the size in // SpillSize - If this value is set to a non-zero value, it is the size in
// bits of the spill slot required to hold this register. If this value is // bits of the spill slot required to hold this register. If this value is
@ -62,21 +61,17 @@ class Register {
int SpillAlignment = 0; int SpillAlignment = 0;
} }
// NamedReg - If the name for the 'def' of the register should not become the class Register<string n> : RegisterBase<n> {
// "name" of the register, you can use this to specify a custom name instead. list<RegisterBase> Aliases = [];
//
class NamedReg<string n> : Register {
let Name = n;
} }
// RegisterAliases - You should define instances of this class to indicate which // RegisterGroup - This can be used to define instances of Register which
// registers in the register file are aliased together. This allows the code // need to specify aliases.
// generator to be careful not to put two values with overlapping live ranges // List "aliases" specifies which registers are aliased to this one. This
// into registers which alias. // allows the code generator to be careful not to put two values with
// // overlapping live ranges into registers which alias.
class RegisterAliases<Register reg, list<Register> aliases> { class RegisterGroup<string n, list<Register> aliases> : Register<n> {
Register Reg = reg; let Aliases = aliases;
list<Register> Aliases = aliases;
} }
// RegisterClass - Now that all of the registers are defined, and aliases // RegisterClass - Now that all of the registers are defined, and aliases

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@ -17,55 +17,45 @@
// Register definitions... // Register definitions...
// //
let Namespace = "X86" in { let Namespace = "X86" in {
// In the register alias definitions below, we define which registers alias
// which others. We only specify which registers the small registers alias,
// because the register file generator is smart enough to figure out that
// AL aliases AX if we tell it that AX aliased AL (for example).
// 32-bit registers // 32-bit registers
def EAX : Register; def ECX : Register; def EAX : Register<"EAX">; def ECX : Register<"ECX">;
def EDX : Register; def EBX : Register; def EDX : Register<"EDX">; def EBX : Register<"EBX">;
def ESP : Register; def EBP : Register; def ESP : Register<"ESP">; def EBP : Register<"EBP">;
def ESI : Register; def EDI : Register; def ESI : Register<"ESI">; def EDI : Register<"EDI">;
// 16-bit registers // 16-bit registers
def AX : Register; def CX : Register; def AX : RegisterGroup<"AX", [EAX]>; def CX : RegisterGroup<"CX", [ECX]>;
def DX : Register; def BX : Register; def DX : RegisterGroup<"DX", [EDX]>; def BX : RegisterGroup<"BX", [EBX]>;
def SP : Register; def BP : Register; def SP : RegisterGroup<"SP", [ESP]>; def BP : RegisterGroup<"BP", [EBP]>;
def SI : Register; def DI : Register; def SI : RegisterGroup<"SI", [ESI]>; def DI : RegisterGroup<"DI", [EDI]>;
// 8-bit registers // 8-bit registers
def AL : Register; def CL : Register; def AL : RegisterGroup<"AL", [AX, EAX]>; def CL : RegisterGroup<"CL", [CX, ECX]>;
def DL : Register; def BL : Register; def DL : RegisterGroup<"DL", [DX, EDX]>; def BL : RegisterGroup<"BL", [BX, EBX]>;
def AH : Register; def CH : Register; def AH : RegisterGroup<"AH", [AX, EAX]>; def CH : RegisterGroup<"CH", [CX, ECX]>;
def DH : Register; def BH : Register; def DH : RegisterGroup<"DH", [DX, EDX]>; def BH : RegisterGroup<"BH", [BX, EBX]>;
// Pseudo Floating Point registers // Pseudo Floating Point registers
def FP0 : Register; def FP1 : Register; def FP0 : Register<"FP0">; def FP1 : Register<"FP1">;
def FP2 : Register; def FP3 : Register; def FP2 : Register<"FP2">; def FP3 : Register<"FP3">;
def FP4 : Register; def FP5 : Register; def FP4 : Register<"FP4">; def FP5 : Register<"FP5">;
def FP6 : Register; def FP6 : Register<"FP6">;
// Floating point stack registers // Floating point stack registers
def ST0 : NamedReg<"ST(0)">; def ST1 : NamedReg<"ST(1)">; def ST0 : Register<"ST(0)">; def ST1 : Register<"ST(1)">;
def ST2 : NamedReg<"ST(2)">; def ST3 : NamedReg<"ST(3)">; def ST2 : Register<"ST(2)">; def ST3 : Register<"ST(3)">;
def ST4 : NamedReg<"ST(4)">; def ST5 : NamedReg<"ST(5)">; def ST4 : Register<"ST(4)">; def ST5 : Register<"ST(5)">;
def ST6 : NamedReg<"ST(6)">; def ST7 : NamedReg<"ST(7)">; def ST6 : Register<"ST(6)">; def ST7 : Register<"ST(7)">;
// Flags, Segment registers, etc... // Flags, Segment registers, etc...
} }
//===----------------------------------------------------------------------===//
// Register alias definitions... define which registers alias which others. We
// only specify which registers the small registers alias, because the register
// file generator is smart enough to figure out that AL aliases AX if we tell it
// that AX aliases AL (for example).
//
def : RegisterAliases<AL, [AX, EAX]>; def : RegisterAliases<BL, [BX, EBX]>;
def : RegisterAliases<CL, [CX, ECX]>; def : RegisterAliases<DL, [DX, EDX]>;
def : RegisterAliases<AH, [AX, EAX]>; def : RegisterAliases<BH, [BX, EBX]>;
def : RegisterAliases<CH, [CX, ECX]>; def : RegisterAliases<DH, [DX, EDX]>;
def : RegisterAliases<AX, [EAX]>; def : RegisterAliases<BX, [EBX]>;
def : RegisterAliases<CX, [ECX]>; def : RegisterAliases<DX, [EDX]>;
def : RegisterAliases<SI, [ESI]>; def : RegisterAliases<DI, [EDI]>;
def : RegisterAliases<SP, [ESP]>; def : RegisterAliases<BP, [EBP]>;
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
// Register Class Definitions... now that we have all of the pieces, define the // Register Class Definitions... now that we have all of the pieces, define the
// top-level register classes. The order specified in the register list is // top-level register classes. The order specified in the register list is

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@ -139,15 +139,12 @@ void RegisterInfoEmitter::run(std::ostream &OS) {
OS << " };\n"; OS << " };\n";
// Emit register class aliases... // Emit register class aliases...
std::vector<Record*> RegisterAliasesRecs =
Records.getAllDerivedDefinitions("RegisterAliases");
std::map<Record*, std::set<Record*> > RegisterAliases; std::map<Record*, std::set<Record*> > RegisterAliases;
const std::vector<CodeGenRegister> &Regs = Target.getRegisters();
for (unsigned i = 0, e = RegisterAliasesRecs.size(); i != e; ++i) { for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
Record *AS = RegisterAliasesRecs[i]; Record *R = Regs[i].TheDef;
Record *R = AS->getValueAsDef("Reg"); ListInit *LI = Regs[i].TheDef->getValueAsListInit("Aliases");
ListInit *LI = AS->getValueAsListInit("Aliases");
// Add information that R aliases all of the elements in the list... and // Add information that R aliases all of the elements in the list... and
// that everything in the list aliases R. // that everything in the list aliases R.
for (unsigned j = 0, e = LI->getSize(); j != e; ++j) { for (unsigned j = 0, e = LI->getSize(); j != e; ++j) {