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Implement the stack protector stack accesses via intrinsics:
- stackprotector_prologue creates a stack object and stores the guard there. - stackprotector_epilogue reads the stack guard from the stack position created by stackprotector_prologue. - The PrologEpilogInserter was changed to make sure that the stack guard is first on the stack frame. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58791 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -150,6 +150,12 @@ class MachineFrameInfo {
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/// only valid during and after prolog/epilog code insertion.
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bool HasCalls;
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/// HasStackProtector - Set to true if this function has stack protectors.
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bool HasStackProtector;
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/// StackProtectorIdx - The frame index for the stack protector.
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int StackProtectorIdx;
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/// MaxCallFrameSize - This contains the size of the largest call frame if the
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/// target uses frame setup/destroy pseudo instructions (as defined in the
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/// TargetFrameInfo class). This information is important for frame pointer
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@ -180,6 +186,8 @@ public:
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HasVarSizedObjects = false;
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FrameAddressTaken = false;
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HasCalls = false;
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HasStackProtector = false;
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StackProtectorIdx = -1;
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MaxCallFrameSize = 0;
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MMI = 0;
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}
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@ -195,6 +203,17 @@ public:
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///
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bool hasVarSizedObjects() const { return HasVarSizedObjects; }
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/// hasStackProtector - Return true if the function has a stack protector.
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///
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bool hasStackProtector() const { return HasStackProtector; }
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void setStackProtector(bool T) { HasStackProtector = T; }
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/// getStackProtectorIndex/setStackProtectorIndex - Return the index for the
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/// stack protector object.
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///
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int getStackProtectorIndex() const { return StackProtectorIdx; }
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void setStackProtectorIndex(int I) { StackProtectorIdx = I; }
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/// isFrameAddressTaken - This method may be called any time after instruction
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/// selection is complete to determine if there is a call to
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/// @llvm.frameaddress in this function.
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@ -165,6 +165,7 @@ def int_stacksave : Intrinsic<[llvm_ptr_ty]>,
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GCCBuiltin<"__builtin_stack_save">;
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def int_stackrestore : Intrinsic<[llvm_void_ty, llvm_ptr_ty]>,
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GCCBuiltin<"__builtin_stack_restore">;
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// IntrWriteArgMem is more pessimistic than strictly necessary for prefetch,
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// however it does conveniently prevent the prefetch from being reordered
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// with respect to nearby accesses to the same memory.
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@ -175,6 +176,10 @@ def int_pcmarker : Intrinsic<[llvm_void_ty, llvm_i32_ty]>;
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def int_readcyclecounter : Intrinsic<[llvm_i64_ty]>;
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// Stack protector intrinsics.
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def int_stackprotector_prologue : Intrinsic<[llvm_void_ty, llvm_ptr_ty]>;
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def int_stackprotector_epilogue : Intrinsic<[llvm_ptr_ty]>;
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//===------------------- Standard C Library Intrinsics --------------------===//
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//
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@ -406,6 +406,33 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
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}
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}
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// Make sure that the stack protector comes before the local variables on the
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// stack.
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if (FFI->hasStackProtector()) {
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int FI = FFI->getStackProtectorIndex();
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// If stack grows down, we need to add size of find the lowest
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// address of the object.
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if (StackGrowsDown)
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Offset += FFI->getObjectSize(FI);
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unsigned Align = FFI->getObjectAlignment(FI);
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// If the alignment of this object is greater than that of the stack, then
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// increase the stack alignment to match.
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MaxAlign = std::max(MaxAlign, Align);
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// Adjust to alignment boundary.
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Offset = (Offset + Align - 1) / Align * Align;
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if (StackGrowsDown) {
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FFI->setObjectOffset(FI, -Offset); // Set the computed offset
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} else {
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FFI->setObjectOffset(FI, Offset);
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Offset += FFI->getObjectSize(FI);
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}
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}
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// Then assign frame offsets to stack objects that are not used to spill
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// callee saved registers.
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for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
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@ -25,6 +25,7 @@
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Module.h"
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#include "llvm/CodeGen/FastISel.h"
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#include "llvm/CodeGen/GCStrategy.h"
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#include "llvm/CodeGen/GCMetadata.h"
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@ -34,6 +35,7 @@
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetData.h"
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@ -3793,6 +3795,47 @@ SelectionDAGLowering::visitIntrinsicCall(CallInst &I, unsigned Intrinsic) {
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DAG.setRoot(DAG.getNode(ISD::STACKRESTORE, MVT::Other, getRoot(), Tmp));
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return 0;
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}
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case Intrinsic::stackprotector_prologue: {
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// Emit code into the DAG to store the stack guard onto the stack.
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MachineFunction &MF = DAG.getMachineFunction();
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MachineFrameInfo *MFI = MF.getFrameInfo();
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MVT PtrTy = TLI.getPointerTy();
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// Retrieve the stack protector guard's value.
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SDValue Src = getValue(I.getOperand(1));
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// Create a slot on the stack for the stack protector. It should go first
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// before local variables are allocated.
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unsigned Align =
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TLI.getTargetData()->getPrefTypeAlignment(PtrTy.getTypeForMVT());
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int FI = MFI->CreateStackObject(PtrTy.getSizeInBits() / 8, Align);
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MFI->setStackProtector(true);
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MFI->setStackProtectorIndex(FI);
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SDValue FIN = DAG.getFrameIndex(FI, PtrTy);
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// Store the stack protector onto the stack.
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SDValue Result = DAG.getStore(getRoot(), Src, FIN,
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PseudoSourceValue::getFixedStack(FI),
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0, true);
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setValue(&I, Result);
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DAG.setRoot(Result);
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return 0;
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}
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case Intrinsic::stackprotector_epilogue: {
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// Emit code into the DAG to retrieve the stack guard off of the stack.
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MachineFunction &MF = DAG.getMachineFunction();
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MachineFrameInfo *MFI = MF.getFrameInfo();
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MVT PtrTy = TLI.getPointerTy();
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// Load the value stored on the stack.
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int FI = MFI->getStackProtectorIndex();
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SDValue FIN = DAG.getFrameIndex(MFI->getStackProtectorIndex(), PtrTy);
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setValue(&I, DAG.getLoad(PtrTy, getRoot(), FIN,
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PseudoSourceValue::getFixedStack(FI), 0, true));
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return 0;
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}
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case Intrinsic::var_annotation:
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// Discard annotate attributes
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return 0;
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@ -20,6 +20,7 @@
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/ADT/APInt.h"
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@ -110,16 +111,15 @@ bool StackProtector::InsertStackProtectors() {
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// onto the stack.
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BasicBlock &Entry = F->getEntryBlock();
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Instruction *InsertPt = &Entry.front();
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const PointerType *GuardTy = PointerType::getUnqual(Type::Int8Ty);
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// The global variable for the stack guard.
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Constant *StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", GuardTy);
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// The place on the stack that the stack protector guard is kept.
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AllocaInst *StackProtFrameSlot =
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new AllocaInst(GuardTy, "StackProt_Frame", InsertPt);
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LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsertPt);
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new StoreInst(LI, StackProtFrameSlot, false, InsertPt);
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CallInst::
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_prologue),
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LI, "", InsertPt);
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// Create the basic block to jump to when the guard check fails.
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BasicBlock *FailBB = CreateFailBB();
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@ -137,7 +137,7 @@ bool StackProtector::InsertStackProtectors() {
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// %1 = load __stack_chk_guard
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// %2 = load <stored stack guard>
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// %3 = cmp i1 %1, %2
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// br i1 %3, label %SPRet, label %CallStackCheckFailBlk
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// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
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//
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// SP_return:
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// ret ...
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@ -161,9 +161,11 @@ bool StackProtector::InsertStackProtectors() {
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F->getBasicBlockList().insert(InsPt, NewBB);
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// Generate the stack protector instructions in the old basic block.
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LoadInst *LI2 = new LoadInst(StackGuardVar, "", false, BB);
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LoadInst *LI1 = new LoadInst(StackProtFrameSlot, "", true, BB);
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ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, LI1, LI2, "", BB);
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LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
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CallInst *CI = CallInst::
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_epilogue),
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"", BB);
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ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, CI, LI1, "", BB);
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BranchInst::Create(NewBB, FailBB, Cmp, BB);
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}
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