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Add PassManager_New.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31521 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -166,6 +166,40 @@ private:
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FunctionPassManager_New *activeFunctionPassManager;
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};
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/// PassManager_New manages ModulePassManagers
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class PassManager_New: public Pass {
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public:
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/// add - Add a pass to the queue of passes to run. This passes ownership of
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/// the Pass to the PassManager. When the PassManager is destroyed, the pass
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/// will be destroyed as well, so there is no need to delete the pass. This
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/// implies that all passes MUST be allocated with 'new'.
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void add(Pass *P);
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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bool run(Module &M);
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private:
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/// Add a pass into a passmanager queue. This is used by schedulePasses
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bool addPass(Pass *p);
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/// Schedule all passes collected in pass queue using add(). Add all the
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/// schedule passes into various manager's queue using addPass().
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void schedulePasses();
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// Collection of pass managers
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std::vector<ModulePassManager_New *> PassManagers;
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// Collection of pass that are not yet scheduled
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std::vector<Pass *> PassVector;
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// Active Pass Manager
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ModulePassManager_New *activeManager;
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};
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} // End llvm namespace
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#endif
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@ -163,3 +163,44 @@ ModulePassManager_New::runOnModule(Module &M) {
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return Changed;
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}
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/// Schedule all passes from the queue by adding them in their
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/// respective manager's queue.
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void
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PassManager_New::schedulePasses() {
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/* TODO */
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}
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/// Add pass P to the queue of passes to run.
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void
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PassManager_New::add(Pass *P) {
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/* TODO */
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}
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// PassManager_New implementation
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/// Add P into active pass manager or use new module pass manager to
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/// manage it.
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bool
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PassManager_New::addPass (Pass *P) {
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if (!activeManager) {
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activeManager = new ModulePassManager_New();
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PassManagers.push_back(activeManager);
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}
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return activeManager->addPass(P);
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}
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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bool
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PassManager_New::run(Module &M) {
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schedulePasses();
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bool Changed = false;
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for (std::vector<ModulePassManager_New *>::iterator itr = PassManagers.begin(),
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e = PassManagers.end(); itr != e; ++itr) {
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ModulePassManager_New *pm = *itr;
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Changed |= pm->runOnModule(M);
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}
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return Changed;
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}
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