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Ignore decode table conflicts in the tMOVgpr2tgpr, tMOVgpr2gpr, and tMOVtgpr2gpr
instructions. They are handled as special moves, but encoded as a normal move. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120779 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1731,6 +1731,13 @@ ARMDEBackend::populateInstruction(const CodeGenInstruction &CGI,
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Name == "tSpill" || Name == "tLDRcp" || Name == "tRestore" ||
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Name == "t2LEApcrelJT" || Name == "t2MOVCCi16")
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return false;
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// tMOVgpr2tgpr, tMOVgpr2gpr, and tMOVtgpr2gpr are used by the code
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// generator for special kinds of moves, but are encoded the same. Safely
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// ignore them here.
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if (Name == "tMOVgpr2tgpr" || Name == "tMOVgpr2gpr" ||
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Name == "tMOVtgpr2gpr")
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return false;
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}
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// Dumps the instruction encoding format.
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