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https://github.com/c64scene-ar/llvm-6502.git
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start sketching out the structure of code for result emission generation.
Nothing real here yet. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96575 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -466,7 +466,8 @@ public:
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/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
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/// processed to produce isel.
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struct PatternToMatch {
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class PatternToMatch {
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public:
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PatternToMatch(ListInit *preds,
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TreePatternNode *src, TreePatternNode *dst,
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const std::vector<Record*> &dstregs,
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@@ -574,7 +575,7 @@ public:
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abort();
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}
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const DAGDefaultOperand &getDefaultOperand(Record *R) {
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const DAGDefaultOperand &getDefaultOperand(Record *R) const {
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assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
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return DefaultOperands.find(R)->second;
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}
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