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[Hexagon] Minor cleanup in HexagonFrameLowering
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235645 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -579,9 +579,6 @@ void HexagonFrameLowering::insertEpilogueInBlock(MachineBasicBlock &MBB) const {
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// Handle EH_RETURN.
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if (RetOpc == Hexagon::EH_RETURN_JMPR) {
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MachineOperand &OffsetReg = RetI->getOperand(0);
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(void)OffsetReg; // Silence compiler warning.
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assert(OffsetReg.isReg() && "Offset should be in register!");
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BuildMI(MBB, InsertPt, DL, HII.get(Hexagon::L2_deallocframe));
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BuildMI(MBB, InsertPt, DL, HII.get(Hexagon::A2_add), SP)
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.addReg(SP)
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@ -1008,9 +1005,8 @@ static void dump_registers(BitVector &Regs, const TargetRegisterInfo &TRI) {
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bool HexagonFrameLowering::assignCalleeSavedSpillSlots(MachineFunction &MF,
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const TargetRegisterInfo *TRI, std::vector<CalleeSavedInfo> &CSI) const {
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const Function &F = *MF.getFunction();
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(void)F; // Silence compiler warning.
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DEBUG(dbgs() << LLVM_FUNCTION_NAME << " on " << F.getName() << '\n');
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DEBUG(dbgs() << LLVM_FUNCTION_NAME << " on "
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<< MF.getFunction().getName() << '\n');
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MachineFrameInfo *MFI = MF.getFrameInfo();
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BitVector SRegs(Hexagon::NUM_TARGET_REGS);
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