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Revamp the ValueMapper interfaces in a couple ways:
1. Take a flags argument instead of a bool. This makes it more clear to the reader what it is used for. 2. Add a flag that says that "remapping a value not in the map is ok". 3. Reimplement MapValue to share a bunch of code and be a lot more efficient. For lookup failures, don't drop null values into the map. 4. Using the new flag a bunch of code can vaporize in LinkModules and LoopUnswitch, kill it. No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123058 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -22,10 +22,29 @@ namespace llvm {
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class Instruction;
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typedef ValueMap<const Value *, TrackingVH<Value> > ValueToValueMapTy;
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/// RemapFlags - These are flags that the value mapping APIs allow.
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enum RemapFlags {
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RF_None = 0,
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/// RF_NoModuleLevelChanges - If this flag is set, the remapper knows that
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/// only local values within a function (such as an instruction or argument)
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/// are mapped, not global values like functions and global metadata.
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RF_NoModuleLevelChanges = 1,
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/// RF_IgnoreMissingEntries - If this flag is set, the remapper ignores
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/// entries that are not in the value map. If it is unset, it aborts if an
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/// operand is asked to be remapped which doesn't exist in the mapping.
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RF_IgnoreMissingEntries = 2
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};
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static inline RemapFlags operator|(RemapFlags LHS, RemapFlags RHS) {
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return RemapFlags(unsigned(LHS)|unsigned(RHS));
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}
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Value *MapValue(const Value *V, ValueToValueMapTy &VM,
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bool ModuleLevelChanges);
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RemapFlags Flags = RF_None);
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void RemapInstruction(Instruction *I, ValueToValueMapTy &VM,
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bool ModuleLevelChanges);
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RemapFlags Flags = RF_None);
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} // End llvm namespace
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#endif
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