Revamp the ValueMapper interfaces in a couple ways:

1. Take a flags argument instead of a bool.  This makes
   it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
   map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
   more efficient.  For lookup failures, don't drop null values
   into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
   and LoopUnswitch, kill it.

No functionality change.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123058 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2011-01-08 08:15:20 +00:00
parent 6ccb365293
commit b5fa5fcecc
7 changed files with 108 additions and 166 deletions

View File

@ -22,10 +22,29 @@ namespace llvm {
class Instruction;
typedef ValueMap<const Value *, TrackingVH<Value> > ValueToValueMapTy;
/// RemapFlags - These are flags that the value mapping APIs allow.
enum RemapFlags {
RF_None = 0,
/// RF_NoModuleLevelChanges - If this flag is set, the remapper knows that
/// only local values within a function (such as an instruction or argument)
/// are mapped, not global values like functions and global metadata.
RF_NoModuleLevelChanges = 1,
/// RF_IgnoreMissingEntries - If this flag is set, the remapper ignores
/// entries that are not in the value map. If it is unset, it aborts if an
/// operand is asked to be remapped which doesn't exist in the mapping.
RF_IgnoreMissingEntries = 2
};
static inline RemapFlags operator|(RemapFlags LHS, RemapFlags RHS) {
return RemapFlags(unsigned(LHS)|unsigned(RHS));
}
Value *MapValue(const Value *V, ValueToValueMapTy &VM,
bool ModuleLevelChanges);
RemapFlags Flags = RF_None);
void RemapInstruction(Instruction *I, ValueToValueMapTy &VM,
bool ModuleLevelChanges);
RemapFlags Flags = RF_None);
} // End llvm namespace
#endif