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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-15 05:24:01 +00:00
Revamp the ValueMapper interfaces in a couple ways:
1. Take a flags argument instead of a bool. This makes it more clear to the reader what it is used for. 2. Add a flag that says that "remapping a value not in the map is ok". 3. Reimplement MapValue to share a bunch of code and be a lot more efficient. For lookup failures, don't drop null values into the map. 4. Using the new flag a bunch of code can vaporize in LinkModules and LoopUnswitch, kill it. No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123058 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -112,8 +112,7 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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const BasicBlock &BB = *BI;
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// Create a new basic block and copy instructions into it!
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BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc,
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CodeInfo);
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BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo);
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VMap[&BB] = CBB; // Add basic block mapping.
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if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
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@ -122,12 +121,12 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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// Loop over all of the instructions in the function, fixing up operand
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// references as we go. This uses VMap to do all the hard work.
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//
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for (Function::iterator BB = cast<BasicBlock>(VMap[OldFunc->begin()]),
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BE = NewFunc->end(); BB != BE; ++BB)
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// Loop over all instructions, fixing each one as we find it...
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for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II)
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RemapInstruction(II, VMap, ModuleLevelChanges);
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RemapInstruction(II, VMap,
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ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
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}
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/// CloneFunction - Return a copy of the specified function, but without
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@ -138,8 +137,7 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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/// updated to include mappings from all of the instructions and basicblocks in
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/// the function from their old to new values.
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///
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Function *llvm::CloneFunction(const Function *F,
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ValueToValueMapTy &VMap,
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Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap,
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bool ModuleLevelChanges,
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ClonedCodeInfo *CodeInfo) {
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std::vector<const Type*> ArgTypes;
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@ -322,7 +320,8 @@ ConstantFoldMappedInstruction(const Instruction *I) {
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SmallVector<Constant*, 8> Ops;
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
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if (Constant *Op = dyn_cast_or_null<Constant>(MapValue(I->getOperand(i),
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VMap, ModuleLevelChanges)))
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VMap,
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ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges)))
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Ops.push_back(Op);
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else
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return 0; // All operands not constant!
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@ -460,7 +459,8 @@ void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
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I->setDebugLoc(DebugLoc());
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}
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}
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RemapInstruction(I, VMap, ModuleLevelChanges);
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RemapInstruction(I, VMap,
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ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
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}
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}
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@ -480,10 +480,10 @@ void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
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PHINode *PN = cast<PHINode>(VMap[OPN]);
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for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
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Value *V = VMap[PN->getIncomingBlock(pred)];
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if (BasicBlock *MappedBlock =
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cast_or_null<BasicBlock>(V)) {
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if (BasicBlock *MappedBlock = cast_or_null<BasicBlock>(V)) {
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Value *InVal = MapValue(PN->getIncomingValue(pred),
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VMap, ModuleLevelChanges);
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VMap,
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ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
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assert(InVal && "Unknown input value?");
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PN->setIncomingValue(pred, InVal);
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PN->setIncomingBlock(pred, MappedBlock);
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