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MC: Move Layout{Fragment,Section} into MCAsmLayout, and add LayoutFile().
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@103738 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -50,6 +50,18 @@ public:
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/// \brief Update the layout because a fragment has been replaced.
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void FragmentReplaced(MCFragment *Src, MCFragment *Dst);
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/// \brief Perform a full layout.
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void LayoutFile();
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/// \brief Perform layout for a single fragment, assuming that the previous
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/// fragment has already been layed out correctly, and the parent section has
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/// been initialized.
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void LayoutFragment(MCFragment *Fragment);
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/// \brief Performs layout for a single section, assuming that the previous
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/// section has already been layed out correctly.
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void LayoutSection(MCSectionData *SD);
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/// @name Section Access (in layout order)
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/// @{
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@ -656,16 +656,6 @@ private:
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uint64_t SectionAddress,
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uint64_t FragmentOffset) const;
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/// LayoutFragment - Performs layout of the given \arg Fragment; assuming that
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/// the previous fragment has already been layed out correctly, and the parent
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/// section has been initialized.
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void LayoutFragment(MCAsmLayout &Layout, MCFragment &Fragment);
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/// LayoutSection - Performs layout of the section referenced by the given
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/// \arg SectionOrderIndex. The layout assumes that the previous section has
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/// already been layed out correctly.
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void LayoutSection(MCAsmLayout &Layout, unsigned SectionOrderIndex);
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/// LayoutOnce - Perform one layout iteration and return true if any offsets
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/// were adjusted.
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bool LayoutOnce(MCAsmLayout &Layout);
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@ -69,8 +69,7 @@ void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
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// FIXME-PERF: This is O(N^2), but will be eliminated once we get smarter.
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// Layout the sections in order.
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for (unsigned i = 0, e = getSectionOrder().size(); i != e; ++i)
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getAssembler().LayoutSection(*this, i);
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LayoutFile();
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}
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void MCAsmLayout::FragmentReplaced(MCFragment *Src, MCFragment *Dst) {
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@ -426,49 +425,52 @@ uint64_t MCAssembler::ComputeFragmentSize(MCAsmLayout &Layout,
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return 0;
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}
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void MCAssembler::LayoutFragment(MCAsmLayout &Layout, MCFragment &F) {
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uint64_t StartAddress = Layout.getSectionAddress(F.getParent());
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void MCAsmLayout::LayoutFile() {
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for (unsigned i = 0, e = getSectionOrder().size(); i != e; ++i)
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LayoutSection(getSectionOrder()[i]);
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}
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void MCAsmLayout::LayoutFragment(MCFragment *F) {
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uint64_t StartAddress = getSectionAddress(F->getParent());
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// Get the fragment start address.
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uint64_t Address = StartAddress;
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MCSectionData::iterator it = &F;
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if (MCFragment *Prev = F.getPrevNode())
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Address = (StartAddress + Layout.getFragmentOffset(Prev) +
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Layout.getFragmentEffectiveSize(Prev));
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MCSectionData::iterator it = F;
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if (MCFragment *Prev = F->getPrevNode())
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Address = (StartAddress + getFragmentOffset(Prev) +
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getFragmentEffectiveSize(Prev));
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++stats::FragmentLayouts;
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uint64_t FragmentOffset = Address - StartAddress;
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Layout.setFragmentOffset(&F, FragmentOffset);
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// Compute fragment offset and size.
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uint64_t Offset = Address - StartAddress;
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uint64_t EffectiveSize =
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getAssembler().ComputeFragmentSize(*this, *F, StartAddress, Offset);
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// Evaluate fragment size.
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uint64_t EffectiveSize = ComputeFragmentSize(Layout, F, StartAddress,
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FragmentOffset);
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Layout.setFragmentEffectiveSize(&F, EffectiveSize);
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setFragmentOffset(F, Offset);
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setFragmentEffectiveSize(F, EffectiveSize);
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}
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void MCAssembler::LayoutSection(MCAsmLayout &Layout,
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unsigned SectionOrderIndex) {
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MCSectionData &SD = *Layout.getSectionOrder()[SectionOrderIndex];
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void MCAsmLayout::LayoutSection(MCSectionData *SD) {
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unsigned SectionOrderIndex = SD->getLayoutOrder();
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++stats::SectionLayouts;
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// Compute the section start address.
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uint64_t StartAddress = 0;
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if (SectionOrderIndex) {
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MCSectionData *Prev = Layout.getSectionOrder()[SectionOrderIndex - 1];
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StartAddress = (Layout.getSectionAddress(Prev) +
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Layout.getSectionAddressSize(Prev));
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MCSectionData *Prev = getSectionOrder()[SectionOrderIndex - 1];
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StartAddress = getSectionAddress(Prev) + getSectionAddressSize(Prev);
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}
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// Honor the section alignment requirements.
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StartAddress = RoundUpToAlignment(StartAddress, SD.getAlignment());
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StartAddress = RoundUpToAlignment(StartAddress, SD->getAlignment());
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// Set the section address.
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Layout.setSectionAddress(&SD, StartAddress);
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setSectionAddress(SD, StartAddress);
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for (MCSectionData::iterator it = SD.begin(), ie = SD.end(); it != ie; ++it)
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LayoutFragment(Layout, *it);
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for (MCSectionData::iterator it = SD->begin(), ie = SD->end(); it != ie; ++it)
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LayoutFragment(it);
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}
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/// WriteFragmentData - Write the \arg F data to the output file.
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@ -754,8 +756,7 @@ bool MCAssembler::LayoutOnce(MCAsmLayout &Layout) {
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++stats::RelaxationSteps;
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// Layout the sections in order.
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for (unsigned i = 0, e = Layout.getSectionOrder().size(); i != e; ++i)
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LayoutSection(Layout, i);
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Layout.LayoutFile();
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// Scan for fragments that need relaxation.
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bool WasRelaxed = false;
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