Add code to link method together with the same name if one is vararg and the other isn't.

This resolves definitions like this:
   %list * "foo"(...)
   %list * "foo"(int)

together which can often occur because C programmers don't put prototypes in like they should.  GRR


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1102 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2001-11-03 09:19:00 +00:00
parent 2c236f3e20
commit b6b26921e3

View File

@ -20,11 +20,202 @@
#include "llvm/DerivedTypes.h"
#include "llvm/iOther.h"
#include "llvm/iMemory.h"
#include <map>
#include <algorithm>
static const Type *PtrArrSByte = 0; // '[sbyte]*' type
static const Type *PtrSByte = 0; // 'sbyte*' type
// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
// with a value, then remove and delete the original instruction.
//
static void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V) {
Instruction *I = *BI;
// Replaces all of the uses of the instruction with uses of the value
I->replaceAllUsesWith(V);
// Remove the unneccesary instruction now...
BIL.remove(BI);
// Make sure to propogate a name if there is one already...
if (I->hasName() && !V->hasName())
V->setName(I->getName(), BIL.getParent()->getSymbolTable());
// Remove the dead instruction now...
delete I;
}
// ReplaceInstWithInst - Replace the instruction specified by BI with the
// instruction specified by I. The original instruction is deleted and BI is
// updated to point to the new instruction.
//
static void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I) {
assert(I->getParent() == 0 &&
"ReplaceInstWithInst: Instruction already inserted into basic block!");
// Insert the new instruction into the basic block...
BI = BIL.insert(BI, I)+1;
// Replace all uses of the old instruction, and delete it.
ReplaceInstWithValue(BIL, BI, I);
// Reexamine the instruction just inserted next time around the cleanup pass
// loop.
--BI;
}
// ConvertCallTo - Convert a call to a varargs function with no arg types
// specified to a concrete nonvarargs method.
//
static void ConvertCallTo(CallInst *CI, Method *Dest) {
const MethodType::ParamTypes &ParamTys =
Dest->getMethodType()->getParamTypes();
BasicBlock *BB = CI->getParent();
// Get an iterator to where we want to insert cast instructions if the
// argument types don't agree.
//
BasicBlock::iterator BBI = find(BB->begin(), BB->end(), CI);
assert(BBI != BB->end() && "CallInst not in parent block?");
assert(CI->getNumOperands()-1 == ParamTys.size()&&
"Method calls resolved funny somehow, incompatible number of args");
vector<Value*> Params;
// Convert all of the call arguments over... inserting cast instructions if
// the types are not compatible.
for (unsigned i = 1; i < CI->getNumOperands(); ++i) {
Value *V = CI->getOperand(i);
if (V->getType() != ParamTys[i-1]) { // Must insert a cast...
Instruction *Cast = new CastInst(V, ParamTys[i-1]);
BBI = BB->getInstList().insert(BBI, Cast)+1;
V = Cast;
}
Params.push_back(V);
}
// Replace the old call instruction with a new call instruction that calls
// the real method.
//
ReplaceInstWithInst(BB->getInstList(), BBI, new CallInst(Dest, Params));
}
// PatchUpMethodReferences - Go over the methods that are in the module and
// look for methods that have the same name. More often than not, there will
// be things like:
// void "foo"(...)
// void "foo"(int, int)
// because of the way things are declared in C. If this is the case, patch
// things up.
//
static bool PatchUpMethodReferences(SymbolTable *ST) {
map<string, vector<Method*> > Methods;
// Loop over the entries in the symbol table. If an entry is a method pointer,
// then add it to the Methods map. We do a two pass algorithm here to avoid
// problems with iterators getting invalidated if we did a one pass scheme.
//
for (SymbolTable::iterator I = ST->begin(), E = ST->end(); I != E; ++I)
if (const PointerType *PT = dyn_cast<PointerType>(I->first))
if (const MethodType *MT = dyn_cast<MethodType>(PT->getValueType())) {
SymbolTable::VarMap &Plane = I->second;
for (SymbolTable::type_iterator PI = Plane.begin(), PE = Plane.end();
PI != PE; ++PI) {
const string &Name = PI->first;
Method *M = cast<Method>(PI->second);
Methods[Name].push_back(M);
}
}
bool Changed = false;
// Now we have a list of all methods with a particular name. If there is more
// than one entry in a list, merge the methods together.
//
for (map<string, vector<Method*> >::iterator I = Methods.begin(),
E = Methods.end(); I != E; ++I) {
vector<Method*> &Methods = I->second;
if (Methods.size() > 1) { // Found a multiply defined method.
Method *Implementation = 0; // Find the implementation
Method *Concrete = 0;
for (unsigned i = 0; i < Methods.size(); ++i) {
if (!Methods[i]->isExternal()) { // Found an implementation
assert(Concrete == 0 && "Multiple definitions of the same method. "
"Case not handled yet!");
Implementation = Methods[i];
}
if (!Methods[i]->getMethodType()->isVarArg()) {
assert(Concrete == 0 && "Multiple concrete method types!");
Concrete = Methods[i];
}
}
// We should find exactly one non-vararg method definition, which is
// probably the implementation. Change all of the method definitions
// and uses to use it instead.
//
assert(Concrete && "Multiple varargs defns found?");
for (unsigned i = 0; i < Methods.size(); ++i)
if (Methods[i] != Concrete) {
Method *Old = Methods[i];
assert(Old->getReturnType() == Concrete->getReturnType() &&
"Differing return types not handled yet!");
assert(Old->getMethodType()->getParamTypes().size() == 0 &&
"Cannot handle varargs fn's with specified element types!");
// Attempt to convert all of the uses of the old method to the
// concrete form of the method. If there is a use of the method that
// we don't understand here we punt to avoid making a bad
// transformation.
//
// At this point, we know that the return values are the same for our
// two functions and that the Old method has no varargs methods
// specified. In otherwords it's just <retty> (...)
//
for (unsigned i = 0; i < Old->use_size(); ) {
User *U = *(Old->use_begin()+i);
if (CastInst *CI = dyn_cast<CastInst>(U)) {
// Convert casts directly
assert(CI->getOperand(0) == Old);
CI->setOperand(0, Concrete);
Changed = true;
} else if (CallInst *CI = dyn_cast<CallInst>(U)) {
// Can only fix up calls TO the argument, not args passed in.
if (CI->getCalledValue() == Old) {
ConvertCallTo(CI, Concrete);
Changed = true;
} else {
cerr << "Couldn't cleanup this function call, must be an"
<< " argument or something!" << CI;
++i;
}
} else {
cerr << "Cannot convert use of method: " << U << endl;
++i;
}
}
}
}
}
return Changed;
}
// ShouldNukSymtabEntry - Return true if this module level symbol table entry
// should be eliminated.
//
static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
// Nuke all names for primitive types!
if (cast<Type>(E.second)->isPrimitiveType()) return true;
@ -36,7 +227,6 @@ static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
return false;
}
// doPassInitialization - For this pass, it removes global symbol table
// entries for primitive types. These are never used for linking in GCC and
// they make the output uglier to look at, so we nuke them.
@ -52,6 +242,18 @@ bool CleanupGCCOutput::doPassInitialization(Module *M) {
if (M->hasSymbolTable()) {
SymbolTable *ST = M->getSymbolTable();
// Go over the methods that are in the module and look for methods that have
// the same name. More often than not, there will be things like:
// void "foo"(...) and void "foo"(int, int) because of the way things are
// declared in C. If this is the case, patch things up.
//
Changed |= PatchUpMethodReferences(ST);
// If the module has a symbol table, they might be referring to the malloc
// and free functions. If this is the case, grab the method pointers that
// the module is using.
//
// Lookup %malloc and %free in the symbol table, for later use. If they
// don't exist, or are not external, we do not worry about converting calls
// to that function into the appropriate instruction.
@ -96,47 +298,6 @@ bool CleanupGCCOutput::doPassInitialization(Module *M) {
return Changed;
}
// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
// with a value, then remove and delete the original instruction.
//
static void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V) {
Instruction *I = *BI;
// Replaces all of the uses of the instruction with uses of the value
I->replaceAllUsesWith(V);
// Remove the unneccesary instruction now...
BIL.remove(BI);
// Make sure to propogate a name if there is one already...
if (I->hasName() && !V->hasName())
V->setName(I->getName(), BIL.getParent()->getSymbolTable());
// Remove the dead instruction now...
delete I;
}
// ReplaceInstWithInst - Replace the instruction specified by BI with the
// instruction specified by I. The original instruction is deleted and BI is
// updated to point to the new instruction.
//
static void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I) {
assert(I->getParent() == 0 &&
"ReplaceInstWithInst: Instruction already inserted into basic block!");
// Insert the new instruction into the basic block...
BI = BIL.insert(BI, I)+1;
// Replace all uses of the old instruction, and delete it.
ReplaceInstWithValue(BIL, BI, I);
// Reexamine the instruction just inserted next time around the cleanup pass
// loop.
--BI;
}
// doOneCleanupPass - Do one pass over the input method, fixing stuff up.
//