- Add a "getOrInsertGlobal" method to the Module class. This acts similarly to

"getOrInsertFunction" in that it either adds a new declaration of the global
  and returns it, or returns the current one -- optionally casting it to the
  correct type.
- Use the new getOrInsertGlobal in the stack protector code.
- Use "splitBasicBlock" in the stack protector code.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58727 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling
2008-11-04 22:51:24 +00:00
parent f1f75b1bd1
commit b7c2c1246f
3 changed files with 42 additions and 14 deletions

View File

@ -224,6 +224,28 @@ GlobalVariable *Module::getGlobalVariable(const std::string &Name,
return 0;
}
Constant *Module::getOrInsertGlobal(const std::string &Name, const Type *Ty) {
ValueSymbolTable &SymTab = getValueSymbolTable();
// See if we have a definition for the specified global already.
GlobalVariable *GV = dyn_cast_or_null<GlobalVariable>(SymTab.lookup(Name));
if (GV == 0) {
// Nope, add it
GlobalVariable *New =
new GlobalVariable(Ty, false, GlobalVariable::ExternalLinkage, 0, Name);
GlobalList.push_back(New);
return New; // Return the new declaration.
}
// If the variable exists but has the wrong type, return a bitcast to the
// right type.
if (GV->getType() != PointerType::getUnqual(Ty))
return ConstantExpr::getBitCast(GV, PointerType::getUnqual(Ty));
// Otherwise, we just found the existing function or a prototype.
return GV;
}
//===----------------------------------------------------------------------===//
// Methods for easy access to the global variables in the module.
//