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Added register reassignment prototype to RAGreedy. It's a simple
heuristic to reshuffle register assignments when we can't find an available reg. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121388 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -247,10 +247,13 @@ collectInterferingVRegs(unsigned MaxInterferingRegs) {
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if (!IR.LiveUnionI.value()->isSpillable())
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SeenUnspillableVReg = true;
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InterferingVRegs.push_back(IR.LiveUnionI.value());
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if (InterferingVRegs.size() == MaxInterferingRegs)
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// Leave SeenAllInterferences set to false to indicate that at least one
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// interference exists beyond those we collected.
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return MaxInterferingRegs;
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InterferingVRegs.push_back(IR.LiveUnionI.value());
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// Cache the most recent interfering vreg to bypass isSeenInterference.
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RecentInterferingVReg = IR.LiveUnionI.value();
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++IR.LiveUnionI;
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@ -159,10 +159,7 @@ public:
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}
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void init(LiveInterval *VReg, LiveIntervalUnion *LIU) {
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if (VirtReg == VReg) {
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// We currently allow query objects to be reused acrossed live virtual
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// registers, but always for the same live interval union.
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assert(LiveUnion == LIU && "inconsistent initialization");
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if (VirtReg == VReg && LiveUnion == LIU) {
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// Retain cached results, e.g. firstInterference.
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return;
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}
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@ -58,8 +58,8 @@ class LiveVirtRegQueue;
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/// be extended to add interesting heuristics.
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///
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/// Register allocators must override the selectOrSplit() method to implement
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/// live range splitting. LessSpillWeightPriority is provided as a standard
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/// comparator, but we may add an interface to override it if necessary.
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/// live range splitting. They may also override getPriority() which otherwise
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/// defaults to the spill weight computed by CalculateSpillWeights.
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class RegAllocBase {
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LiveIntervalUnion::Allocator UnionAllocator;
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protected:
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@ -435,15 +435,13 @@ unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
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LiveInterval *interferingVirtReg =
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Queries[interfReg].firstInterference().liveUnionPos().value();
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// The current VirtReg must either spillable, or one of its interferences
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// The current VirtReg must either be spillable, or one of its interferences
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// must have less spill weight.
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if (interferingVirtReg->weight < VirtReg.weight ) {
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PhysRegSpillCands.push_back(PhysReg);
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}
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}
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// Try to spill another interfering reg with less spill weight.
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//
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// FIXME: RAGreedy will sort this list by spill weight.
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for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
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PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
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@ -79,6 +79,10 @@ public:
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virtual bool runOnMachineFunction(MachineFunction &mf);
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static char ID;
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private:
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bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg);
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bool reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg);
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};
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} // end anonymous namespace
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@ -142,10 +146,84 @@ float RAGreedy::getPriority(LiveInterval *LI) {
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return Priority;
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}
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// Attempt to reassign this virtual register to a different physical register.
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//
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// FIXME: we are not yet caching these "second-level" interferences discovered
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// in the sub-queries. These interferences can change with each call to
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// selectOrSplit. However, we could implement a "may-interfere" cache that
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// could be conservatively dirtied when we reassign or split.
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//
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// FIXME: This may result in a lot of alias queries. We could summarize alias
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// live intervals in their parent register's live union, but it's messy.
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bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg,
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unsigned OldPhysReg) {
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assert(OldPhysReg == VRM->getPhys(InterferingVReg.reg) &&
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"inconsistent phys reg assigment");
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const TargetRegisterClass *TRC = MRI->getRegClass(InterferingVReg.reg);
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for (TargetRegisterClass::iterator I = TRC->allocation_order_begin(*MF),
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E = TRC->allocation_order_end(*MF);
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I != E; ++I) {
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unsigned PhysReg = *I;
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if (PhysReg == OldPhysReg)
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continue;
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// Instantiate a "subquery", not to be confused with the Queries array.
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LiveIntervalUnion::Query subQ(&InterferingVReg,
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&PhysReg2LiveUnion[PhysReg]);
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if (subQ.checkInterference())
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continue;
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for (const unsigned *AliasI = TRI->getAliasSet(PhysReg);
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*AliasI; ++AliasI) {
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subQ.init(&InterferingVReg, &PhysReg2LiveUnion[*AliasI]);
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if (subQ.checkInterference())
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continue;
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}
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DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " <<
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TRI->getName(OldPhysReg) << " to " << TRI->getName(PhysReg) << '\n');
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// Reassign the interfering virtual reg to this physical reg.
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PhysReg2LiveUnion[OldPhysReg].extract(InterferingVReg);
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VRM->clearVirt(InterferingVReg.reg);
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VRM->assignVirt2Phys(InterferingVReg.reg, PhysReg);
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PhysReg2LiveUnion[PhysReg].unify(InterferingVReg);
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return true;
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}
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return false;
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}
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// Collect all virtual regs currently assigned to PhysReg that interfere with
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// VirtReg.
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//
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// Currently, for simplicity, we only attempt to reassign a single interference
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// within the same register class.
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bool RAGreedy::reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg) {
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LiveIntervalUnion::Query &Q = query(VirtReg, PhysReg);
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// Limit the interference search to one interference.
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Q.collectInterferingVRegs(1);
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assert(Q.interferingVRegs().size() == 1 &&
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"expected at least one interference");
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// Do not attempt reassignment unless we find only a single interference.
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if (!Q.seenAllInterferences())
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return false;
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// Don't allow any interferences on aliases.
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for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI) {
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if (query(VirtReg, *AliasI).checkInterference())
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return false;
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}
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return reassignVReg(*Q.interferingVRegs()[0], PhysReg);
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}
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unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
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SmallVectorImpl<LiveInterval*> &SplitVRegs) {
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// Populate a list of physical register spill candidates.
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SmallVector<unsigned, 8> PhysRegSpillCands;
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SmallVector<unsigned, 8> PhysRegSpillCands, ReassignCands;
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// Check for an available register in this class.
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const TargetRegisterClass *TRC = MRI->getRegClass(VirtReg.reg);
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@ -168,24 +246,44 @@ unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
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// Check interference and as a side effect, intialize queries for this
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// VirtReg and its aliases.
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unsigned interfReg = checkPhysRegInterference(VirtReg, PhysReg);
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if (interfReg == 0) {
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unsigned InterfReg = checkPhysRegInterference(VirtReg, PhysReg);
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if (InterfReg == 0) {
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// Found an available register.
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return PhysReg;
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}
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assert(!VirtReg.empty() && "Empty VirtReg has interference");
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LiveInterval *interferingVirtReg =
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Queries[interfReg].firstInterference().liveUnionPos().value();
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LiveInterval *InterferingVirtReg =
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Queries[InterfReg].firstInterference().liveUnionPos().value();
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// The current VirtReg must either spillable, or one of its interferences
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// The current VirtReg must either be spillable, or one of its interferences
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// must have less spill weight.
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if (interferingVirtReg->weight < VirtReg.weight ) {
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PhysRegSpillCands.push_back(PhysReg);
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if (InterferingVirtReg->weight < VirtReg.weight ) {
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// For simplicity, only consider reassigning registers in the same class.
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if (InterfReg == PhysReg)
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ReassignCands.push_back(PhysReg);
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else
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PhysRegSpillCands.push_back(PhysReg);
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}
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}
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// Try to reassign interfering physical register. Priority among
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// PhysRegSpillCands does not matter yet, because the reassigned virtual
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// registers will still be assigned to physical registers.
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for (SmallVectorImpl<unsigned>::iterator PhysRegI = ReassignCands.begin(),
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PhysRegE = ReassignCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
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if (reassignInterferences(VirtReg, *PhysRegI))
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// Reassignment successfull. The caller may allocate now to this PhysReg.
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return *PhysRegI;
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}
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PhysRegSpillCands.insert(PhysRegSpillCands.end(), ReassignCands.begin(),
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ReassignCands.end());
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// Try to spill another interfering reg with less spill weight.
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//
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// FIXME: RAGreedy will sort this list by spill weight.
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// FIXME: do this in two steps: (1) check for unspillable interferences while
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// accumulating spill weight; (2) spill the interferences with lowest
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// aggregate spill weight.
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for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
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PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
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@ -196,6 +294,7 @@ unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
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// Tell the caller to allocate to this newly freed physical register.
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return *PhysRegI;
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}
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// No other spill candidates were found, so spill the current VirtReg.
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DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
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SmallVector<LiveInterval*, 1> pendingSpills;
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