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add llvm ir bitcode definition file
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36337 91177308-0d34-0410-b5e6-96231b3b80d8
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lib/Bitcode/LLVMBitCodes.h
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87
lib/Bitcode/LLVMBitCodes.h
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//===- LLVMBitCodes.h - Enum values for the LLVM bitcode format -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header defines Bitcode enum values for LLVM IR bitcode files.
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//
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// The enum values defined in this file should be considered permanent. If
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// new features are added, they should have values added at the end of the
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// respective lists.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BITCODE_LLVMBITCODES_H
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#define LLVM_BITCODE_LLVMBITCODES_H
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#include "llvm/Bitcode/BitCodes.h"
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namespace llvm {
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namespace bitc {
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// The only top-level block type defined is for a module.
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enum BlockIDs {
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// Blocks
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MODULE_BLOCK_ID = 0,
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// Module sub-block id's
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TYPE_BLOCK_ID = 1,
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MODULEINFO_BLOCK_ID = 2,
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GLOBALCONSTANTS_BLOCK_ID = 3,
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FUNCTION_BLOCK_ID = 4,
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TYPE_SYMTAB_BLOCK_ID = 5,
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GLOBAL_SYMTAB_BLOCK_ID = 6
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};
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/// MODULE blocks have a number of optional fields and subblocks.
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enum ModuleCodes {
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MODULE_CODE_VERSION = 1, // VERSION: [version#]
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MODULE_CODE_TRIPLE = 2, // TRIPLE: [strlen, strchr x N]
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MODULE_CODE_DATALAYOUT = 3, // DATALAYOUT: [strlen, strchr x N]
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MODULE_CODE_ASM = 4, // ASM: [strlen, strchr x N]
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MODULE_CODE_SECTIONNAME = 5, // SECTIONNAME: [strlen, strchr x N]
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MODULE_CODE_DEPLIB = 6, // DEPLIB: [strlen, strchr x N]
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// GLOBALVAR: [type, isconst, initid,
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// linkage, alignment, section, visibility, threadlocal]
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MODULE_CODE_GLOBALVAR = 7,
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// FUNCTION: [type, callingconv, isproto, linkage, alignment, section,
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// visibility]
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MODULE_CODE_FUNCTION = 8
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};
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/// TYPE blocks have codes for each type primitive they use.
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enum TypeCodes {
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TYPE_CODE_NUMENTRY = 1, // TYPE_CODE_NUMENTRY: [numentries]
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TYPE_CODE_META = 2, // TYPE_CODE_META: [metacode]... - Future use
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// Type Codes
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TYPE_CODE_VOID = 3, // VOID
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TYPE_CODE_FLOAT = 4, // FLOAT
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TYPE_CODE_DOUBLE = 5, // DOUBLE
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TYPE_CODE_LABEL = 6, // LABEL
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TYPE_CODE_OPAQUE = 7, // OPAQUE
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TYPE_CODE_INTEGER = 8, // INTEGER: [width]
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TYPE_CODE_POINTER = 9, // POINTER: [pointee type]
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TYPE_CODE_FUNCTION = 10, // FUNCTION: [vararg, retty, #pararms, paramty N]
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TYPE_CODE_STRUCT = 11, // STRUCT: [ispacked, #elts, eltty x N]
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TYPE_CODE_ARRAY = 12, // ARRAY: [numelts, eltty]
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TYPE_CODE_VECTOR = 13 // VECTOR: [numelts, eltty]
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// Any other type code is assumed to be an unknown type.
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};
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// The type symbol table only has one code (TST_ENTRY_CODE).
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enum TypeSymtabCodes {
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TST_ENTRY_CODE = 1 // TST_ENTRY: [typeid, namelen, namechar x N]
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};
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} // End bitc namespace
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} // End llvm namespace
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#endif
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