bump pointer allocate LLVM IR types, since they are never deallocated.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135248 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2011-07-15 05:49:15 +00:00
parent ef58218b8d
commit ba3ddf391f
3 changed files with 23 additions and 38 deletions

View File

@@ -173,13 +173,17 @@ public:
Type X86_FP80Ty, FP128Ty, PPC_FP128Ty, X86_MMXTy;
IntegerType Int1Ty, Int8Ty, Int16Ty, Int32Ty, Int64Ty;
/// TypeAllocator - All dynamically allocated types are allocated from this.
/// They live forever until the context is torn down.
BumpPtrAllocator TypeAllocator;
DenseMap<unsigned, IntegerType*> IntegerTypes;
// TODO: Optimize FunctionTypes/AnonStructTypes!
std::map<std::vector<Type*>, FunctionType*> FunctionTypes;
std::map<std::vector<Type*>, StructType*> AnonStructTypes;
StringMap<StructType*> NamedStructTypes;
SmallPtrSet<StructType*, 16> EmptyNamedStructTypes;
unsigned NamedStructTypesUniqueID;
DenseMap<std::pair<Type *, uint64_t>, ArrayType*> ArrayTypes;