Clean up some comments.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75851 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bob Wilson 2009-07-15 22:43:51 +00:00
parent cfe9a605ee
commit bb2ead6e5f

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@ -31,13 +31,13 @@ namespace llvm {
/// @brief Base class for instruction visitors /// @brief Base class for instruction visitors
/// ///
/// Instruction visitors are used when you want to perform different action for /// Instruction visitors are used when you want to perform different actions
/// different kinds of instruction without without having to use lots of casts /// for different kinds of instructions without having to use lots of casts
/// and a big switch statement (in your code that is). /// and a big switch statement (in your code, that is).
/// ///
/// To define your own visitor, inherit from this class, specifying your /// To define your own visitor, inherit from this class, specifying your
/// new type for the 'SubClass' template parameter, and "override" visitXXX /// new type for the 'SubClass' template parameter, and "override" visitXXX
/// functions in your class. I say "overriding" because this class is defined /// functions in your class. I say "override" because this class is defined
/// in terms of statically resolved overloading, not virtual functions. /// in terms of statically resolved overloading, not virtual functions.
/// ///
/// For example, here is a visitor that counts the number of malloc /// For example, here is a visitor that counts the number of malloc
@ -59,12 +59,12 @@ namespace llvm {
/// NumMallocs = CMV.Count; /// NumMallocs = CMV.Count;
/// ///
/// The defined has 'visit' methods for Instruction, and also for BasicBlock, /// The defined has 'visit' methods for Instruction, and also for BasicBlock,
/// Function, and Module, which recursively process all conained instructions. /// Function, and Module, which recursively process all contained instructions.
/// ///
/// Note that if you don't implement visitXXX for some instruction type, /// Note that if you don't implement visitXXX for some instruction type,
/// the visitXXX method for instruction superclass will be invoked. So /// the visitXXX method for instruction superclass will be invoked. So
/// if instructions are added in the future, they will be automatically /// if instructions are added in the future, they will be automatically
/// supported, if you handle on of their superclasses. /// supported, if you handle one of their superclasses.
/// ///
/// The optional second template argument specifies the type that instruction /// The optional second template argument specifies the type that instruction
/// visitation functions should return. If you specify this, you *MUST* provide /// visitation functions should return. If you specify this, you *MUST* provide
@ -193,7 +193,7 @@ public:
RetTy visitExtractValueInst(ExtractValueInst &I) { DELEGATE(Instruction);} RetTy visitExtractValueInst(ExtractValueInst &I) { DELEGATE(Instruction);}
RetTy visitInsertValueInst(InsertValueInst &I) { DELEGATE(Instruction); } RetTy visitInsertValueInst(InsertValueInst &I) { DELEGATE(Instruction); }
// Next level propagators... if the user does not overload a specific // Next level propagators: If the user does not overload a specific
// instruction type, they can overload one of these to get the whole class // instruction type, they can overload one of these to get the whole class
// of instructions... // of instructions...
// //
@ -204,7 +204,7 @@ public:
RetTy visitCastInst(CastInst &I) { DELEGATE(Instruction); } RetTy visitCastInst(CastInst &I) { DELEGATE(Instruction); }
// If the user wants a 'default' case, they can choose to override this // If the user wants a 'default' case, they can choose to override this
// function. If this function is not overloaded in the users subclass, then // function. If this function is not overloaded in the user's subclass, then
// this instruction just gets ignored. // this instruction just gets ignored.
// //
// Note that you MUST override this function if your return type is not void. // Note that you MUST override this function if your return type is not void.