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Remove a instcombine transform that (no longer?) makes sense:
// C - zext(bool) -> bool ? C - 1 : C if (ZExtInst *ZI = dyn_cast<ZExtInst>(Op1)) if (ZI->getSrcTy()->isIntegerTy(1)) return SelectInst::Create(ZI->getOperand(0), SubOne(C), C); This ends up forming sext i1 instructions that codegen to terrible code. e.g. int blah(_Bool x, _Bool y) { return (x - y) + 1; } => movzbl %dil, %eax movzbl %sil, %ecx shll $31, %ecx sarl $31, %ecx leal 1(%rax,%rcx), %eax ret Without the rule, llvm now generates: movzbl %sil, %ecx movzbl %dil, %eax incl %eax subl %ecx, %eax ret It also helps with ARM (and pretty much any target that doesn't have a sext i1 :-). The transformation was done as part of Eli's r75531. He has given the ok to remove it. rdar://11748024 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159230 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -544,11 +544,6 @@ Instruction *InstCombiner::visitSub(BinaryOperator &I) {
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if (Instruction *R = FoldOpIntoSelect(I, SI))
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return R;
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// C - zext(bool) -> bool ? C - 1 : C
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if (ZExtInst *ZI = dyn_cast<ZExtInst>(Op1))
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if (ZI->getSrcTy()->isIntegerTy(1))
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return SelectInst::Create(ZI->getOperand(0), SubOne(C), C);
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// C-(X+C2) --> (C-C2)-X
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ConstantInt *C2;
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if (match(Op1, m_Add(m_Value(X), m_ConstantInt(C2))))
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