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Eliminate the distinction between "real" and "unreal" instructions
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11986 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -520,7 +520,7 @@ SchedulingManager::SchedulingManager(const TargetMachine& target,
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nextEarliestIssueTime(0),
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choicesForSlot(nslots),
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numInClass(target.getSchedInfo().getNumSchedClasses(), 0), // set all to 0
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nextEarliestStartTime(target.getInstrInfo().getNumRealOpCodes(),
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nextEarliestStartTime(target.getInstrInfo().getNumOpcodes(),
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(cycles_t) 0) // set all to 0
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{
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updateTime(0);
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