Eliminate the distinction between "real" and "unreal" instructions

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11986 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2004-02-29 06:31:16 +00:00
parent 620ee02353
commit bceb68807f
4 changed files with 8 additions and 10 deletions
+1 -1
View File
@@ -520,7 +520,7 @@ SchedulingManager::SchedulingManager(const TargetMachine& target,
nextEarliestIssueTime(0),
choicesForSlot(nslots),
numInClass(target.getSchedInfo().getNumSchedClasses(), 0), // set all to 0
nextEarliestStartTime(target.getInstrInfo().getNumRealOpCodes(),
nextEarliestStartTime(target.getInstrInfo().getNumOpcodes(),
(cycles_t) 0) // set all to 0
{
updateTime(0);