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Minor code simplification.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60804 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -406,6 +406,8 @@ void MachineInstr::addOperand(const MachineOperand &Op) {
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assert((isImpReg || !OperandsComplete()) &&
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"Trying to add an operand to a machine instr that is already done!");
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MachineRegisterInfo *RegInfo = getRegInfo();
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// If we are adding the operand to the end of the list, our job is simpler.
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// This is true most of the time, so this is a reasonable optimization.
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if (isImpReg || NumImplicitOps == 0) {
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@ -419,7 +421,7 @@ void MachineInstr::addOperand(const MachineOperand &Op) {
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// If the operand is a register, update the operand's use list.
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if (Op.isReg())
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Operands.back().AddRegOperandToRegInfo(getRegInfo());
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Operands.back().AddRegOperandToRegInfo(RegInfo);
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return;
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}
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}
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@ -427,8 +429,6 @@ void MachineInstr::addOperand(const MachineOperand &Op) {
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// Otherwise, we have to insert a real operand before any implicit ones.
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unsigned OpNo = Operands.size()-NumImplicitOps;
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MachineRegisterInfo *RegInfo = getRegInfo();
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// If this instruction isn't embedded into a function, then we don't need to
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// update any operand lists.
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if (RegInfo == 0) {
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