mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
factor some code better and move a function, no functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83755 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
e33583b7c2
commit
bdbf1a177d
@ -74,8 +74,7 @@ namespace {
|
||||
void FindLoopHeaders(Function &F);
|
||||
|
||||
bool ProcessBlock(BasicBlock *BB);
|
||||
bool ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB,
|
||||
unsigned JumpThreadCost);
|
||||
bool ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB);
|
||||
BasicBlock *FactorCommonPHIPreds(PHINode *PN, Value *Val);
|
||||
bool ProcessBranchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB);
|
||||
bool ProcessSwitchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB);
|
||||
@ -180,46 +179,6 @@ BasicBlock *JumpThreading::FactorCommonPHIPreds(PHINode *PN, Value *Val) {
|
||||
}
|
||||
|
||||
|
||||
/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
|
||||
/// thread across it.
|
||||
static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
|
||||
/// Ignore PHI nodes, these will be flattened when duplication happens.
|
||||
BasicBlock::const_iterator I = BB->getFirstNonPHI();
|
||||
|
||||
// Sum up the cost of each instruction until we get to the terminator. Don't
|
||||
// include the terminator because the copy won't include it.
|
||||
unsigned Size = 0;
|
||||
for (; !isa<TerminatorInst>(I); ++I) {
|
||||
// Debugger intrinsics don't incur code size.
|
||||
if (isa<DbgInfoIntrinsic>(I)) continue;
|
||||
|
||||
// If this is a pointer->pointer bitcast, it is free.
|
||||
if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
|
||||
continue;
|
||||
|
||||
// All other instructions count for at least one unit.
|
||||
++Size;
|
||||
|
||||
// Calls are more expensive. If they are non-intrinsic calls, we model them
|
||||
// as having cost of 4. If they are a non-vector intrinsic, we model them
|
||||
// as having cost of 2 total, and if they are a vector intrinsic, we model
|
||||
// them as having cost 1.
|
||||
if (const CallInst *CI = dyn_cast<CallInst>(I)) {
|
||||
if (!isa<IntrinsicInst>(CI))
|
||||
Size += 3;
|
||||
else if (!isa<VectorType>(CI->getType()))
|
||||
Size += 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Threading through a switch statement is particularly profitable. If this
|
||||
// block ends in a switch, decrease its cost to make it more likely to happen.
|
||||
if (isa<SwitchInst>(I))
|
||||
Size = Size > 6 ? Size-6 : 0;
|
||||
|
||||
return Size;
|
||||
}
|
||||
|
||||
/// GetBestDestForBranchOnUndef - If we determine that the specified block ends
|
||||
/// in an undefined jump, decide which block is best to revector to.
|
||||
///
|
||||
@ -451,20 +410,12 @@ bool JumpThreading::ProcessBranchOnDuplicateCond(BasicBlock *PredBB,
|
||||
return true;
|
||||
}
|
||||
|
||||
// Otherwise we need to thread from PredBB to DestBB's successor which
|
||||
// involves code duplication. Check to see if it is worth it.
|
||||
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
||||
if (JumpThreadCost > Threshold) {
|
||||
DEBUG(errs() << " Not threading BB '" << BB->getName()
|
||||
<< "' - Cost is too high: " << JumpThreadCost << "\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Next, figure out which successor we are threading to.
|
||||
BasicBlock *SuccBB = DestBI->getSuccessor(!BranchDir);
|
||||
|
||||
// Ok, try to thread it!
|
||||
return ThreadEdge(BB, PredBB, SuccBB, JumpThreadCost);
|
||||
return ThreadEdge(BB, PredBB, SuccBB);
|
||||
}
|
||||
|
||||
/// ProcessSwitchOnDuplicateCond - We found a block and a predecessor of that
|
||||
@ -724,18 +675,11 @@ bool JumpThreading::ProcessJumpOnPHI(PHINode *PN) {
|
||||
|
||||
// See if the cost of duplicating this block is low enough.
|
||||
BasicBlock *BB = PN->getParent();
|
||||
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
||||
if (JumpThreadCost > Threshold) {
|
||||
DEBUG(errs() << " Not threading BB '" << BB->getName()
|
||||
<< "' - Cost is too high: " << JumpThreadCost << "\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// If so, we can actually do this threading. Merge any common predecessors
|
||||
// that will act the same.
|
||||
BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
|
||||
|
||||
|
||||
TerminatorInst *BBTerm = BB->getTerminator();
|
||||
|
||||
// Next, figure out which successor we are threading to.
|
||||
@ -751,7 +695,7 @@ bool JumpThreading::ProcessJumpOnPHI(PHINode *PN) {
|
||||
}
|
||||
|
||||
// Ok, try to thread it!
|
||||
return ThreadEdge(BB, PredBB, SuccBB, JumpThreadCost);
|
||||
return ThreadEdge(BB, PredBB, SuccBB);
|
||||
}
|
||||
|
||||
/// ProcessJumpOnLogicalPHI - PN's basic block contains a conditional branch
|
||||
@ -795,14 +739,6 @@ bool JumpThreading::ProcessBranchOnLogical(Value *V, BasicBlock *BB,
|
||||
if (PredNo == ~0U)
|
||||
return false;
|
||||
|
||||
// See if the cost of duplicating this block is low enough.
|
||||
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
||||
if (JumpThreadCost > Threshold) {
|
||||
DEBUG(errs() << " Not threading BB '" << BB->getName()
|
||||
<< "' - Cost is too high: " << JumpThreadCost << "\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// If so, we can actually do this threading. Merge any common predecessors
|
||||
// that will act the same.
|
||||
BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
|
||||
@ -814,7 +750,7 @@ bool JumpThreading::ProcessBranchOnLogical(Value *V, BasicBlock *BB,
|
||||
BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(isAnd);
|
||||
|
||||
// Ok, try to thread it!
|
||||
return ThreadEdge(BB, PredBB, SuccBB, JumpThreadCost);
|
||||
return ThreadEdge(BB, PredBB, SuccBB);
|
||||
}
|
||||
|
||||
/// GetResultOfComparison - Given an icmp/fcmp predicate and the left and right
|
||||
@ -881,14 +817,6 @@ bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) {
|
||||
if (PredVal == 0)
|
||||
return false;
|
||||
|
||||
// See if the cost of duplicating this block is low enough.
|
||||
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
||||
if (JumpThreadCost > Threshold) {
|
||||
DEBUG(errs() << " Not threading BB '" << BB->getName()
|
||||
<< "' - Cost is too high: " << JumpThreadCost << "\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// If so, we can actually do this threading. Merge any common predecessors
|
||||
// that will act the same.
|
||||
BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredVal);
|
||||
@ -897,7 +825,47 @@ bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) {
|
||||
BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(!TrueDirection);
|
||||
|
||||
// Ok, try to thread it!
|
||||
return ThreadEdge(BB, PredBB, SuccBB, JumpThreadCost);
|
||||
return ThreadEdge(BB, PredBB, SuccBB);
|
||||
}
|
||||
|
||||
/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
|
||||
/// thread across it.
|
||||
static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
|
||||
/// Ignore PHI nodes, these will be flattened when duplication happens.
|
||||
BasicBlock::const_iterator I = BB->getFirstNonPHI();
|
||||
|
||||
// Sum up the cost of each instruction until we get to the terminator. Don't
|
||||
// include the terminator because the copy won't include it.
|
||||
unsigned Size = 0;
|
||||
for (; !isa<TerminatorInst>(I); ++I) {
|
||||
// Debugger intrinsics don't incur code size.
|
||||
if (isa<DbgInfoIntrinsic>(I)) continue;
|
||||
|
||||
// If this is a pointer->pointer bitcast, it is free.
|
||||
if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
|
||||
continue;
|
||||
|
||||
// All other instructions count for at least one unit.
|
||||
++Size;
|
||||
|
||||
// Calls are more expensive. If they are non-intrinsic calls, we model them
|
||||
// as having cost of 4. If they are a non-vector intrinsic, we model them
|
||||
// as having cost of 2 total, and if they are a vector intrinsic, we model
|
||||
// them as having cost 1.
|
||||
if (const CallInst *CI = dyn_cast<CallInst>(I)) {
|
||||
if (!isa<IntrinsicInst>(CI))
|
||||
Size += 3;
|
||||
else if (!isa<VectorType>(CI->getType()))
|
||||
Size += 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Threading through a switch statement is particularly profitable. If this
|
||||
// block ends in a switch, decrease its cost to make it more likely to happen.
|
||||
if (isa<SwitchInst>(I))
|
||||
Size = Size > 6 ? Size-6 : 0;
|
||||
|
||||
return Size;
|
||||
}
|
||||
|
||||
|
||||
@ -905,7 +873,13 @@ bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) {
|
||||
/// edge from PredBB to SuccBB across BB. Transform the IR to reflect this
|
||||
/// change.
|
||||
bool JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB,
|
||||
BasicBlock *SuccBB, unsigned JumpThreadCost) {
|
||||
BasicBlock *SuccBB) {
|
||||
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
||||
if (JumpThreadCost > Threshold) {
|
||||
DEBUG(errs() << " Not threading BB '" << BB->getName()
|
||||
<< "' - Cost is too high: " << JumpThreadCost << "\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// If threading to the same block as we come from, we would infinite loop.
|
||||
if (SuccBB == BB) {
|
||||
|
Loading…
Reference in New Issue
Block a user