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https://github.com/c64scene-ar/llvm-6502.git
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Implement remainder
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2463 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -67,14 +67,11 @@ public:
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virtual Constant *op_not(const Constant *V) const = 0;
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// Binary Operators...
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virtual Constant *add(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *sub(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *mul(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *div(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *add(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *sub(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *mul(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *div(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *rem(const Constant *V1, const Constant *V2) const = 0;
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const = 0;
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@ -127,7 +124,7 @@ private :
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};
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inline Constant *operator!(const Constant &V) {
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inline Constant *operator~(const Constant &V) {
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return ConstRules::get(V)->op_not(&V);
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}
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@ -153,6 +150,11 @@ inline Constant *operator/(const Constant &V1, const Constant &V2) {
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return ConstRules::get(V1)->div(&V1, &V2);
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}
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inline Constant *operator%(const Constant &V1, const Constant &V2) {
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assert(V1.getType() == V2.getType() && "Constant types must be identical!");
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return ConstRules::get(V1)->rem(&V1, &V2);
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}
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inline ConstantBool *operator<(const Constant &V1,
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const Constant &V2) {
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assert(V1.getType() == V2.getType() && "Constant types must be identical!");
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@ -192,8 +194,7 @@ inline Constant *ConstantFoldCastInstruction(const Constant *V,
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inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
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const Constant *V) {
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switch (Opcode) {
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case Instruction::Not: return !*V;
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// TODO: Handle get element ptr instruction here in the future? GEP null?
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case Instruction::Not: return ~*V;
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}
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return 0;
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}
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@ -206,6 +207,7 @@ inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
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case Instruction::Sub: return *V1 - *V2;
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case Instruction::Mul: return *V1 * *V2;
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case Instruction::Div: return *V1 / *V2;
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case Instruction::Rem: return *V1 % *V2;
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case Instruction::SetEQ: return *V1 == *V2;
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case Instruction::SetNE: return *V1 != *V2;
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@ -67,14 +67,11 @@ public:
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virtual Constant *op_not(const Constant *V) const = 0;
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// Binary Operators...
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virtual Constant *add(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *sub(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *mul(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *div(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *add(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *sub(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *mul(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *div(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *rem(const Constant *V1, const Constant *V2) const = 0;
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const = 0;
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@ -127,7 +124,7 @@ private :
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};
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inline Constant *operator!(const Constant &V) {
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inline Constant *operator~(const Constant &V) {
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return ConstRules::get(V)->op_not(&V);
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}
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@ -153,6 +150,11 @@ inline Constant *operator/(const Constant &V1, const Constant &V2) {
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return ConstRules::get(V1)->div(&V1, &V2);
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}
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inline Constant *operator%(const Constant &V1, const Constant &V2) {
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assert(V1.getType() == V2.getType() && "Constant types must be identical!");
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return ConstRules::get(V1)->rem(&V1, &V2);
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}
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inline ConstantBool *operator<(const Constant &V1,
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const Constant &V2) {
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assert(V1.getType() == V2.getType() && "Constant types must be identical!");
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@ -192,8 +194,7 @@ inline Constant *ConstantFoldCastInstruction(const Constant *V,
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inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
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const Constant *V) {
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switch (Opcode) {
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case Instruction::Not: return !*V;
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// TODO: Handle get element ptr instruction here in the future? GEP null?
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case Instruction::Not: return ~*V;
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}
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return 0;
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}
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@ -206,6 +207,7 @@ inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
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case Instruction::Sub: return *V1 - *V2;
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case Instruction::Mul: return *V1 * *V2;
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case Instruction::Div: return *V1 / *V2;
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case Instruction::Rem: return *V1 % *V2;
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case Instruction::SetEQ: return *V1 == *V2;
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case Instruction::SetNE: return *V1 != *V2;
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@ -67,14 +67,11 @@ public:
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virtual Constant *op_not(const Constant *V) const = 0;
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// Binary Operators...
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virtual Constant *add(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *sub(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *mul(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *div(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *add(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *sub(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *mul(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *div(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *rem(const Constant *V1, const Constant *V2) const = 0;
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const = 0;
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@ -127,7 +124,7 @@ private :
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};
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inline Constant *operator!(const Constant &V) {
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inline Constant *operator~(const Constant &V) {
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return ConstRules::get(V)->op_not(&V);
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}
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@ -153,6 +150,11 @@ inline Constant *operator/(const Constant &V1, const Constant &V2) {
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return ConstRules::get(V1)->div(&V1, &V2);
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}
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inline Constant *operator%(const Constant &V1, const Constant &V2) {
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assert(V1.getType() == V2.getType() && "Constant types must be identical!");
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return ConstRules::get(V1)->rem(&V1, &V2);
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}
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inline ConstantBool *operator<(const Constant &V1,
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const Constant &V2) {
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assert(V1.getType() == V2.getType() && "Constant types must be identical!");
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@ -192,8 +194,7 @@ inline Constant *ConstantFoldCastInstruction(const Constant *V,
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inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
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const Constant *V) {
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switch (Opcode) {
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case Instruction::Not: return !*V;
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// TODO: Handle get element ptr instruction here in the future? GEP null?
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case Instruction::Not: return ~*V;
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}
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return 0;
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}
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@ -206,6 +207,7 @@ inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
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case Instruction::Sub: return *V1 - *V2;
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case Instruction::Mul: return *V1 * *V2;
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case Instruction::Div: return *V1 / *V2;
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case Instruction::Rem: return *V1 % *V2;
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case Instruction::SetEQ: return *V1 == *V2;
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case Instruction::SetNE: return *V1 != *V2;
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