Implement TargetData with the DataLayout class, this will allow LLVM projects to transition to DataLayout without loosing functionality.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165318 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Micah Villmow 2012-10-05 17:02:14 +00:00
parent a06fd99054
commit bf07a512f2
6 changed files with 16 additions and 993 deletions

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@ -246,7 +246,6 @@ void initializeStrongPHIEliminationPass(PassRegistry&);
void initializeTailCallElimPass(PassRegistry&);
void initializeTailDuplicatePassPass(PassRegistry&);
void initializeTargetPassConfigPass(PassRegistry&);
void initializeTargetDataPass(PassRegistry&);
void initializeDataLayoutPass(PassRegistry&);
void initializeTargetLibraryInfoPass(PassRegistry&);
void initializeTwoAddressInstructionPassPass(PassRegistry&);

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@ -7,355 +7,45 @@
//
//===----------------------------------------------------------------------===//
//
// This file defines target properties related to datatype size/offset/alignment
// information. It uses lazy annotations to cache information about how
// structure types are laid out and used.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
// This file defines the wrapper for DataLayout to provide compatibility
// with the old TargetData class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_TARGETDATA_H
#define LLVM_TARGET_TARGETDATA_H
#include "llvm/DataLayout.h"
#include "llvm/Pass.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
class Value;
class Type;
class IntegerType;
class StructType;
class StructLayout;
class GlobalVariable;
class LLVMContext;
template<typename T>
class ArrayRef;
/// Enum used to categorize the alignment types stored by TargetAlignElem
enum AlignTypeEnum {
INTEGER_ALIGN = 'i', ///< Integer type alignment
VECTOR_ALIGN = 'v', ///< Vector type alignment
FLOAT_ALIGN = 'f', ///< Floating point type alignment
AGGREGATE_ALIGN = 'a', ///< Aggregate alignment
STACK_ALIGN = 's' ///< Stack objects alignment
};
/// Target alignment element.
///
/// Stores the alignment data associated with a given alignment type (pointer,
/// integer, vector, float) and type bit width.
///
/// @note The unusual order of elements in the structure attempts to reduce
/// padding and make the structure slightly more cache friendly.
struct TargetAlignElem {
unsigned AlignType : 8; ///< Alignment type (AlignTypeEnum)
unsigned TypeBitWidth : 24; ///< Type bit width
unsigned ABIAlign : 16; ///< ABI alignment for this type/bitw
unsigned PrefAlign : 16; ///< Pref. alignment for this type/bitw
/// Initializer
static TargetAlignElem get(AlignTypeEnum align_type, unsigned abi_align,
unsigned pref_align, uint32_t bit_width);
/// Equality predicate
bool operator==(const TargetAlignElem &rhs) const;
};
/// TargetData - This class holds a parsed version of the target data layout
/// string in a module and provides methods for querying it. The target data
/// layout string is specified *by the target* - a frontend generating LLVM IR
/// is required to generate the right target data for the target being codegen'd
/// to. If some measure of portability is desired, an empty string may be
/// specified in the module.
class TargetData : public ImmutablePass {
private:
bool LittleEndian; ///< Defaults to false
unsigned PointerMemSize; ///< Pointer size in bytes
unsigned PointerABIAlign; ///< Pointer ABI alignment
unsigned PointerPrefAlign; ///< Pointer preferred alignment
unsigned StackNaturalAlign; ///< Stack natural alignment
SmallVector<unsigned char, 8> LegalIntWidths; ///< Legal Integers.
/// Alignments- Where the primitive type alignment data is stored.
///
/// @sa init().
/// @note Could support multiple size pointer alignments, e.g., 32-bit
/// pointers vs. 64-bit pointers by extending TargetAlignment, but for now,
/// we don't.
SmallVector<TargetAlignElem, 16> Alignments;
/// InvalidAlignmentElem - This member is a signal that a requested alignment
/// type and bit width were not found in the SmallVector.
static const TargetAlignElem InvalidAlignmentElem;
// The StructType -> StructLayout map.
mutable void *LayoutMap;
//! Set/initialize target alignments
void setAlignment(AlignTypeEnum align_type, unsigned abi_align,
unsigned pref_align, uint32_t bit_width);
unsigned getAlignmentInfo(AlignTypeEnum align_type, uint32_t bit_width,
bool ABIAlign, Type *Ty) const;
//! Internal helper method that returns requested alignment for type.
unsigned getAlignment(Type *Ty, bool abi_or_pref) const;
/// Valid alignment predicate.
///
/// Predicate that tests a TargetAlignElem reference returned by get() against
/// InvalidAlignmentElem.
bool validAlignment(const TargetAlignElem &align) const {
return &align != &InvalidAlignmentElem;
}
/// Initialise a TargetData object with default values, ensure that the
/// target data pass is registered.
void init();
/// TargetData - This class is just a wrapper to help with the transition to the
/// new DataLayout class.
class TargetData : public DataLayout {
public:
/// Default ctor.
///
/// @note This has to exist, because this is a pass, but it should never be
/// used.
TargetData();
TargetData() : DataLayout() {};
/// Constructs a TargetData from a specification string. See init().
/// Constructs a TargetData from a specification string.
/// See DataLayout::init().
explicit TargetData(StringRef TargetDescription)
: ImmutablePass(ID) {
std::string errMsg = parseSpecifier(TargetDescription, this);
assert(errMsg == "" && "Invalid target data layout string.");
(void)errMsg;
}
/// Parses a target data specification string. Returns an error message
/// if the string is malformed, or the empty string on success. Optionally
/// initialises a TargetData object if passed a non-null pointer.
static std::string parseSpecifier(StringRef TargetDescription, TargetData* td = 0);
: DataLayout(TargetDescription) {}
/// Initialize target data from properties stored in the module.
explicit TargetData(const Module *M);
explicit TargetData(const Module *M) : DataLayout(M) {}
TargetData(const TargetData &TD) :
ImmutablePass(ID),
LittleEndian(TD.isLittleEndian()),
PointerMemSize(TD.PointerMemSize),
PointerABIAlign(TD.PointerABIAlign),
PointerPrefAlign(TD.PointerPrefAlign),
LegalIntWidths(TD.LegalIntWidths),
Alignments(TD.Alignments),
LayoutMap(0)
{ }
TargetData(const TargetData &TD) : DataLayout(TD) {}
~TargetData(); // Not virtual, do not subclass this class
/// Target endianness...
bool isLittleEndian() const { return LittleEndian; }
bool isBigEndian() const { return !LittleEndian; }
/// getStringRepresentation - Return the string representation of the
/// TargetData. This representation is in the same format accepted by the
/// string constructor above.
std::string getStringRepresentation() const;
/// isLegalInteger - This function returns true if the specified type is
/// known to be a native integer type supported by the CPU. For example,
/// i64 is not native on most 32-bit CPUs and i37 is not native on any known
/// one. This returns false if the integer width is not legal.
///
/// The width is specified in bits.
///
bool isLegalInteger(unsigned Width) const {
for (unsigned i = 0, e = (unsigned)LegalIntWidths.size(); i != e; ++i)
if (LegalIntWidths[i] == Width)
return true;
return false;
}
bool isIllegalInteger(unsigned Width) const {
return !isLegalInteger(Width);
}
/// Returns true if the given alignment exceeds the natural stack alignment.
bool exceedsNaturalStackAlignment(unsigned Align) const {
return (StackNaturalAlign != 0) && (Align > StackNaturalAlign);
}
/// fitsInLegalInteger - This function returns true if the specified type fits
/// in a native integer type supported by the CPU. For example, if the CPU
/// only supports i32 as a native integer type, then i27 fits in a legal
// integer type but i45 does not.
bool fitsInLegalInteger(unsigned Width) const {
for (unsigned i = 0, e = (unsigned)LegalIntWidths.size(); i != e; ++i)
if (Width <= LegalIntWidths[i])
return true;
return false;
}
/// Target pointer alignment
unsigned getPointerABIAlignment() const { return PointerABIAlign; }
/// Return target's alignment for stack-based pointers
unsigned getPointerPrefAlignment() const { return PointerPrefAlign; }
/// Target pointer size
unsigned getPointerSize() const { return PointerMemSize; }
/// Target pointer size, in bits
unsigned getPointerSizeInBits() const { return 8*PointerMemSize; }
/// Size examples:
///
/// Type SizeInBits StoreSizeInBits AllocSizeInBits[*]
/// ---- ---------- --------------- ---------------
/// i1 1 8 8
/// i8 8 8 8
/// i19 19 24 32
/// i32 32 32 32
/// i100 100 104 128
/// i128 128 128 128
/// Float 32 32 32
/// Double 64 64 64
/// X86_FP80 80 80 96
///
/// [*] The alloc size depends on the alignment, and thus on the target.
/// These values are for x86-32 linux.
/// getTypeSizeInBits - Return the number of bits necessary to hold the
/// specified type. For example, returns 36 for i36 and 80 for x86_fp80.
uint64_t getTypeSizeInBits(Type* Ty) const;
/// getTypeStoreSize - Return the maximum number of bytes that may be
/// overwritten by storing the specified type. For example, returns 5
/// for i36 and 10 for x86_fp80.
uint64_t getTypeStoreSize(Type *Ty) const {
return (getTypeSizeInBits(Ty)+7)/8;
}
/// getTypeStoreSizeInBits - Return the maximum number of bits that may be
/// overwritten by storing the specified type; always a multiple of 8. For
/// example, returns 40 for i36 and 80 for x86_fp80.
uint64_t getTypeStoreSizeInBits(Type *Ty) const {
return 8*getTypeStoreSize(Ty);
}
/// getTypeAllocSize - Return the offset in bytes between successive objects
/// of the specified type, including alignment padding. This is the amount
/// that alloca reserves for this type. For example, returns 12 or 16 for
/// x86_fp80, depending on alignment.
uint64_t getTypeAllocSize(Type* Ty) const {
// Round up to the next alignment boundary.
return RoundUpAlignment(getTypeStoreSize(Ty), getABITypeAlignment(Ty));
}
/// getTypeAllocSizeInBits - Return the offset in bits between successive
/// objects of the specified type, including alignment padding; always a
/// multiple of 8. This is the amount that alloca reserves for this type.
/// For example, returns 96 or 128 for x86_fp80, depending on alignment.
uint64_t getTypeAllocSizeInBits(Type* Ty) const {
return 8*getTypeAllocSize(Ty);
}
/// getABITypeAlignment - Return the minimum ABI-required alignment for the
/// specified type.
unsigned getABITypeAlignment(Type *Ty) const;
/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
/// an integer type of the specified bitwidth.
unsigned getABIIntegerTypeAlignment(unsigned BitWidth) const;
/// getCallFrameTypeAlignment - Return the minimum ABI-required alignment
/// for the specified type when it is part of a call frame.
unsigned getCallFrameTypeAlignment(Type *Ty) const;
/// getPrefTypeAlignment - Return the preferred stack/global alignment for
/// the specified type. This is always at least as good as the ABI alignment.
unsigned getPrefTypeAlignment(Type *Ty) const;
/// getPreferredTypeAlignmentShift - Return the preferred alignment for the
/// specified type, returned as log2 of the value (a shift amount).
///
unsigned getPreferredTypeAlignmentShift(Type *Ty) const;
/// getIntPtrType - Return an unsigned integer type that is the same size or
/// greater to the host pointer size.
///
IntegerType *getIntPtrType(LLVMContext &C) const;
/// getIndexedOffset - return the offset from the beginning of the type for
/// the specified indices. This is used to implement getelementptr.
///
uint64_t getIndexedOffset(Type *Ty, ArrayRef<Value *> Indices) const;
/// getStructLayout - Return a StructLayout object, indicating the alignment
/// of the struct, its size, and the offsets of its fields. Note that this
/// information is lazily cached.
const StructLayout *getStructLayout(StructType *Ty) const;
/// getPreferredAlignment - Return the preferred alignment of the specified
/// global. This includes an explicitly requested alignment (if the global
/// has one).
unsigned getPreferredAlignment(const GlobalVariable *GV) const;
/// getPreferredAlignmentLog - Return the preferred alignment of the
/// specified global, returned in log form. This includes an explicitly
/// requested alignment (if the global has one).
unsigned getPreferredAlignmentLog(const GlobalVariable *GV) const;
/// RoundUpAlignment - Round the specified value up to the next alignment
/// boundary specified by Alignment. For example, 7 rounded up to an
/// alignment boundary of 4 is 8. 8 rounded up to the alignment boundary of 4
/// is 8 because it is already aligned.
template <typename UIntTy>
static UIntTy RoundUpAlignment(UIntTy Val, unsigned Alignment) {
assert((Alignment & (Alignment-1)) == 0 && "Alignment must be power of 2!");
return (Val + (Alignment-1)) & ~UIntTy(Alignment-1);
return DataLayout::RoundUpAlignment(Val, Alignment);
}
static char ID; // Pass identification, replacement for typeid
};
/// StructLayout - used to lazily calculate structure layout information for a
/// target machine, based on the TargetData structure.
///
class StructLayout {
uint64_t StructSize;
unsigned StructAlignment;
unsigned NumElements;
uint64_t MemberOffsets[1]; // variable sized array!
public:
uint64_t getSizeInBytes() const {
return StructSize;
}
uint64_t getSizeInBits() const {
return 8*StructSize;
}
unsigned getAlignment() const {
return StructAlignment;
}
/// getElementContainingOffset - Given a valid byte offset into the structure,
/// return the structure index that contains it.
///
unsigned getElementContainingOffset(uint64_t Offset) const;
uint64_t getElementOffset(unsigned Idx) const {
assert(Idx < NumElements && "Invalid element idx!");
return MemberOffsets[Idx];
}
uint64_t getElementOffsetInBits(unsigned Idx) const {
return getElementOffset(Idx)*8;
}
private:
friend class TargetData; // Only TargetData can create this class
StructLayout(StructType *ST, const TargetData &TD);
};
} // End llvm namespace

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@ -1,7 +1,6 @@
add_llvm_library(LLVMTarget
Mangler.cpp
Target.cpp
TargetData.cpp
TargetELFWriterInfo.cpp
TargetInstrInfo.cpp
TargetIntrinsicInfo.cpp

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@ -24,7 +24,7 @@
using namespace llvm;
void llvm::initializeTarget(PassRegistry &Registry) {
initializeTargetDataPass(Registry);
initializeDataLayoutPass(Registry);
initializeTargetLibraryInfoPass(Registry);
}

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@ -1,665 +0,0 @@
//===-- TargetData.cpp - Data size & alignment routines --------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines target properties related to datatype size/offset/alignment
// information.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetData.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Mutex.h"
#include "llvm/ADT/DenseMap.h"
#include <algorithm>
#include <cstdlib>
using namespace llvm;
// Handle the Pass registration stuff necessary to use TargetData's.
// Register the default SparcV9 implementation...
INITIALIZE_PASS(TargetData, "targetdata", "Target Data Layout", false, true)
char TargetData::ID = 0;
//===----------------------------------------------------------------------===//
// Support for StructLayout
//===----------------------------------------------------------------------===//
StructLayout::StructLayout(StructType *ST, const TargetData &TD) {
assert(!ST->isOpaque() && "Cannot get layout of opaque structs");
StructAlignment = 0;
StructSize = 0;
NumElements = ST->getNumElements();
// Loop over each of the elements, placing them in memory.
for (unsigned i = 0, e = NumElements; i != e; ++i) {
Type *Ty = ST->getElementType(i);
unsigned TyAlign = ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty);
// Add padding if necessary to align the data element properly.
if ((StructSize & (TyAlign-1)) != 0)
StructSize = TargetData::RoundUpAlignment(StructSize, TyAlign);
// Keep track of maximum alignment constraint.
StructAlignment = std::max(TyAlign, StructAlignment);
MemberOffsets[i] = StructSize;
StructSize += TD.getTypeAllocSize(Ty); // Consume space for this data item
}
// Empty structures have alignment of 1 byte.
if (StructAlignment == 0) StructAlignment = 1;
// Add padding to the end of the struct so that it could be put in an array
// and all array elements would be aligned correctly.
if ((StructSize & (StructAlignment-1)) != 0)
StructSize = TargetData::RoundUpAlignment(StructSize, StructAlignment);
}
/// getElementContainingOffset - Given a valid offset into the structure,
/// return the structure index that contains it.
unsigned StructLayout::getElementContainingOffset(uint64_t Offset) const {
const uint64_t *SI =
std::upper_bound(&MemberOffsets[0], &MemberOffsets[NumElements], Offset);
assert(SI != &MemberOffsets[0] && "Offset not in structure type!");
--SI;
assert(*SI <= Offset && "upper_bound didn't work");
assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
"Upper bound didn't work!");
// Multiple fields can have the same offset if any of them are zero sized.
// For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
// at the i32 element, because it is the last element at that offset. This is
// the right one to return, because anything after it will have a higher
// offset, implying that this element is non-empty.
return SI-&MemberOffsets[0];
}
//===----------------------------------------------------------------------===//
// TargetAlignElem, TargetAlign support
//===----------------------------------------------------------------------===//
TargetAlignElem
TargetAlignElem::get(AlignTypeEnum align_type, unsigned abi_align,
unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
TargetAlignElem retval;
retval.AlignType = align_type;
retval.ABIAlign = abi_align;
retval.PrefAlign = pref_align;
retval.TypeBitWidth = bit_width;
return retval;
}
bool
TargetAlignElem::operator==(const TargetAlignElem &rhs) const {
return (AlignType == rhs.AlignType
&& ABIAlign == rhs.ABIAlign
&& PrefAlign == rhs.PrefAlign
&& TypeBitWidth == rhs.TypeBitWidth);
}
const TargetAlignElem
TargetData::InvalidAlignmentElem = { (AlignTypeEnum)0xFF, 0, 0, 0 };
//===----------------------------------------------------------------------===//
// TargetData Class Implementation
//===----------------------------------------------------------------------===//
/// getInt - Get an integer ignoring errors.
static int getInt(StringRef R) {
int Result = 0;
R.getAsInteger(10, Result);
return Result;
}
void TargetData::init() {
initializeTargetDataPass(*PassRegistry::getPassRegistry());
LayoutMap = 0;
LittleEndian = false;
PointerMemSize = 8;
PointerABIAlign = 8;
PointerPrefAlign = PointerABIAlign;
StackNaturalAlign = 0;
// Default alignments
setAlignment(INTEGER_ALIGN, 1, 1, 1); // i1
setAlignment(INTEGER_ALIGN, 1, 1, 8); // i8
setAlignment(INTEGER_ALIGN, 2, 2, 16); // i16
setAlignment(INTEGER_ALIGN, 4, 4, 32); // i32
setAlignment(INTEGER_ALIGN, 4, 8, 64); // i64
setAlignment(FLOAT_ALIGN, 2, 2, 16); // half
setAlignment(FLOAT_ALIGN, 4, 4, 32); // float
setAlignment(FLOAT_ALIGN, 8, 8, 64); // double
setAlignment(FLOAT_ALIGN, 16, 16, 128); // ppcf128, quad, ...
setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32, v1i64, ...
setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct
}
std::string TargetData::parseSpecifier(StringRef Desc, TargetData *td) {
if (td)
td->init();
while (!Desc.empty()) {
std::pair<StringRef, StringRef> Split = Desc.split('-');
StringRef Token = Split.first;
Desc = Split.second;
if (Token.empty())
continue;
Split = Token.split(':');
StringRef Specifier = Split.first;
Token = Split.second;
assert(!Specifier.empty() && "Can't be empty here");
switch (Specifier[0]) {
case 'E':
if (td)
td->LittleEndian = false;
break;
case 'e':
if (td)
td->LittleEndian = true;
break;
case 'p': {
// Pointer size.
Split = Token.split(':');
int PointerMemSizeBits = getInt(Split.first);
if (PointerMemSizeBits < 0 || PointerMemSizeBits % 8 != 0)
return "invalid pointer size, must be a positive 8-bit multiple";
if (td)
td->PointerMemSize = PointerMemSizeBits / 8;
// Pointer ABI alignment.
Split = Split.second.split(':');
int PointerABIAlignBits = getInt(Split.first);
if (PointerABIAlignBits < 0 || PointerABIAlignBits % 8 != 0) {
return "invalid pointer ABI alignment, "
"must be a positive 8-bit multiple";
}
if (td)
td->PointerABIAlign = PointerABIAlignBits / 8;
// Pointer preferred alignment.
Split = Split.second.split(':');
int PointerPrefAlignBits = getInt(Split.first);
if (PointerPrefAlignBits < 0 || PointerPrefAlignBits % 8 != 0) {
return "invalid pointer preferred alignment, "
"must be a positive 8-bit multiple";
}
if (td) {
td->PointerPrefAlign = PointerPrefAlignBits / 8;
if (td->PointerPrefAlign == 0)
td->PointerPrefAlign = td->PointerABIAlign;
}
break;
}
case 'i':
case 'v':
case 'f':
case 'a':
case 's': {
AlignTypeEnum AlignType;
char field = Specifier[0];
switch (field) {
default:
case 'i': AlignType = INTEGER_ALIGN; break;
case 'v': AlignType = VECTOR_ALIGN; break;
case 'f': AlignType = FLOAT_ALIGN; break;
case 'a': AlignType = AGGREGATE_ALIGN; break;
case 's': AlignType = STACK_ALIGN; break;
}
int Size = getInt(Specifier.substr(1));
if (Size < 0) {
return std::string("invalid ") + field + "-size field, "
"must be positive";
}
Split = Token.split(':');
int ABIAlignBits = getInt(Split.first);
if (ABIAlignBits < 0 || ABIAlignBits % 8 != 0) {
return std::string("invalid ") + field +"-abi-alignment field, "
"must be a positive 8-bit multiple";
}
unsigned ABIAlign = ABIAlignBits / 8;
Split = Split.second.split(':');
int PrefAlignBits = getInt(Split.first);
if (PrefAlignBits < 0 || PrefAlignBits % 8 != 0) {
return std::string("invalid ") + field +"-preferred-alignment field, "
"must be a positive 8-bit multiple";
}
unsigned PrefAlign = PrefAlignBits / 8;
if (PrefAlign == 0)
PrefAlign = ABIAlign;
if (td)
td->setAlignment(AlignType, ABIAlign, PrefAlign, Size);
break;
}
case 'n': // Native integer types.
Specifier = Specifier.substr(1);
do {
int Width = getInt(Specifier);
if (Width <= 0) {
return std::string("invalid native integer size \'") + Specifier.str() +
"\', must be a positive integer.";
}
if (td && Width != 0)
td->LegalIntWidths.push_back(Width);
Split = Token.split(':');
Specifier = Split.first;
Token = Split.second;
} while (!Specifier.empty() || !Token.empty());
break;
case 'S': { // Stack natural alignment.
int StackNaturalAlignBits = getInt(Specifier.substr(1));
if (StackNaturalAlignBits < 0 || StackNaturalAlignBits % 8 != 0) {
return "invalid natural stack alignment (S-field), "
"must be a positive 8-bit multiple";
}
if (td)
td->StackNaturalAlign = StackNaturalAlignBits / 8;
break;
}
default:
break;
}
}
return "";
}
/// Default ctor.
///
/// @note This has to exist, because this is a pass, but it should never be
/// used.
TargetData::TargetData() : ImmutablePass(ID) {
report_fatal_error("Bad TargetData ctor used. "
"Tool did not specify a TargetData to use?");
}
TargetData::TargetData(const Module *M)
: ImmutablePass(ID) {
std::string errMsg = parseSpecifier(M->getDataLayout(), this);
assert(errMsg == "" && "Module M has malformed target data layout string.");
(void)errMsg;
}
void
TargetData::setAlignment(AlignTypeEnum align_type, unsigned abi_align,
unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
assert(pref_align < (1 << 16) && "Alignment doesn't fit in bitfield");
assert(bit_width < (1 << 24) && "Bit width doesn't fit in bitfield");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
Alignments[i].TypeBitWidth == bit_width) {
// Update the abi, preferred alignments.
Alignments[i].ABIAlign = abi_align;
Alignments[i].PrefAlign = pref_align;
return;
}
}
Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
pref_align, bit_width));
}
/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
/// preferred if ABIInfo = false) the target wants for the specified datatype.
unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
uint32_t BitWidth, bool ABIInfo,
Type *Ty) const {
// Check to see if we have an exact match and remember the best match we see.
int BestMatchIdx = -1;
int LargestInt = -1;
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == AlignType &&
Alignments[i].TypeBitWidth == BitWidth)
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
// The best match so far depends on what we're looking for.
if (AlignType == INTEGER_ALIGN &&
Alignments[i].AlignType == INTEGER_ALIGN) {
// The "best match" for integers is the smallest size that is larger than
// the BitWidth requested.
if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
BestMatchIdx = i;
// However, if there isn't one that's larger, then we must use the
// largest one we have (see below)
if (LargestInt == -1 ||
Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
LargestInt = i;
}
}
// Okay, we didn't find an exact solution. Fall back here depending on what
// is being looked for.
if (BestMatchIdx == -1) {
// If we didn't find an integer alignment, fall back on most conservative.
if (AlignType == INTEGER_ALIGN) {
BestMatchIdx = LargestInt;
} else {
assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
// By default, use natural alignment for vector types. This is consistent
// with what clang and llvm-gcc do.
unsigned Align = getTypeAllocSize(cast<VectorType>(Ty)->getElementType());
Align *= cast<VectorType>(Ty)->getNumElements();
// If the alignment is not a power of 2, round up to the next power of 2.
// This happens for non-power-of-2 length vectors.
if (Align & (Align-1))
Align = NextPowerOf2(Align);
return Align;
}
}
// Since we got a "best match" index, just return it.
return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
: Alignments[BestMatchIdx].PrefAlign;
}
namespace {
class StructLayoutMap {
typedef DenseMap<StructType*, StructLayout*> LayoutInfoTy;
LayoutInfoTy LayoutInfo;
public:
virtual ~StructLayoutMap() {
// Remove any layouts.
for (LayoutInfoTy::iterator I = LayoutInfo.begin(), E = LayoutInfo.end();
I != E; ++I) {
StructLayout *Value = I->second;
Value->~StructLayout();
free(Value);
}
}
StructLayout *&operator[](StructType *STy) {
return LayoutInfo[STy];
}
// for debugging...
virtual void dump() const {}
};
} // end anonymous namespace
TargetData::~TargetData() {
delete static_cast<StructLayoutMap*>(LayoutMap);
}
const StructLayout *TargetData::getStructLayout(StructType *Ty) const {
if (!LayoutMap)
LayoutMap = new StructLayoutMap();
StructLayoutMap *STM = static_cast<StructLayoutMap*>(LayoutMap);
StructLayout *&SL = (*STM)[Ty];
if (SL) return SL;
// Otherwise, create the struct layout. Because it is variable length, we
// malloc it, then use placement new.
int NumElts = Ty->getNumElements();
StructLayout *L =
(StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1) * sizeof(uint64_t));
// Set SL before calling StructLayout's ctor. The ctor could cause other
// entries to be added to TheMap, invalidating our reference.
SL = L;
new (L) StructLayout(Ty, *this);
return L;
}
std::string TargetData::getStringRepresentation() const {
std::string Result;
raw_string_ostream OS(Result);
OS << (LittleEndian ? "e" : "E")
<< "-p:" << PointerMemSize*8 << ':' << PointerABIAlign*8
<< ':' << PointerPrefAlign*8
<< "-S" << StackNaturalAlign*8;
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
const TargetAlignElem &AI = Alignments[i];
OS << '-' << (char)AI.AlignType << AI.TypeBitWidth << ':'
<< AI.ABIAlign*8 << ':' << AI.PrefAlign*8;
}
if (!LegalIntWidths.empty()) {
OS << "-n" << (unsigned)LegalIntWidths[0];
for (unsigned i = 1, e = LegalIntWidths.size(); i != e; ++i)
OS << ':' << (unsigned)LegalIntWidths[i];
}
return OS.str();
}
uint64_t TargetData::getTypeSizeInBits(Type *Ty) const {
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
case Type::LabelTyID:
case Type::PointerTyID:
return getPointerSizeInBits();
case Type::ArrayTyID: {
ArrayType *ATy = cast<ArrayType>(Ty);
return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
}
case Type::StructTyID:
// Get the layout annotation... which is lazily created on demand.
return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
case Type::IntegerTyID:
return cast<IntegerType>(Ty)->getBitWidth();
case Type::VoidTyID:
return 8;
case Type::HalfTyID:
return 16;
case Type::FloatTyID:
return 32;
case Type::DoubleTyID:
case Type::X86_MMXTyID:
return 64;
case Type::PPC_FP128TyID:
case Type::FP128TyID:
return 128;
// In memory objects this is always aligned to a higher boundary, but
// only 80 bits contain information.
case Type::X86_FP80TyID:
return 80;
case Type::VectorTyID:
return cast<VectorType>(Ty)->getBitWidth();
default:
llvm_unreachable("TargetData::getTypeSizeInBits(): Unsupported type");
}
}
/*!
\param abi_or_pref Flag that determines which alignment is returned. true
returns the ABI alignment, false returns the preferred alignment.
\param Ty The underlying type for which alignment is determined.
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
== false) for the requested type \a Ty.
*/
unsigned TargetData::getAlignment(Type *Ty, bool abi_or_pref) const {
int AlignType = -1;
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
// Early escape for the non-numeric types.
case Type::LabelTyID:
case Type::PointerTyID:
return (abi_or_pref
? getPointerABIAlignment()
: getPointerPrefAlignment());
case Type::ArrayTyID:
return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
case Type::StructTyID: {
// Packed structure types always have an ABI alignment of one.
if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
return 1;
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
return std::max(Align, Layout->getAlignment());
}
case Type::IntegerTyID:
case Type::VoidTyID:
AlignType = INTEGER_ALIGN;
break;
case Type::HalfTyID:
case Type::FloatTyID:
case Type::DoubleTyID:
// PPC_FP128TyID and FP128TyID have different data contents, but the
// same size and alignment, so they look the same here.
case Type::PPC_FP128TyID:
case Type::FP128TyID:
case Type::X86_FP80TyID:
AlignType = FLOAT_ALIGN;
break;
case Type::X86_MMXTyID:
case Type::VectorTyID:
AlignType = VECTOR_ALIGN;
break;
default:
llvm_unreachable("Bad type for getAlignment!!!");
}
return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSizeInBits(Ty),
abi_or_pref, Ty);
}
unsigned TargetData::getABITypeAlignment(Type *Ty) const {
return getAlignment(Ty, true);
}
/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
/// an integer type of the specified bitwidth.
unsigned TargetData::getABIIntegerTypeAlignment(unsigned BitWidth) const {
return getAlignmentInfo(INTEGER_ALIGN, BitWidth, true, 0);
}
unsigned TargetData::getCallFrameTypeAlignment(Type *Ty) const {
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
if (Alignments[i].AlignType == STACK_ALIGN)
return Alignments[i].ABIAlign;
return getABITypeAlignment(Ty);
}
unsigned TargetData::getPrefTypeAlignment(Type *Ty) const {
return getAlignment(Ty, false);
}
unsigned TargetData::getPreferredTypeAlignmentShift(Type *Ty) const {
unsigned Align = getPrefTypeAlignment(Ty);
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
return Log2_32(Align);
}
/// getIntPtrType - Return an unsigned integer type that is the same size or
/// greater to the host pointer size.
IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
return IntegerType::get(C, getPointerSizeInBits());
}
uint64_t TargetData::getIndexedOffset(Type *ptrTy,
ArrayRef<Value *> Indices) const {
Type *Ty = ptrTy;
assert(Ty->isPointerTy() && "Illegal argument for getIndexedOffset()");
uint64_t Result = 0;
generic_gep_type_iterator<Value* const*>
TI = gep_type_begin(ptrTy, Indices);
for (unsigned CurIDX = 0, EndIDX = Indices.size(); CurIDX != EndIDX;
++CurIDX, ++TI) {
if (StructType *STy = dyn_cast<StructType>(*TI)) {
assert(Indices[CurIDX]->getType() ==
Type::getInt32Ty(ptrTy->getContext()) &&
"Illegal struct idx");
unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
// Get structure layout information...
const StructLayout *Layout = getStructLayout(STy);
// Add in the offset, as calculated by the structure layout info...
Result += Layout->getElementOffset(FieldNo);
// Update Ty to refer to current element
Ty = STy->getElementType(FieldNo);
} else {
// Update Ty to refer to current element
Ty = cast<SequentialType>(Ty)->getElementType();
// Get the array index and the size of each array element.
if (int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue())
Result += (uint64_t)arrayIdx * getTypeAllocSize(Ty);
}
}
return Result;
}
/// getPreferredAlignment - Return the preferred alignment of the specified
/// global. This includes an explicitly requested alignment (if the global
/// has one).
unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
Type *ElemType = GV->getType()->getElementType();
unsigned Alignment = getPrefTypeAlignment(ElemType);
unsigned GVAlignment = GV->getAlignment();
if (GVAlignment >= Alignment) {
Alignment = GVAlignment;
} else if (GVAlignment != 0) {
Alignment = std::max(GVAlignment, getABITypeAlignment(ElemType));
}
if (GV->hasInitializer() && GVAlignment == 0) {
if (Alignment < 16) {
// If the global is not external, see if it is large. If so, give it a
// larger alignment.
if (getTypeSizeInBits(ElemType) > 128)
Alignment = 16; // 16-byte alignment.
}
}
return Alignment;
}
/// getPreferredAlignmentLog - Return the preferred alignment of the
/// specified global, returned in log form. This includes an explicitly
/// requested alignment (if the global has one).
unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
return Log2_32(getPreferredAlignment(GV));
}

View File

@ -317,7 +317,7 @@ DataLayout::setAlignment(AlignTypeEnum align_type, unsigned abi_align,
assert(pref_align < (1 << 16) && "Alignment doesn't fit in bitfield");
assert(bit_width < (1 << 24) && "Bit width doesn't fit in bitfield");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
if (Alignments[i].AlignType == (unsigned)align_type &&
Alignments[i].TypeBitWidth == bit_width) {
// Update the abi, preferred alignments.
Alignments[i].ABIAlign = abi_align;
@ -339,7 +339,7 @@ unsigned DataLayout::getAlignmentInfo(AlignTypeEnum AlignType,
int BestMatchIdx = -1;
int LargestInt = -1;
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == AlignType &&
if (Alignments[i].AlignType == (unsigned)AlignType &&
Alignments[i].TypeBitWidth == BitWidth)
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;