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Move the construction of the skeleton compile unit after the
entire original compile unit has been constructed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178365 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -721,13 +721,6 @@ CompileUnit *DwarfDebug::constructCompileUnit(const MDNode *N) {
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if (!FirstCU)
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FirstCU = NewCU;
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if (useSplitDwarf()) {
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// This should be a unique identifier when we want to build .dwp files.
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NewCU->addUInt(Die, dwarf::DW_AT_GNU_dwo_id, dwarf::DW_FORM_data8, 0);
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// Now construct the skeleton CU associated.
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constructSkeletonCU(N);
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}
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InfoHolder.addUnit(NewCU);
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CUMap.insert(std::make_pair(N, NewCU));
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@ -794,6 +787,14 @@ void DwarfDebug::beginModule() {
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DIArray RetainedTypes = CUNode.getRetainedTypes();
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for (unsigned i = 0, e = RetainedTypes.getNumElements(); i != e; ++i)
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CU->getOrCreateTypeDIE(RetainedTypes.getElement(i));
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// If we're splitting the dwarf out now that we've got the entire
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// CU then construct a skeleton CU based upon it.
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if (useSplitDwarf()) {
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// This should be a unique identifier when we want to build .dwp files.
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CU->addUInt(CU->getCUDie(), dwarf::DW_AT_GNU_dwo_id, dwarf::DW_FORM_data8, 0);
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// Now construct the skeleton CU associated.
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constructSkeletonCU(CUNode);
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}
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}
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// Tell MMI that we have debug info.
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