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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
Make CurrCycle a local var instead of an instance var
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26713 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -160,8 +160,6 @@ private:
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std::map<SDNode*, SUnit*> SUnitMap;
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// The schedule. Null SUnit*'s represent noop instructions.
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std::vector<SUnit*> Sequence;
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// Current scheduling cycle.
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unsigned CurrCycle;
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// The scheduling units.
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std::vector<SUnit> SUnits;
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@ -181,8 +179,7 @@ public:
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const TargetMachine &tm, bool isbottomup,
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SchedulingPriorityQueue *priorityqueue,
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HazardRecognizer *HR)
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: ScheduleDAG(dag, bb, tm),
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CurrCycle(0), isBottomUp(isbottomup),
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: ScheduleDAG(dag, bb, tm), isBottomUp(isbottomup),
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PriorityQueue(priorityqueue), HazardRec(HR) {
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}
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@ -197,10 +194,10 @@ public:
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private:
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SUnit *NewSUnit(SDNode *N);
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void ReleasePred(SUnit *PredSU, bool isChain);
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void ReleaseSucc(SUnit *SuccSU, bool isChain);
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void ScheduleNodeBottomUp(SUnit *SU);
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void ScheduleNodeTopDown(SUnit *SU);
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void ReleasePred(SUnit *PredSU, bool isChain, unsigned CurCycle);
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void ReleaseSucc(SUnit *SuccSU, bool isChain, unsigned CurCycle);
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void ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle);
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void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
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void ListScheduleTopDown();
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void ListScheduleBottomUp();
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void BuildSchedUnits();
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@ -412,7 +409,8 @@ void ScheduleDAGList::Schedule() {
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/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to
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/// the Available queue is the count reaches zero. Also update its cycle bound.
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void ScheduleDAGList::ReleasePred(SUnit *PredSU, bool isChain) {
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void ScheduleDAGList::ReleasePred(SUnit *PredSU, bool isChain,
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unsigned CurrCycle) {
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// FIXME: the distance between two nodes is not always == the predecessor's
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// latency. For example, the reader can very well read the register written
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// by the predecessor later than the issue cycle. It also depends on the
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@ -444,7 +442,7 @@ void ScheduleDAGList::ReleasePred(SUnit *PredSU, bool isChain) {
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/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending
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/// count of its predecessors. If a predecessor pending count is zero, add it to
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/// the Available queue.
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void ScheduleDAGList::ScheduleNodeBottomUp(SUnit *SU) {
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void ScheduleDAGList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurrCycle) {
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DEBUG(std::cerr << "*** Scheduling: ");
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DEBUG(SU->dump(&DAG));
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@ -453,11 +451,10 @@ void ScheduleDAGList::ScheduleNodeBottomUp(SUnit *SU) {
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// Bottom up: release predecessors
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for (std::set<std::pair<SUnit*, bool> >::iterator I = SU->Preds.begin(),
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E = SU->Preds.end(); I != E; ++I) {
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ReleasePred(I->first, I->second);
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ReleasePred(I->first, I->second, CurrCycle);
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if (!I->second)
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SU->NumPredsLeft--;
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}
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CurrCycle++;
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}
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/// isReady - True if node's lower cycle bound is less or equal to the current
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@ -469,6 +466,7 @@ static inline bool isReady(SUnit *SU, unsigned CurrCycle) {
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/// ListScheduleBottomUp - The main loop of list scheduling for bottom-up
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/// schedulers.
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void ScheduleDAGList::ListScheduleBottomUp() {
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unsigned CurrCycle = 0;
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// Add root to Available queue.
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PriorityQueue->push(SUnitMap[DAG.getRoot().Val]);
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@ -487,7 +485,8 @@ void ScheduleDAGList::ListScheduleBottomUp() {
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PriorityQueue->push_all(NotReady);
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NotReady.clear();
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ScheduleNodeBottomUp(CurrNode);
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ScheduleNodeBottomUp(CurrNode, CurrCycle);
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CurrCycle++;
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CurrNode->isScheduled = true;
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PriorityQueue->ScheduledNode(CurrNode);
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}
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@ -524,7 +523,8 @@ void ScheduleDAGList::ListScheduleBottomUp() {
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/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
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/// the Available queue is the count reaches zero. Also update its cycle bound.
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void ScheduleDAGList::ReleaseSucc(SUnit *SuccSU, bool isChain) {
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void ScheduleDAGList::ReleaseSucc(SUnit *SuccSU, bool isChain,
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unsigned CurrCycle) {
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// FIXME: the distance between two nodes is not always == the predecessor's
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// latency. For example, the reader can very well read the register written
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// by the predecessor later than the issue cycle. It also depends on the
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@ -554,7 +554,7 @@ void ScheduleDAGList::ReleaseSucc(SUnit *SuccSU, bool isChain) {
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/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
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/// count of its successors. If a successor pending count is zero, add it to
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/// the Available queue.
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void ScheduleDAGList::ScheduleNodeTopDown(SUnit *SU) {
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void ScheduleDAGList::ScheduleNodeTopDown(SUnit *SU, unsigned CurrCycle) {
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DEBUG(std::cerr << "*** Scheduling: ");
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DEBUG(SU->dump(&DAG));
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@ -563,19 +563,19 @@ void ScheduleDAGList::ScheduleNodeTopDown(SUnit *SU) {
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// Bottom up: release successors.
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for (std::set<std::pair<SUnit*, bool> >::iterator I = SU->Succs.begin(),
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E = SU->Succs.end(); I != E; ++I) {
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ReleaseSucc(I->first, I->second);
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ReleaseSucc(I->first, I->second, CurrCycle);
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if (!I->second)
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SU->NumSuccsLeft--;
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}
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CurrCycle++;
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}
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/// ListScheduleTopDown - The main loop of list scheduling for top-down
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/// schedulers.
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void ScheduleDAGList::ListScheduleTopDown() {
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unsigned CurrCycle = 0;
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// Emit the entry node first.
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SUnit *Entry = SUnitMap[DAG.getEntryNode().Val];
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ScheduleNodeTopDown(Entry);
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ScheduleNodeTopDown(Entry, CurrCycle);
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HazardRec->EmitInstruction(Entry->Node);
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// All leaves to Available queue.
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@ -621,7 +621,8 @@ void ScheduleDAGList::ListScheduleTopDown() {
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// If we found a node to schedule, do it now.
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if (FoundNode) {
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ScheduleNodeTopDown(FoundNode);
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ScheduleNodeTopDown(FoundNode, CurrCycle);
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CurrCycle++; // Fixme don't increment for pseudo-ops!
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HazardRec->EmitInstruction(FoundNode->Node);
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FoundNode->isScheduled = true;
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PriorityQueue->ScheduledNode(FoundNode);
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